Street Fighter II: The World Warrior 6 r( `" x) r. y: I% G5 m' W/ P
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
$ O m# l s* J, H7 S5 a1 E6 p K* m5 SDip Switch:SW(A)( |& c7 p% P6 e* R- B8 l/ Y! V. \
1 2 3 4 5 6 7 8 Function Option0 s* ~& s2 O1 o% E. _. y
Off 2 Coins to Start, 1 to Continue Off*
) T& E! K, a- v- V( @ On On* S" f' y% {" s* t$ U5 }
Dip Switch:SW(C)% a* e% r! a s" { ]. @
1 2 3 4 5 6 7 8 Function Option
. y+ g5 t/ X% c) E+ ~( |1 z Off Free Play Off*) l0 m* p) F; y3 L3 }: p! ~9 x
On On) G# Y$ e* T; D/ H m; y
Off Freeze Off*
/ `" ]# O2 ^8 b; I' A9 g! r! }4 k On On0 _# }6 p P' U' L% s/ m
Off Flip Screen Off*- D/ ?* n4 g! k7 |9 U
On On
o# j$ B/ I$ u- h+ t Off Demo Sounds Off+ B( x/ J( c* y" I, K
On On*
9 k0 B0 t) }8 Q1 E1 a# k Off Allow Continue No
* |, i# m& J. E; C5 X9 \& G9 s On Yes*
+ z/ @% u$ ^, ?/ X1 S( U) e Off Game Mode Game*
# z) V7 C! q% l& R0 f On Test9 f* D1 D6 U7 w) ^2 C* ?
ROM Version: Street Fighter II: The World Warrior (Japan 910306)
% l+ h, x8 d8 ~1 Q" NDip Switch:SW(A). m7 `" J% E/ e2 y& s+ m! E
1 2 3 4 5 6 7 8 Function Option3 U, \2 T8 k* r: ]2 [( m( G
Off 2 Coins to Start, 1 to Continue Off*
# D$ T9 Z9 y6 \ On On
$ T$ C) p4 [9 L% K) ADip Switch:SW(C)4 r; f- H( ~' q& A$ ~
1 2 3 4 5 6 7 8 Function Option
# \# C! L( E& Z6 E1 H( x& {8 j Off Free Play Off*
/ }% k' t( j; `' P! P- x: ? On On
! e# W3 B2 ?$ ?; c Off Freeze Off*. E. c' B1 |5 p) M) |
On On X2 a4 s! n6 b) M7 h
Off Flip Screen Off*
8 W3 {! o, k& m- z2 E& n8 O On On& h1 K. H/ o, [7 J# I o1 T
Off Demo Sounds Off
R9 T! U n1 e On On*% w3 T" M5 g- C+ u
Off Allow Continue No
' g9 g- A* w c+ j6 J2 O% } On Yes*, e4 p, _; m5 ~3 q5 x
Off Game Mode Game*
7 I8 e9 g7 T$ w1 \3 R9 s On Test
+ R0 K, ?3 d$ gROM Version: Street Fighter II: The World Warrior (Japan 910411)
4 h) D* D) Y8 y c) CDip Switch:SW(A)
) X' o3 t! ?: |- w3 m1 2 3 4 5 6 7 8 Function Option' D# L/ a* o" |( q, d
Off 2 Coins to Start, 1 to Continue Off*
( b: q5 K. E' N5 l& |9 i On On
5 d' f' ^5 a4 fDip Switch:SW(C)
, C" g, w5 Q& R& p" u) B1 2 3 4 5 6 7 8 Function Option, m( ?% `' u/ z9 U4 P
Off Free Play Off*2 C& M3 r2 {; Z5 u! G- K/ _
On On
2 T& L/ Y3 C1 ~8 e: m, o3 r Off Freeze Off*
& Q6 k4 p, ^# \+ d On On
+ i' _+ m. o! S1 b' \% O" v* s2 `. h1 | Off Flip Screen Off*
9 z. G9 u3 J( b0 \* o3 F; ]1 ^ On On
. a! Q0 L2 }/ a6 F% M9 d9 P$ [$ J Off Demo Sounds Off' Y0 a) K# C7 m) ?. {
On On*
4 l+ P* I+ k7 [5 {; F$ F Off Allow Continue No
7 J5 s# J6 V) P# R On Yes*; n$ |, c) e5 _0 y7 y7 t9 w1 d. _
Off Game Mode Game*
. T7 t0 Y, j4 w N' m- Z On Test2 A4 T( W. _9 @" K# K; N
ROM Version: Street Fighter II: The World Warrior (Japan 910522)" C$ C9 a. W3 R5 ^
Dip Switch:SW(A)' \+ V" y* \, c4 J- B7 q* @
1 2 3 4 5 6 7 8 Function Option3 t9 q8 O# z/ @0 m3 Y9 _
Off 2 Coins to Start, 1 to Continue Off*
3 L" B# u* ~' K9 N* I On On
7 }2 G6 Z& R) A* FDip Switch:SW(C)
1 ?4 D( R" u, z/ w8 R+ R1 2 3 4 5 6 7 8 Function Option! Z4 X7 d$ t& ?) R5 V
Off Free Play Off*: {, i4 j$ L6 R* G' I
On On
% c1 n1 J! H: A- ]2 r8 D Off Freeze Off*
, i) k1 P2 U) J+ @/ [* K On On
) u; n3 a: k+ ^4 y) l& X Off Flip Screen Off*9 a) p& q; G' G$ x4 W, Y
On On
& U$ s2 m6 C3 n7 w Off Demo Sounds Off
' q' e9 w P5 U9 F1 |" u9 { On On*
4 c% n4 d: }4 W9 J6 Q6 s Off Allow Continue No( r0 `, d' t3 o; r' z/ T
On Yes*+ f4 ^: g( \7 `
Off Game Mode Game*
9 K% B5 Z5 _; O2 c" x! S9 g On Test( v% d; l" {/ {9 } c8 g
ROM Version: Street Fighter II: The World Warrior (Japan 911210)
4 K0 J- c) K% L9 i& x, |, BDip Switch:SW(A)% _& S6 M0 X% O X9 n
1 2 3 4 5 6 7 8 Function Option
; o! n1 z* ?: t# F: a$ r Off 2 Coins to Start, 1 to Continue Off*
v( F: a6 z2 o! m. ? On On' u" e6 v8 { O) P& D% S
Dip Switch:SW(B). l4 b! p( I5 H
1 2 3 4 5 6 7 8 Function Option
' X" X, N. _0 W$ V# V* n$ U8 u Off 2 Players Game 1 Credit/No Continue
" L% z5 i5 U4 {) g4 C On 2 Credits/Winner Continue*2 {( Q& v5 g; ~" m1 m# O. j
Dip Switch:SW(C)& j9 o/ m9 { x/ T1 Y! b" d9 d
1 2 3 4 5 6 7 8 Function Option
( ~& E# ?" o( w# q' X$ }/ R" t5 \ Off Free Play Off*! J, F/ g) ^( Q% n2 E6 B5 [/ [
On On
" Y3 \& Z" E2 r2 a, Q- V Off Freeze Off*! p/ f$ E1 ?! }9 M: A! R
On On
) F6 W& y2 C, S4 w# ` n* I q Off Flip Screen Off*
* ]9 z, D8 \" u: a* J$ Z# i% { On On0 A" e) @& Z# ?/ W% |
Off Demo Sounds Off
8 U5 _, ]4 ?, l: D On On*3 p" s) N* L) J$ A# k' \
Off Allow Continue No! S/ `) ?) s! _. B7 g
On Yes*
X3 e4 I. u0 \1 l5 h- q7 x& H Off Game Mode Game*4 U% V+ Q' _' k: Y& o: I! C
On Test- _7 \& {6 n/ B2 V% \% z7 m# i! o
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
' n) M( z; B) e$ BDip Switch:SW(A)- q. ]! E% R1 t" k2 {( t
1 2 3 4 5 6 7 8 Function Option
' R4 _$ e w6 Q" c Off 2 Coins to Start, 1 to Continue Off*
- u1 h& k/ _( E0 w$ c7 n# g) D On On
; E* @) t" `3 i/ E( m0 N. BDip Switch:SW(C)4 l% P" m& Y. c& S% ~
1 2 3 4 5 6 7 8 Function Option
8 X4 c0 @3 m1 X/ a9 o& B9 n7 E Off Free Play Off*
( [8 r9 l3 K$ | On On
$ t% W- [! w0 V! A$ y Off Freeze Off*3 ]9 u/ ^( ^6 |( u8 O* a3 T! C$ R0 Q; V
On On; x* V# ^4 }* c0 o- _- T- m
Off Flip Screen Off*# \ e/ y- s# N& _: E! J
On On: _$ b% c6 W# K3 W, v8 X/ P
Off Demo Sounds Off
/ f* g( M( V6 O6 C On On*
7 O' l5 H6 y1 [% k' a Off Allow Continue No
" q. I! {8 J$ v& l3 ~5 @. l. g On Yes*
- u4 i% S8 x, i3 s, f8 l- O- X Off Game Mode Game*
0 ?6 u2 e. |- }9 m5 L" Z9 F On Test3 @0 f, G6 f3 \" m) k5 N2 {
ROM Version: Street Fighter II: The World Warrior (USA 910206)+ j3 v& p- P g; p& I5 a
Dip Switch:SW(A)4 Y* D3 l: @3 f" ]/ `
1 2 3 4 5 6 7 8 Function Option" P6 r) o1 k% x5 T
Off 2 Coins to Start, 1 to Continue Off*
+ i, l. U1 s' A7 ~/ m* I On On7 ]2 u ]- D1 b! p2 e6 v
Dip Switch:SW(C)9 G% D5 a0 o ], h3 k6 O
1 2 3 4 5 6 7 8 Function Option
$ s t; h" _+ A& O# k9 c Off Free Play Off* j' H& a8 x% L2 p' v5 [" s
On On. u1 k! ~* ]# ^8 b0 }
Off Freeze Off*
, m. W4 o+ G4 u! Z: g On On j. z( i, E. B( v
Off Flip Screen Off*0 q( f6 ^% h% S
On On
3 `7 w+ f+ k5 E2 J/ ~" X Off Demo Sounds Off/ {7 P. A5 d! b) u$ k1 c
On On*% L5 Q0 `+ c- \/ X
Off Allow Continue No
2 ]3 O8 i3 O; A. W' i On Yes*
" T a. S- |' m* y; ?7 d8 o2 ~$ w Off Game Mode Game*
' C7 Z9 [5 E- X+ P$ l3 l& K On Test
; P! `) T. F! h2 UROM Version: Street Fighter II: The World Warrior (USA 910214)+ l0 @# `9 ^2 k' J8 T, e( L
Dip Switch:SW(A)
& J, e$ e( t4 q/ p g- N n7 I1 2 3 4 5 6 7 8 Function Option
2 [" k/ O) H/ U8 H- ?8 @. w Off 2 Coins to Start, 1 to Continue Off*
~/ F9 }1 b4 h On On
8 g m S9 p5 P! l: e; p7 EDip Switch:SW(C)
7 A/ o$ n; D* ^) v J1 2 3 4 5 6 7 8 Function Option
1 `9 R3 Q, z* C8 a: v l C Off Free Play Off*# D$ C6 K8 V7 `5 _$ n
On On' q% {* S' {( i
Off Freeze Off*$ |& j3 u. y5 u5 t3 u6 W
On On
2 I& b' n' A* i! O) K Off Flip Screen Off*
, r; x+ r, y% _9 V- N On On
: k2 k5 f$ A) ~2 p! |% t Off Demo Sounds Off3 H3 [" q1 @, l3 z/ R
On On*
9 {5 d; R, t' ?" h/ U0 p6 K Off Allow Continue No
) v! I8 a7 S+ D* s On Yes*
. `$ i: i; l/ [5 ~: B3 a/ \/ U Off Game Mode Game*3 ]) L. M1 O9 y3 y5 ?% v
On Test; x& B% G5 o+ n. j7 n
ROM Version: Street Fighter II: The World Warrior (USA 910228)
& ]6 p! ^" f$ w# q: j5 [Dip Switch:SW(A)
. c% G$ c* Q( a4 o1 w, u. }1 2 3 4 5 6 7 8 Function Option
- \% Z9 N+ h( ]4 I& x E5 { Off 2 Coins to Start, 1 to Continue Off*5 ~# _/ A" S5 @& H& T
On On
) `8 z' U( a: F W0 O1 T. @Dip Switch:SW(C)- j4 q; o Q6 d" L
1 2 3 4 5 6 7 8 Function Option0 b+ t h: P& K! P+ m
Off Free Play Off*/ y. R) h" F7 p- S: A: E+ I. r( L
On On: `9 s+ Z) R$ H$ h' i. v" v1 k) t7 M' @
Off Freeze Off*4 y/ B8 X" Q% T' f2 v
On On
3 K3 G- o" H/ V3 Z/ O Off Flip Screen Off*
& G" G; w2 ^6 ]( H On On- B& a# L/ _$ u1 n# Q9 T
Off Demo Sounds Off
3 r. G. q& K8 o' F$ d. ~& \+ G On On*) A6 `) q3 ^" s' O0 R
Off Allow Continue No! }2 m3 J: V6 s. v) p4 r7 }
On Yes*
* K! L6 m) N7 j# v+ q9 |" q Off Game Mode Game*
9 G! D' z1 T7 Q0 W1 { On Test
7 q1 z7 E" x) F# y- DROM Version: Street Fighter II: The World Warrior (USA 910306)' [/ U( S- o- L- a2 m' X3 U
Dip Switch:SW(A)
, H' g" ~( h( _8 Y; z% w1 2 3 4 5 6 7 8 Function Option
6 X7 D4 V6 N' Q! L4 v' |$ l Off 2 Coins to Start, 1 to Continue Off*0 I3 W. j' p* k4 q* A8 E
On On
. P; v- j* Q8 ]+ q( YDip Switch:SW(C)( R0 I5 ]; y2 g
1 2 3 4 5 6 7 8 Function Option
8 F" i2 {3 b, x. w& o" _ Off Free Play Off*
" F- A) A; [9 b On On
# {( l- Y4 Z9 C% C4 i$ {9 O8 o Off Freeze Off*
9 B$ B/ m8 Q; X( o& k- b On On7 O' a: P4 u# U* O" L
Off Flip Screen Off** _. o, `) E8 R8 Q5 n7 Y
On On5 P( H) Q! r) g d% ~# t
Off Demo Sounds Off4 }! s1 U- d2 V$ o! y
On On* E- v# n% R1 _
Off Allow Continue No6 J5 m2 N+ l f" ~/ C. N( `) |
On Yes*( R+ b" |+ g0 ~) \
Off Game Mode Game*6 |7 o! ?% K- e9 {1 m6 U- b
On Test; }: i$ L1 Y4 J1 c6 Z. D6 q: \
ROM Version: Street Fighter II: The World Warrior (USA 910318)3 `* k& l/ Q. L0 s( z- y
Dip Switch:SW(A)( m# B# j+ l3 Y
1 2 3 4 5 6 7 8 Function Option5 f& T V! Q" U% {0 o, @8 B# S5 y
Off 2 Coins to Start, 1 to Continue Off*
- e) w: {4 t* O' s On On
0 b5 X3 o; j1 s8 d% FDip Switch:SW(C) B+ h% b9 K' k
1 2 3 4 5 6 7 8 Function Option0 G7 e6 }! s$ e n5 h$ F7 M5 ^
Off Free Play Off*- `; o- M! N( _/ i# o9 O
On On( f! {: m+ H/ V3 }
Off Freeze Off*
3 P. M: j5 A% t6 p3 C On On2 Y5 R5 C6 F* A' l2 ?% d
Off Flip Screen Off*) p- m3 S& d1 P
On On
" V+ p1 m- x) ~& r8 Y( P6 p Off Demo Sounds Off
, e- J9 B* T# T On On*8 e4 }* n" g8 x
Off Allow Continue No
8 ]' m* m9 U$ n On Yes*
& C) q# S9 E7 u8 _3 U+ U! k# G Off Game Mode Game*: h( q. J E- O/ z! @
On Test
. u6 X4 m5 @6 M( ^! d* vROM Version: Street Fighter II: The World Warrior (USA 910411)
: ^) P: k! [5 t5 @& [' f, ^7 ~Dip Switch:SW(A)
# |5 a7 X: N; n/ R" Z$ E) J1 2 3 4 5 6 7 8 Function Option, o* g. ` R- N% \
Off 2 Coins to Start, 1 to Continue Off*( j1 u( E! q, w5 o7 T& K; Q/ s' j
On On
3 S" ^ |& }0 R( J0 ODip Switch:SW(C)
+ g/ a1 u- _4 L, w, {, _1 2 3 4 5 6 7 8 Function Option
: w r$ D# v: c% } Off Free Play Off*7 S4 w. @0 e! p
On On5 ^, j+ X& r4 c+ _0 h
Off Freeze Off*
3 J4 L5 w0 R$ c; _$ I- J9 @ On On) C' }- y; [- [- [4 e) E
Off Flip Screen Off*
0 i, [( o$ z4 _% G: E On On
# g7 ^/ t$ |' R Off Demo Sounds Off
3 R% y, D- Z# X: Y4 F* @) x On On*. h$ P" g$ d0 A
Off Allow Continue No
& n1 B# j& t/ a2 S! o9 F5 s e On Yes*
+ y& w* B1 N* E Off Game Mode Game*8 k/ @/ v1 M& N/ R4 y8 @6 Q
On Test
& n9 Y: J( L5 ~4 u. D( H1 kROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
$ \$ }' `! t1 CDip Switch:SW(A)
8 A( t! q- b1 I0 }! {1 2 3 4 5 6 7 8 Function Option6 a6 u( v) r# G/ J
Off 2 Coins to Start, 1 to Continue Off*
3 L: s. o: j. u! h. [5 P! M) O; G. C( D On On! `! A3 H9 d1 u$ O
Dip Switch:SW(C)
* x% }; z( Y$ ]# i% j3 J z1 2 3 4 5 6 7 8 Function Option) o4 L! e! `7 ` n$ r t5 U
Off Free Play Off*. ?, D- O9 P, p! ]4 N
On On
% i) d! R5 A5 [ Off Freeze Off*
/ e/ E( W7 ]% `6 o6 r! I On On0 j/ a0 r( R: F$ W/ U. b) c ^
Off Flip Screen Off* h) o/ B9 H' w! Y# Q
On On. Q; P% t: k" ~
Off Demo Sounds Off
! S& V% N3 e, ~& z; C5 k e On On*4 S) A& v u& W4 y. z
Off Allow Continue No/ M6 I$ m t2 _# Z8 z
On Yes*
9 ?' v5 |* [9 z# v* W0 ~ Off Game Mode Game*) @& Y/ W- d/ A9 l
On Test# j/ F' @7 F. w+ g9 q
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)* s: z5 n: z- Q8 C! N
Dip Switch:SW(A) R1 c7 K+ l) K/ \1 G) N
1 2 3 4 5 6 7 8 Function Option
. B- C1 E" R% q& w( ?4 s Off 2 Coins to Start, 1 to Continue Off*
" J0 {9 b& Q: Q n1 U# v8 M On On; X7 `8 k2 Y) [' x+ @) n! U6 p
Dip Switch:SW(C), K4 Y6 i4 c) ]/ c$ \. \5 c
1 2 3 4 5 6 7 8 Function Option1 q& _( f3 ^" a1 V
Off Free Play Off*
% g' c% X- I- G0 V# U8 U1 d* e On On) e2 q- W* |8 K; p2 t; T4 Q- O
Off Freeze Off*
& E# A0 \# [& } On On
! p) Q! e B4 w- R7 G) r0 V Off Flip Screen Off*( x* ?) Q0 y% e0 Q- Z9 V6 _
On On
8 p) }* ]/ D! Q Off Demo Sounds Off
" k) S1 c% E7 J4 _' }4 n1 T On On*+ \0 v( Z2 H3 c) E
Off Allow Continue No% B8 Q/ X3 @+ ^+ n# T
On Yes*
) s& M3 v4 P) z* D. D, o+ r Off Game Mode Game*
* P. f6 l, Q4 N1 z On Test& n$ F \( t2 ]& Q2 Z- p$ t
ROM Version: Street Fighter II: The World Warrior (USA 911101)
/ [0 D4 O V2 A: N+ E$ Y" V- vDip Switch:SW(A)0 ~, u4 Q7 _, e; J1 p' j
1 2 3 4 5 6 7 8 Function Option
$ F( V9 q/ l1 r0 ~7 z, @ Off 2 Coins to Start, 1 to Continue Off*- Z" d1 T* c6 ?( G! X2 t
On On6 J. L7 b- {# }- z
Dip Switch:SW(C)" r4 ]. k2 U2 V# V! n* i5 K
1 2 3 4 5 6 7 8 Function Option) _6 `8 T+ o9 X6 w- Y" }; z& Q, P( U
Off Free Play Off*4 l& y9 X2 x& K+ \/ T: f
On On
" w3 _) W# Y$ u1 ~7 X9 H Off Freeze Off*) i9 p) Y; m7 B( T& S
On On
* w6 n7 F( U5 H Off Flip Screen Off*
' g. R3 e! I5 H2 H9 T7 l, Z: ? On On+ q. Y1 n: K3 \5 T6 {' N
Off Demo Sounds Off
8 n$ O* E9 \4 i# k$ E On On*1 @' U8 Y+ D9 d' y7 T3 s0 L
Off Allow Continue No
/ V; P) p* p A7 W- ]; P On Yes*# K* j5 w: o! ]/ D$ Y% {7 {' `& p
Off Game Mode Game*0 j# Y9 g. J! q, X
On Test, o3 y) C$ K9 k9 a7 e
ROM Version: Street Fighter II: The World Warrior (World 910214)
8 R( ]; N! I. ]5 D' xDip Switch:SW(A)& ^$ M- w5 ^! H# Q- X6 s
1 2 3 4 5 6 7 8 Function Option
* ~ A G( r) e+ t Off 2 Coins to Start, 1 to Continue Off*
2 s- ~( a# o3 H5 A! N1 T" s! t Y On On
5 j' b8 i- C6 | V5 c7 Y3 e4 U& W; x2 NDip Switch:SW(C)
4 v2 N M4 o9 w5 i! L$ W; c9 E: U9 R1 2 3 4 5 6 7 8 Function Option
) N7 P2 A; l- I; e7 ` Off Free Play Off*
( ?" y# h+ O7 Q7 O On On
+ D4 @/ U8 X$ d Off Freeze Off*" B( i( J/ _& \4 l5 T( ~5 ^
On On1 D7 K, h& u) U0 m# u0 B* T' X) l
Off Flip Screen Off*1 m. Z9 b7 R3 F8 s
On On
( H8 ~1 p x; F2 X8 e% Q5 ? Off Demo Sounds Off- m2 h: R9 R4 l9 S5 J' p
On On*4 N, v0 Y2 u3 K* u" c
Off Allow Continue No
) D8 ?) ]7 T. v) \; @4 a On Yes*
6 @( a0 [- h8 {% t: _4 f0 {6 ]% } Off Game Mode Game* V% x& ?# T2 N+ F9 Z
On Test) k! W. t s& O$ I. p/ L# U
ROM Version: Street Fighter II: The World Warrior (World 910228)
6 a" u8 \' `; K1 ^Dip Switch:SW(A)( {2 T; J; \# c5 d
1 2 3 4 5 6 7 8 Function Option
% ]* e9 O M. n Off 2 Coins to Start, 1 to Continue Off* F+ ?( b. a! \5 \/ p5 M$ N$ m
On On& |4 V, Y+ M! I( N
Dip Switch:SW(C)3 [( {( w) w( Z' F* X
1 2 3 4 5 6 7 8 Function Option
6 h9 i# F( ?% ^; M" w- B Off Free Play Off*
4 ^- u @2 f8 v. l) r! R/ n On On9 b/ s- B# u q9 H/ N
Off Freeze Off*( y1 \ r% i0 V0 b7 g! M' f
On On
0 o% U. j/ U! z Off Flip Screen Off*7 R. U4 c+ C' n7 J, ^8 w" I2 I5 a4 @ K) f
On On: A, R9 Z6 i6 W U- C' i, ~
Off Demo Sounds Off
7 [+ ]5 d1 [8 N$ n' d On On*0 t- z R/ g" V' P* Y: R' m
Off Allow Continue No
% v' \; S$ h' B* m9 D4 V On Yes*
4 @" V" ]% b+ p3 Q, i. R7 J o: x Off Game Mode Game*' \0 V# ?( X* D+ `* P0 O
On Test
/ Z' m! i+ j/ m! `+ Z3 |; AROM Version: Street Fighter II: The World Warrior (World 910318)# [! I) M% G; j; O( v, g
Dip Switch:SW(A)
' Z; U; i5 k, [: L1 2 3 4 5 6 7 8 Function Option- J+ `; C% H+ S3 p2 S
Off 2 Coins to Start, 1 to Continue Off*! `9 g8 I0 H2 L! s9 a" V9 b
On On
1 U* e m; I) d& @, {9 Q; n; _Dip Switch:SW(C). Y( n6 G9 C% x8 J2 d6 [
1 2 3 4 5 6 7 8 Function Option4 o {7 U' h& E0 C
Off Free Play Off*
' | @. c2 M: ~ On On
5 S9 B: j9 t# X4 a, C- Y6 }8 ? Off Freeze Off*
) [- c! O6 X1 R( }8 ^# ? On On
6 }+ L: N% m0 O Off Flip Screen Off*7 f1 ?- \4 n3 l& B. V4 ]6 W! L) s
On On
: X, j0 ?# G' ? Off Demo Sounds Off$ m' j2 ]- n% m$ m
On On*) G' T( ], \0 Q) R% V: u' j
Off Allow Continue No/ W* t/ |+ f; s/ w, P
On Yes*
4 G8 A6 b( l; }3 _7 S Off Game Mode Game*
/ a0 }: i0 i: w- t On Test( f9 @9 E/ c* c9 t% `- @1 ^( H
ROM Version: Street Fighter II: The World Warrior (World 910522): a( r* a3 y& F3 ]
Dip Switch:SW(A)
6 d# @4 \: c* a; D2 L1 2 3 4 5 6 7 8 Function Option
0 x7 o; {. G3 L- S3 @ Off 2 Coins to Start, 1 to Continue Off*
8 ?* k0 t/ M, k On On
. C1 r/ O' c/ ~. |Dip Switch:SW(C)& {) o6 m$ @0 o2 U: V; i
1 2 3 4 5 6 7 8 Function Option
* ]9 o1 w" z9 U. a; t$ ^ Off Free Play Off*
# t" ]$ W* r! j" R+ O* E5 S On On5 O5 L) ?2 F+ E1 e# F& J
Off Freeze Off*
' Z% M. t' X2 D On On- s" l# n$ Y5 i* u0 }; g' U, ?4 J
Off Flip Screen Off*0 [& }) m' e4 f$ v; t* K$ \
On On6 i1 q5 X ]7 P# e3 T7 r
Off Demo Sounds Off D6 ?, W0 b+ \) A# F: C9 S( ~
On On*3 w, n! w6 N" t9 |
Off Allow Continue No
& ?( { L6 k6 A3 } On Yes*1 \! V2 ^0 ?: w5 o8 X3 G7 l
Off Game Mode Game** H( K6 _* H. ~& i, q* u7 ]
On Test |