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Street Fighter II: The World Warrior 4 Y0 t0 A1 A* t' ^- h
ROM Version: Street Fighter II: The World Warrior (Japan 910214)
5 n3 Y: V4 W- s" C+ i. L7 \Dip Switch:SW(A): G# I- |/ d" q% `0 _- m4 {
1 2 3 4 5 6 7 8 Function Option. ]9 j6 c$ E! [5 A- {0 K
Off 2 Coins to Start, 1 to Continue Off*' h! N" j' s0 ^6 \) R6 X% w& L/ L
On On* {* s6 o E4 c1 H0 B
Dip Switch:SW(C)
4 u" F Q/ k$ a1 2 3 4 5 6 7 8 Function Option
! f9 m I% S( V) E Off Free Play Off*
; x8 B- K4 ^; G7 s3 l On On' |" W& o _2 R' e
Off Freeze Off*
/ k: D- m' P2 O9 ^ On On
" ?7 w/ p1 z: L" [: W Off Flip Screen Off*8 C$ e( b0 t- `2 a" y
On On' O7 K+ u* ?: T8 q- r" V: q
Off Demo Sounds Off
: Q0 _/ T0 X' ^- U6 f" t5 _/ I: W On On*, X B( z g/ T3 q- @
Off Allow Continue No
' W* {) p" \* i* |+ |5 O On Yes*6 g& K+ N2 k' u, |
Off Game Mode Game*
. S& s2 a, m! S; K* p. C On Test
5 h4 M2 P. c* dROM Version: Street Fighter II: The World Warrior (Japan 910306) {' s9 N2 Y w/ T3 |
Dip Switch:SW(A)
+ |- z* r6 ]% Q4 C( H' v/ B/ s0 A1 2 3 4 5 6 7 8 Function Option
: N0 J! v+ N( }' W Off 2 Coins to Start, 1 to Continue Off*9 J5 _* v3 Y2 {0 j0 |
On On0 E6 `3 ~6 p; W7 b7 V) k+ \
Dip Switch:SW(C)+ \0 P( G, C7 x& e
1 2 3 4 5 6 7 8 Function Option
9 S/ O3 z$ N0 j( q" \1 O0 V Off Free Play Off*
* j; ~/ j; Q' ] e9 O# \& U6 t1 s On On
( U0 b% \; d6 p4 v& z# `8 Z Off Freeze Off*
* e* n% u% a+ A6 o9 O: Y- _ On On# c8 g: D1 b9 E5 m$ Q
Off Flip Screen Off*
0 |+ O' a0 M0 Y3 H2 S$ W On On
& y( Z' h, E* c) O& b6 {3 R. ` Off Demo Sounds Off
9 }( L2 T/ n5 g, J3 ^* P* J$ t6 n( A On On*0 h: m" l6 ` P7 x
Off Allow Continue No
+ b& [( A3 b8 {9 ^9 R3 E On Yes*
0 |2 E. U) M: h$ c Off Game Mode Game*" u) U X! q! J# e% Y% a0 i# l
On Test
# a. C% X D$ iROM Version: Street Fighter II: The World Warrior (Japan 910411)% b- d4 l/ `7 c/ N0 M# c
Dip Switch:SW(A)0 U2 `5 N0 @3 j1 D# X
1 2 3 4 5 6 7 8 Function Option8 p2 k2 G- B; o! ~) V! R! h% G- V; E
Off 2 Coins to Start, 1 to Continue Off*
7 @# J2 [: R5 D C$ r On On
\; t0 c5 d1 O9 }2 uDip Switch:SW(C)
0 |! M! z& y! G, }, E9 N' k# F1 2 3 4 5 6 7 8 Function Option. ~* K! j3 ~; t( ? y0 I
Off Free Play Off*3 n9 l* l2 c/ C1 V, @, \
On On: y; x& I5 y* c( V7 G, \- n& ^7 ?$ @
Off Freeze Off*$ U6 _8 W5 |1 J) z7 R, ~
On On( K* T5 o* h9 f
Off Flip Screen Off*
% m/ l" l5 D, W+ {$ W On On. r( V) w3 M3 t3 `8 z1 Y/ o$ S; _' W
Off Demo Sounds Off6 H1 S6 Q4 m7 R; L
On On*) Z4 S+ n% E6 b/ e5 Q" z
Off Allow Continue No
. x$ u' p& o+ j( U% X On Yes*3 m% { N% ?4 j1 _" c
Off Game Mode Game*
( C: \7 l+ N' R9 j1 O3 V On Test L0 D9 n* V$ U5 N2 i
ROM Version: Street Fighter II: The World Warrior (Japan 910522)+ B. C# N1 W1 d+ {/ D! d" Q3 K
Dip Switch:SW(A)
% g6 W. Q0 _- B3 I/ r1 2 3 4 5 6 7 8 Function Option8 M! ^; Q/ I) [: S) T
Off 2 Coins to Start, 1 to Continue Off*
9 R( D# t" C8 l0 g On On6 {9 t. m+ ~. }
Dip Switch:SW(C)* s+ v* z0 X$ Q. r* B
1 2 3 4 5 6 7 8 Function Option
' ]8 N& A F; v8 Q! B Off Free Play Off*
3 c* i' B- l1 h9 x( @* a On On# ~) ]/ ^3 u- h
Off Freeze Off*
( Z; i E4 B& D- @, A3 ~& U On On% _& J# _7 R" o k( a
Off Flip Screen Off*7 a$ C9 o: D; w: I3 x9 V
On On3 ^: I, ]2 L7 I
Off Demo Sounds Off
* J; j P3 L- g* `7 S, e, p On On*
5 s' H! f4 C; w- r0 B. n u Off Allow Continue No5 ^8 ~! `- V) v( `7 c
On Yes*- N1 k6 W7 v: G% h3 D" b0 x
Off Game Mode Game*
8 d; J7 Y5 a* h8 Z/ g6 E7 c4 x On Test
0 f' F. q" E: \2 H! q$ K Z+ zROM Version: Street Fighter II: The World Warrior (Japan 911210)! \# r' N: q. e* n/ ?
Dip Switch:SW(A)6 h1 k, n7 B! j; e
1 2 3 4 5 6 7 8 Function Option6 O) M/ h6 d0 z: ?$ I: F5 [
Off 2 Coins to Start, 1 to Continue Off*% Y& j0 V/ _3 s6 a
On On# X2 s' w N0 U
Dip Switch:SW(B)0 \" f2 ]% |. c3 j: ?
1 2 3 4 5 6 7 8 Function Option
" b( u! e: R- Q Off 2 Players Game 1 Credit/No Continue
! u* F' [% n( i& o- E+ M% v On 2 Credits/Winner Continue*' }: l7 V9 U0 v7 N; A
Dip Switch:SW(C)
& c/ \& r5 y0 m1 2 3 4 5 6 7 8 Function Option; E: W: p5 e% |, U- Z4 I& F! i" v7 E& X
Off Free Play Off*- c' Y1 G1 z0 p1 g3 x
On On7 }$ p3 T- N& M t/ z
Off Freeze Off*
% }( T' q. g$ G: p% M( Q On On# S+ m+ g) |, v7 b
Off Flip Screen Off*
5 h' R+ M( `5 a, R On On
- N0 S% z; {& l | n7 j0 Y Off Demo Sounds Off
4 ~1 f9 \' c+ d6 `1 {+ V On On* C7 R& ? w/ B& ]2 J: o4 |- v8 N
Off Allow Continue No
/ i( M I. R2 k8 U" c/ G' k On Yes*# q: [# L$ Q; |
Off Game Mode Game*
5 _# P$ Q5 g# S4 |- x5 ?& G On Test; R/ A" t6 O* L, o( T' w1 l
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
5 }/ j% C2 i1 }0 q# sDip Switch:SW(A)1 ]" V6 R j3 Q W1 s# F' `
1 2 3 4 5 6 7 8 Function Option
9 G/ F( Z+ T0 e v+ Q Off 2 Coins to Start, 1 to Continue Off*
8 d3 |8 N6 j* G/ {! z, Q1 w On On
) E0 ?; c6 A& y% D; r hDip Switch:SW(C)
2 }( }- r/ G9 \1 2 3 4 5 6 7 8 Function Option$ Y4 [, h: u* [6 a; p
Off Free Play Off*
9 p& A3 `! C0 s( F, y* x/ I On On
( {$ N! S; z: p+ P5 P Off Freeze Off*
- `5 j. A2 ]0 q0 H On On8 K \1 \3 S9 ~! f4 q: p! x0 k
Off Flip Screen Off*& ~6 E# V( g6 e1 L _$ W
On On
% F/ p2 v4 c0 k. @8 L Off Demo Sounds Off4 u: O+ r# }0 m# \, @5 t. p
On On*
! y1 m# o/ N3 X0 R6 l9 C" L Off Allow Continue No" ^/ ^2 ^+ J4 x3 }- \/ {3 H
On Yes*
/ Q$ u) T/ ]. {( ?+ E Off Game Mode Game*
2 }" R/ e; B) c' O& d- F, g+ N On Test% @# b+ d7 C9 V2 z7 _; ^7 j
ROM Version: Street Fighter II: The World Warrior (USA 910206)
$ U* K- h2 t/ A2 \Dip Switch:SW(A)- Y8 B" ^, n% \- O! S5 o: Q; s2 [
1 2 3 4 5 6 7 8 Function Option
# O2 g8 s" W- I! E J Off 2 Coins to Start, 1 to Continue Off*9 }, v$ U1 v# J6 R, \4 ?$ D
On On
. W1 X! b1 X n, U! G/ k I1 R HDip Switch:SW(C)% H4 q M% W# U1 E2 \' D
1 2 3 4 5 6 7 8 Function Option# ^4 |# i9 V4 @/ Z! F; Z3 G$ i
Off Free Play Off*, @ K' \! a/ @+ T% C$ ~ G$ c$ R
On On
5 x G7 g% P N/ T! O Off Freeze Off*/ X% V% ^3 ~+ K: N+ O
On On& A, K) @: M# e) o
Off Flip Screen Off*
3 b+ ~ O2 S5 ]& q8 Q On On
; x+ g$ H9 t& E v5 i8 t Off Demo Sounds Off6 s' G2 I9 ^, ~
On On*) f0 t e9 P* s3 u) v
Off Allow Continue No
% X7 N c2 e8 ~: S$ P On Yes*5 B1 [; }5 y( f, R
Off Game Mode Game*
! t4 o; K8 {0 I2 D4 \: q0 R On Test& ~9 a, \! X; K. _
ROM Version: Street Fighter II: The World Warrior (USA 910214)& z% A' T4 T% D. c. ~& o3 H
Dip Switch:SW(A)' y8 F5 f! s$ `; t
1 2 3 4 5 6 7 8 Function Option
( U+ p; ?# N. I/ m Off 2 Coins to Start, 1 to Continue Off*; A! g! l2 i! u
On On
% l0 l! x) X3 R# aDip Switch:SW(C)
9 b1 j4 z2 r8 D e. S3 ^( K1 2 3 4 5 6 7 8 Function Option
u" b; ^" A" Q# p7 x Off Free Play Off*
- b J! w/ m. J/ F1 A On On
1 G+ `, d+ y/ o) h8 c! x Off Freeze Off*$ D; w7 X5 D/ M9 u
On On9 n D# x) u9 k" x
Off Flip Screen Off*1 F- j1 d; j: U
On On {" w; s) r* N- P
Off Demo Sounds Off
8 ~2 X/ x0 ^; D- F) t0 \4 @ On On*
1 T6 }+ Q% |* r3 N J4 ~ Off Allow Continue No# [# R6 u# f' D$ S; i+ n
On Yes*; U9 ^$ z! B' L7 Q3 m
Off Game Mode Game*4 o! ~. N6 h9 A. ^
On Test8 s. _; ~4 E9 J' h2 P
ROM Version: Street Fighter II: The World Warrior (USA 910228)& I' S s, c5 i+ v: G+ ~3 U
Dip Switch:SW(A)
4 u; q( A; t0 W1 2 3 4 5 6 7 8 Function Option t7 r) L% \# g9 Z/ O* ?. _1 [$ T
Off 2 Coins to Start, 1 to Continue Off*2 h0 x3 k" i5 H& ]$ k
On On9 s) ?- [; j ?" R
Dip Switch:SW(C)9 p* ^; c& S5 k- V5 o
1 2 3 4 5 6 7 8 Function Option3 N+ b6 P: P! O. b m
Off Free Play Off*
. c" g7 l, y' U3 y1 v# ~8 p% g On On- h1 c Q3 G2 C% X/ t
Off Freeze Off*. z* l$ E+ Z# W" X* P
On On3 O V h- | F9 C6 O; |
Off Flip Screen Off*- F" s( P6 P+ U8 ?4 U( Q
On On
& \5 `9 g4 r" [; T+ o' ?" o Off Demo Sounds Off% f* i( b- w: N
On On*
. B. e& y1 R E6 K5 S) m Off Allow Continue No
9 L6 _$ e0 P+ h8 R8 y4 w0 F: k. U On Yes*
6 R$ ?' k/ \2 t; M) s Off Game Mode Game*2 u5 Q9 B- T1 @- _. I, H
On Test
5 N7 ^: n3 u' m4 qROM Version: Street Fighter II: The World Warrior (USA 910306)9 h$ v& o4 c# k5 }" u& e$ l
Dip Switch:SW(A): b: L2 ^7 A9 X( X! m" z: ~$ s) t
1 2 3 4 5 6 7 8 Function Option1 Y: c: n- C3 X, q2 M
Off 2 Coins to Start, 1 to Continue Off*, }, y' S! |1 ~6 L; \9 H) R
On On
5 R0 y+ N: z0 g7 ]) `5 BDip Switch:SW(C)
8 C8 h* ]2 Y: V4 j9 J; o1 2 3 4 5 6 7 8 Function Option. t; k: P: I) x8 k. h7 O+ g
Off Free Play Off*0 W- Q `1 }; |$ f7 j
On On
0 D a! s$ t* w# C+ t Off Freeze Off** U0 d- B/ I5 R! }% p% W0 d2 @
On On
( e8 b. P o2 I# v! ]: X; p Off Flip Screen Off*9 c) z1 o8 ?% ?# d3 ^& l% H; W( l
On On
: _; k1 u- o# n) O8 x Off Demo Sounds Off
$ k1 ~% C8 C6 K- q On On*& g- }5 \5 X+ y4 O# n6 w5 v
Off Allow Continue No
* v. _- z2 b8 f1 M On Yes*$ D! _/ j k; O0 I/ f& ~
Off Game Mode Game*: R5 T5 R5 d+ a" ?' l( ?
On Test( u9 D8 M) ~0 o; ^6 _( Z& Q
ROM Version: Street Fighter II: The World Warrior (USA 910318)# Z7 K7 v! ^7 P3 |
Dip Switch:SW(A)" m# t+ Y: v1 v+ f% z6 K. W
1 2 3 4 5 6 7 8 Function Option2 f6 }2 m" e& Q" ?5 |
Off 2 Coins to Start, 1 to Continue Off*
* H+ \; V/ I8 }4 }6 q& }* Q On On
: [5 ^0 F, |9 C4 KDip Switch:SW(C). `- U) [* n( j7 {, ` [% `' a
1 2 3 4 5 6 7 8 Function Option) }+ Z5 }6 C! o k, I, G4 @( u( c
Off Free Play Off*
: [# h) a* P9 k- `+ s( q On On
7 x' [! r' S M1 l; j1 Q' { Off Freeze Off*
1 J8 a# H6 v9 D On On' R( V" r' g( ]7 T; D/ y
Off Flip Screen Off*
! @+ n, ]. P. x& F: \) [2 R On On; G7 {6 s7 X6 h5 c
Off Demo Sounds Off
( K9 n- y" y. U On On*9 p* M' G$ m i+ B6 P* u/ F
Off Allow Continue No ]6 {+ p& H+ E: i- X
On Yes*
. D1 y5 |2 G$ r/ Z" u/ S7 A+ S Off Game Mode Game*
# `4 _: y7 s/ l2 }" ^8 P8 M9 R On Test. F/ y( j1 R! B- B
ROM Version: Street Fighter II: The World Warrior (USA 910411)! U* ?% Y+ P6 s( M, v& L6 s2 d
Dip Switch:SW(A): P) |% K, e3 Y! r3 p
1 2 3 4 5 6 7 8 Function Option6 V* r5 ~7 K+ o# h/ b
Off 2 Coins to Start, 1 to Continue Off*" N! {9 ]7 ^! O
On On
! r$ m% a9 r/ _/ ~8 y$ r p; l2 DDip Switch:SW(C)
) v9 x- W/ \. J1 ^4 W6 G# D1 2 3 4 5 6 7 8 Function Option
% G6 B$ d1 {* x5 A, G) u" [ Off Free Play Off*
9 U& G6 w( p/ X8 e; s6 j On On
+ I' E0 D% K: H' z" G8 z. B Off Freeze Off*2 Y& z# c) ]0 C6 t l( |
On On9 U& f9 m/ X! N) u* K! R. j: u
Off Flip Screen Off*0 W, R0 G& Q. Y
On On( g; f! G, O; i3 G8 ~
Off Demo Sounds Off
2 F3 c0 W9 h. y$ S On On*) b( J K5 v Y6 w8 j1 z2 b, Z. y
Off Allow Continue No
- c1 K9 u {: E4 Y On Yes*
" D* E* A6 {8 O; Y; A7 O Off Game Mode Game*8 ~7 {& X" B$ ^5 i) V
On Test! ~. O0 J8 E. P; \; g
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)8 H, @. \5 F* [" P% k: u. `. u
Dip Switch:SW(A)0 s4 v7 N( ^; {* j! l r' j
1 2 3 4 5 6 7 8 Function Option5 b) U+ u M8 }2 n
Off 2 Coins to Start, 1 to Continue Off*# \! N' f+ x. U) R
On On
6 x1 I+ K0 c2 K: p1 i* ODip Switch:SW(C)
! m! b# X, e5 x8 {1 2 3 4 5 6 7 8 Function Option* `: k. i( K" D5 j5 N- E
Off Free Play Off*
- k# e; h& f/ Z6 B" F On On
% s% ?7 x- K, n% b9 V7 ~ Off Freeze Off*
, u) s# }0 @5 S7 g On On3 B1 Y$ F1 i# ~) f; {
Off Flip Screen Off*7 C, u$ c! ^4 o! s+ P$ @; Z2 z! p: e
On On) v( E) F1 c `5 n: b+ F; h% q
Off Demo Sounds Off! i6 p. o) t+ s* U+ h
On On*
' I+ @2 C* [" G Off Allow Continue No
; P+ U3 O% k) P% \4 L# ?" K On Yes*3 C: v% Q1 A3 ^; c3 S' E
Off Game Mode Game*
/ O- o2 J/ {/ m& g5 ^ On Test
% I7 P+ w/ q3 _9 Q8 W$ ?* uROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
( M8 S; G- J _# s1 A$ y" K# EDip Switch:SW(A)! d, i8 z& B; }5 ], ?9 Y
1 2 3 4 5 6 7 8 Function Option
/ b- ?: r1 C, u- t X Off 2 Coins to Start, 1 to Continue Off*, K5 D0 a! ?; a: @
On On8 ~- [7 M0 v* f
Dip Switch:SW(C)! o/ F( w% e- o& {5 t0 `! ?2 D
1 2 3 4 5 6 7 8 Function Option5 u4 p" I6 b0 @" s7 o0 K
Off Free Play Off*' g5 N* q5 \( h6 u3 B
On On
: k. S2 E' s% K) y- |4 K- U Off Freeze Off*
! ~$ B8 y! F7 Z1 G) _" \ On On) L6 e" z% ~0 n( \/ c8 G" m7 c! ~
Off Flip Screen Off*' C! t5 `6 S. c, \, \1 W2 t
On On( _; {9 F' t6 }3 J8 |/ U; H' w
Off Demo Sounds Off! D1 w2 R8 Z( \, ^( k) e
On On*
9 y8 u6 r# E( ]& D; P+ z7 | Off Allow Continue No4 m1 {# N: r& i: a. q+ [6 K: ?$ }* [
On Yes*
5 C8 G2 f& s- w* q8 |8 u! t Off Game Mode Game*0 R# C0 V6 Q' u8 C
On Test$ v* z9 u2 ?* x; B0 N: Z& w
ROM Version: Street Fighter II: The World Warrior (USA 911101)
# Y3 @" @6 u# j3 j5 cDip Switch:SW(A)
, t: b4 k5 h" t) S) [' L: r1 2 3 4 5 6 7 8 Function Option6 [" F& \3 O6 y$ g3 ^8 I
Off 2 Coins to Start, 1 to Continue Off*" U4 G" q! N( X9 A# l6 @
On On
2 D; u2 v2 V2 N; z) M6 XDip Switch:SW(C)6 F% [5 |; d, V
1 2 3 4 5 6 7 8 Function Option/ l! O& I1 {& ^- ~, ~, A. I
Off Free Play Off*$ T& H3 B, c5 K1 |
On On" G8 B, ]: F# B
Off Freeze Off*
5 P4 h B& d9 Z) f9 ^* \ On On7 P: ?4 M/ W# ~& d. i1 f4 T5 Z
Off Flip Screen Off*& A# ]. _' v" U( s$ s
On On
; D# E, f6 a; M- M% } Off Demo Sounds Off
& N* [. B' w) Y! I: m8 N; F On On*+ c0 `' r" o" D3 ~
Off Allow Continue No
: Q% [! `, K) d$ `& g2 P On Yes*
5 r4 d8 b$ p' \5 p Off Game Mode Game*
! {0 A+ W: ]5 S On Test7 r9 g, z5 u1 f& ^) B s5 A
ROM Version: Street Fighter II: The World Warrior (World 910214), g' m" S' H6 U% ^9 w
Dip Switch:SW(A)
8 C b2 X5 b1 j! G! o2 k1 2 3 4 5 6 7 8 Function Option
: K: D" y0 y% l8 C0 Z Off 2 Coins to Start, 1 to Continue Off*' H. M& S1 N& |- }9 s0 p: a& ?/ f
On On0 d+ U6 h/ f& g- a
Dip Switch:SW(C)
, c7 W( o- N, p0 H. u1 2 3 4 5 6 7 8 Function Option
5 B, ^# C( N+ F5 o Off Free Play Off*3 ?1 F) a8 H5 o f9 m
On On
& Y2 T+ N: ?+ V# n+ R Off Freeze Off*
& t; c0 w& g! k3 A9 C On On3 `! P; U/ Z+ x6 ^
Off Flip Screen Off*' M3 ~5 \2 y9 K% t z
On On6 i# J' Q+ ^% Q8 [. `! F; B
Off Demo Sounds Off2 y$ s; F: S/ Q4 v# H h8 N$ L
On On*1 _0 B' }; e: q( q3 l: b5 x4 P
Off Allow Continue No
8 F9 o$ B: l4 Z$ x# |4 B1 ` On Yes*
, I+ Y3 M7 W) C% W Off Game Mode Game*8 o2 `9 q7 O+ a$ [0 B
On Test+ g- ]9 |6 V3 {
ROM Version: Street Fighter II: The World Warrior (World 910228)
9 S% l' S8 p" v5 hDip Switch:SW(A)6 ?& m) Z! S) d, S
1 2 3 4 5 6 7 8 Function Option0 G# u0 E: c7 v, P% O% |2 \
Off 2 Coins to Start, 1 to Continue Off*
4 U/ R) U3 E9 r On On! {7 _$ x& E4 o
Dip Switch:SW(C)5 x" Q2 M( w+ j& {- c
1 2 3 4 5 6 7 8 Function Option! c% @9 M6 ?- e v }
Off Free Play Off*5 y( p8 }4 l0 P8 x( f
On On
& q( }& _& J! `. B% l# h Off Freeze Off*
7 A$ _8 {6 M! O+ ^( }5 ]% E8 c On On
8 f! z R5 h9 D' E- u, z Off Flip Screen Off*
$ E* h: l. G, e On On
- q1 b" X4 h& U* ?4 x* x. E% L; l Off Demo Sounds Off
( h( Z( G5 g* ?3 y: j On On*
, M% q; J5 R7 |9 [& \ Off Allow Continue No: V1 j. q: @) E! i1 ^5 B. T
On Yes*; ?# p6 E" {/ m p8 }3 h
Off Game Mode Game*
1 z% O+ I: H, x* j On Test* ?2 u; O, f0 c0 Z
ROM Version: Street Fighter II: The World Warrior (World 910318)+ r8 Q4 M {: v& K, A0 q
Dip Switch:SW(A) X1 j0 Z$ e' J# W. ~' F
1 2 3 4 5 6 7 8 Function Option P1 x/ Q2 r( {. S( ]% Y3 ]) H. {
Off 2 Coins to Start, 1 to Continue Off*# }& E0 A- E6 A" @- Q) ?8 ?7 d/ X1 y1 H
On On
& s8 _' k" v4 l6 n( K, HDip Switch:SW(C)! m3 [7 ], ? I. m8 u
1 2 3 4 5 6 7 8 Function Option: Y& g/ h6 j6 X
Off Free Play Off*
: S9 Q( J; I7 k0 K4 f4 X& ^1 S: ` On On6 o7 i; l7 V5 W% T' `
Off Freeze Off*
* b9 L5 ^8 C6 P2 h On On5 M+ W2 _ Y. ]) w& a1 T$ P2 W1 k
Off Flip Screen Off*
4 i' T# L- L# O: y On On
# N. C& y, m2 I Off Demo Sounds Off- U7 n0 G! ~6 K5 O
On On*0 b4 e' D% ?& k9 a* h
Off Allow Continue No; y, ^- N2 w& g- b, f& U- _
On Yes*
) g, g! H1 G; _ Off Game Mode Game*
8 A( `* t) {! m) q$ ~9 h On Test
* v* Y& Z% P7 Y" ~3 j& }ROM Version: Street Fighter II: The World Warrior (World 910522) O, ~& J4 l" x: A/ J
Dip Switch:SW(A)( A2 T: l* S- Z. {4 z9 o; G
1 2 3 4 5 6 7 8 Function Option
. Y( g' D5 K* {' D Off 2 Coins to Start, 1 to Continue Off*
) C, b1 F* N4 Z+ ] On On, ] U; h( g5 j0 u3 @# I! T
Dip Switch:SW(C)
/ b8 A: q: E) W+ P3 j& a1 2 3 4 5 6 7 8 Function Option
2 M9 M' O" \5 V: E5 O% [: l8 A Off Free Play Off*9 F! c, y% [6 G+ T& c6 L
On On
# _' M! M7 G! }0 K$ n Off Freeze Off*
% \* W& c0 L* N0 T, Y! y5 n$ b On On! O" s$ j J- }; D6 R. E# y
Off Flip Screen Off*" p) B3 y$ {& x2 c" h
On On
3 R! G( K" i- }$ J u* a Off Demo Sounds Off
: y$ {! P- C2 H" j; v On On*
! X& o8 e/ F* { Off Allow Continue No
$ R7 g6 _, o2 h$ Z* i' u3 R1 D1 l- ]/ a On Yes*
& s# [+ p9 _5 v/ Z# G; R- J Off Game Mode Game*, x( M6 F+ Y; h, y3 C4 S: T
On Test |