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# Q6 Q) P D3 Q, n: e8 v8 |Street Fighter II: The World Warrior
' b# U2 G( c4 Q+ x, zManufactured by Capcom, Released in 1991
4 j- R* r$ i) z" v; ?$ J0 Y8 d8 YROM Version: Street Fighter II: The World Warrior (Japan 910214)# \- p# W! E4 h# N. Q* C% g
Print
# v5 L$ d3 V) B0 GDip Switch:SW(A)! h( W2 B% l' O' u! T8 J/ X
1 2 3 4 5 6 7 8 Function Option
0 G. ^1 X' U0 X7 B& `: g7 q Off 2 Coins to Start, 1 to Continue Off*
6 N& |6 ]+ s- q: j On On
7 e+ a$ u4 m) T: d6 _0 m. j% aDip Switch:SW(C)
$ t C* g) F3 \! o# K1 2 3 4 5 6 7 8 Function Option# U: N9 ?' p' j6 {
Off Free Play Off*
/ e/ K5 A5 b9 w% u; E# ]3 d9 N On On
) U6 C! o5 o2 y/ _ Off Freeze Off*
0 Q2 V7 S; r! R" t' I0 P: E% J On On
6 E9 m% Y. G H. y. s. q6 A Off Flip Screen Off*
' `; q" Y5 Z. E' d On On8 \" h/ J" O1 e& B
Off Demo Sounds Off
4 M/ Y$ b9 L& k On On*
% x" j- Y3 P/ D1 f4 K- p- f Off Allow Continue No
& v" N# E- c( [0 h9 S6 Z On Yes*
- x/ q0 X: v$ F0 b& X0 x Off Game Mode Game*
8 X' P- W4 ]* y1 x On Test
5 @+ H# X/ E% g8 Z: O: T( v" FROM Version: Street Fighter II: The World Warrior (Japan 910306)
% S J: P4 ?$ J8 P6 wPrint% [% h/ H' N3 R, t( A J
Dip Switch:SW(A) d/ L6 s: i$ R$ u
1 2 3 4 5 6 7 8 Function Option4 x8 M2 }) H# m4 D* W" \
Off 2 Coins to Start, 1 to Continue Off*
, @1 R% ~8 L' Q: j5 s4 Y On On5 S1 d8 `4 U4 l- n! U- O3 R
Dip Switch:SW(C)
% D( p: c- y$ u8 [" a- R: `% h! W+ t1 2 3 4 5 6 7 8 Function Option; x+ w. ]1 z5 W2 D7 `9 F
Off Free Play Off*
* @) P* v0 z# r) D2 t" x3 M On On8 F% B- u M& \4 v1 c4 X
Off Freeze Off*6 m2 |& n8 e% J S( w( o- m
On On
, q/ q, C; ?! Z1 T u) {8 x# R Off Flip Screen Off*
4 |. \& W4 X: l3 B8 p On On8 S4 |; v, v# c4 L
Off Demo Sounds Off) b* e6 a- v3 D( U
On On*
d. i! {& ~1 y# S Off Allow Continue No! S8 x( n6 H% f* K1 r
On Yes*+ i6 W: [, Z& \9 a$ m
Off Game Mode Game*
6 l/ G) X; O5 O# Z+ v" s On Test2 @ X3 j" u- r' D: P
ROM Version: Street Fighter II: The World Warrior (Japan 910411)+ I; y1 o4 J, H" `' A! I3 E
Print
8 \- d. Q; o$ O: SDip Switch:SW(A)1 `6 D$ e: n+ N4 ]8 r
1 2 3 4 5 6 7 8 Function Option
3 `6 W% k; D) [1 |) |0 N$ I7 ^5 Q Off 2 Coins to Start, 1 to Continue Off*- [) Z/ K2 k% v
On On) T, t9 M* H. y
Dip Switch:SW(C)5 ?7 h3 u- X& ]6 O7 S
1 2 3 4 5 6 7 8 Function Option
6 G5 O- o: d' d7 e8 K Off Free Play Off*
6 {) L% N. N% T( {" T) g$ F On On
+ C( @) \. w/ q Off Freeze Off*
( m. y: w+ A& K On On
3 s; N3 t9 [ R o( E4 b Off Flip Screen Off*
) l" k4 B" m. M* q On On3 b3 J# k2 D1 t1 G8 f
Off Demo Sounds Off
|! I8 G+ Y) N( A& y On On*
" X7 Q) _* [: ]8 I Off Allow Continue No$ I/ x$ b! R' e$ u+ e; j# q3 b2 i
On Yes*
0 |$ o2 w- \2 z. u8 `* y* | Off Game Mode Game*, Q: e c% v/ w+ X# H
On Test6 J7 p" d N' O
ROM Version: Street Fighter II: The World Warrior (Japan 910522)/ ~( A0 W: O. f5 e* P, [4 X
Print% n' K4 U+ X* M& S9 @
Dip Switch:SW(A)
( K' D4 N; O. o1 2 3 4 5 6 7 8 Function Option
6 \" k, X* @, N, m8 v) \" @ Off 2 Coins to Start, 1 to Continue Off*& ]+ f9 h" u8 t8 U$ x- o. C
On On
5 v4 M5 T3 I+ ~# NDip Switch:SW(C)
" N8 r' p9 V( ~! V. l$ Y. x) B, l1 2 3 4 5 6 7 8 Function Option( \/ f( y9 L; x |2 W( S
Off Free Play Off*
% x7 n: @# j+ ?+ e On On
4 P$ Y! g5 b3 N, d5 w7 j Off Freeze Off*
2 p4 h, x. K) ~+ J On On6 I9 d% v9 u" K/ t4 F6 z' j2 p
Off Flip Screen Off*
' z7 |3 v( D" C, ] On On* ~0 f3 p. D P& w' ]
Off Demo Sounds Off
: T0 D4 ?- f: b& d& N/ s6 W6 n# P& t" g On On*
0 O0 F9 b6 z. f0 _8 M Off Allow Continue No
5 u7 t$ K' l6 M% b4 @ On Yes*
2 T' }5 @( [4 Y! i. b8 ` Off Game Mode Game*: t: S0 w7 ^) I. E2 M
On Test2 t5 f* [+ L0 V: u' s
ROM Version: Street Fighter II: The World Warrior (Japan 911210)4 V8 Z& a6 D& I4 K* l5 O
Print
7 ] a' v" O/ oDip Switch:SW(A)& }+ A" D" r; X- c9 w
1 2 3 4 5 6 7 8 Function Option
. q6 p; \% \ w+ A2 h" y$ G Off 2 Coins to Start, 1 to Continue Off*
7 ~2 f6 N" y, H On On2 K4 P! T# P5 K& Q
Dip Switch:SW(B)+ ~! P( t8 Z# T# A" }
1 2 3 4 5 6 7 8 Function Option, E/ `, v2 F/ r& u6 u
Off 2 Players Game 1 Credit/No Continue
/ j& D" u9 Z; I; Q- t/ R( E3 r; c On 2 Credits/Winner Continue*- m9 T0 J2 H b, P
Dip Switch:SW(C)
2 ~: O8 i1 d. d- i3 t1 2 3 4 5 6 7 8 Function Option" |' \% O5 b2 ?5 Y0 }; ^ g
Off Free Play Off*# J9 f4 p; a" J2 ~; [0 s, ~! P
On On/ ^7 P1 j; [* {" R& K3 I
Off Freeze Off*
' ~) j* N' |9 \! X On On
0 [6 \( C7 H9 s& P3 \ Off Flip Screen Off*
- ?! @6 }: u0 V2 H8 ~( Z On On
0 X& Z( A6 B5 L3 H Off Demo Sounds Off
" m9 S K6 E1 p4 |% M, N On On*
1 u8 i* P. |( Q U, j# Z7 k Off Allow Continue No, ?4 Y- L, r5 v$ ?" O5 h
On Yes*
' d, a' c0 V7 w# | Off Game Mode Game*
: d5 z' s7 C- y& J$ _! ?" [) j On Test3 S& b! Q+ P! v7 X. E( J, N
ROM Version: Street Fighter II: The World Warrior (Japan 920312)" r' ^- A7 p/ w% Y1 f
Print/ _0 W9 ?1 }4 ?2 h: |
Dip Switch:SW(A)
$ p6 Q/ d% n' w* M3 m1 2 3 4 5 6 7 8 Function Option d9 j% ~. e! @( g5 h/ `- V" p* ^
Off 2 Coins to Start, 1 to Continue Off*4 I2 i3 q! x9 \; s4 `/ Z
On On- \9 e" \9 a( ]1 m) b
Dip Switch:SW(C)
( b" _2 ~$ {6 \, Z; Y$ d. T1 2 3 4 5 6 7 8 Function Option6 l3 j( h' v* _$ o
Off Free Play Off*/ _" q9 T9 z- o$ p8 Y2 v' F
On On& u+ I! @$ o' A, q( R
Off Freeze Off*2 C; ] ^/ f, l" S1 { C' s8 r3 h
On On
6 \; [/ A! b* L7 S, B2 M Off Flip Screen Off*$ k' H- j- G& G1 B8 B1 p( M
On On! b! D& H- M0 R9 a0 ?7 K
Off Demo Sounds Off) m0 x) S; r5 R6 U% q* @
On On*/ b+ T/ p7 N2 ^" }) V+ \
Off Allow Continue No
: N1 B4 l1 ^* O) l On Yes*
% T. c8 {' D% \ Off Game Mode Game*! A; A9 m' p* D! E9 k; v5 X
On Test' F* e3 p/ v% _$ k
ROM Version: Street Fighter II: The World Warrior (USA 910206)
8 k. N4 j5 E! ` O7 Z$ m6 ~Print# T' Y* c! u% k9 {, u. T: |
Dip Switch:SW(A)
6 Z$ S* M; J9 K& F6 c7 U4 r1 2 3 4 5 6 7 8 Function Option
: G# ]& ^/ X' z v Off 2 Coins to Start, 1 to Continue Off*# z. {2 O1 ^+ @1 x% | t
On On
0 ?: Y |2 k" T! {Dip Switch:SW(C)
8 J% X. O7 }1 d }4 o/ {" U, L% ` k1 2 3 4 5 6 7 8 Function Option
7 r3 N7 e( n( y. }# a Off Free Play Off*
' a2 I2 [9 @5 ^0 T On On7 b# R. P- `9 w5 R) F7 R
Off Freeze Off*. M/ o& B% E) M7 p
On On
! s, u6 m; E2 x Off Flip Screen Off*
0 @4 \. G, \7 @- ] On On
% C2 w3 d: J9 H Off Demo Sounds Off
9 P1 c3 j# M* A5 Z5 U5 f2 ~ On On*8 o& d2 K2 K1 ^& b& b
Off Allow Continue No
8 {( K1 i( h& E! r On Yes*
) t1 I% v# M" m( } Off Game Mode Game*
2 U1 l' H, i- G! O" H: i$ H On Test
5 D$ O9 ]6 Y* i, `( PROM Version: Street Fighter II: The World Warrior (USA 910214)7 l! N: s3 ?: _4 q$ G* ?
Print
4 w, t* ^" A6 G1 z6 K( ^2 O jDip Switch:SW(A)& s: H/ Z6 u+ N0 X* J
1 2 3 4 5 6 7 8 Function Option
- Y# I" K) C- d0 y: c& e+ w% l Off 2 Coins to Start, 1 to Continue Off*
+ }" z; X# W d" s8 s3 v: o On On
7 T) P" ~! k6 z$ DDip Switch:SW(C)* u% f6 |: U ?: \
1 2 3 4 5 6 7 8 Function Option
+ O& O. g; k/ m! Y- d4 T2 c6 a* {1 N Off Free Play Off*1 X& w! }$ o2 j* [% |! V5 N0 U
On On
/ J3 V+ k! D! J2 m _' v; k Off Freeze Off*8 r: s0 M u" `( l6 v% l0 T
On On
7 L+ D2 r6 o" q9 y; X- Q3 ^# [7 Z4 W6 B* } Off Flip Screen Off*
8 l# J7 o* _( J3 @2 b On On
1 t( R" h3 S* s* V- I6 R7 k Off Demo Sounds Off+ |! X$ O2 g$ [3 l6 Q: D
On On*7 @2 o( W9 C% q7 c% h, B, k _
Off Allow Continue No
$ w$ j S/ r. d( W On Yes*
5 G# Z2 _+ ^6 Y3 x& G" A) Z% a Off Game Mode Game*" S- g6 |7 H5 J/ V7 Q: M
On Test3 y: E/ I9 ^1 b( ~, x, H
ROM Version: Street Fighter II: The World Warrior (USA 910228)1 V$ t2 r" x+ Q' n% B3 \% P% H2 }
Print) ^9 ^/ b) d8 Y. u( I
Dip Switch:SW(A)! g. E! }- \7 R
1 2 3 4 5 6 7 8 Function Option$ P/ w. Y* @$ b9 o5 L9 K" A! b
Off 2 Coins to Start, 1 to Continue Off*+ Y; X" p$ w3 ?6 C3 H3 O
On On
9 w! D4 H& H9 JDip Switch:SW(C)
o" T" _* a- K( x$ l1 2 3 4 5 6 7 8 Function Option4 f3 I5 B3 `$ [. K
Off Free Play Off*
1 m0 e- f) C$ G5 G6 j& y; k On On
: K& x' A' q$ w& W" v Off Freeze Off*
! Z* U9 |: A* @- S4 u6 m9 ~8 e$ x On On9 E! Q6 o: m) ]
Off Flip Screen Off*
& |+ w# K$ }$ B4 r6 ] On On4 |; c5 X3 ]0 ]$ G+ x5 E
Off Demo Sounds Off
- s4 v6 r, u* S+ q ~' w( v On On*. t3 J: Z% T4 q; r$ s7 }% i3 R
Off Allow Continue No( I; ?( U% d, p+ ^& l
On Yes*
( ^! N" p: ~! L5 A( Z/ J Off Game Mode Game*
, B5 |$ `7 d0 h) T. p On Test
* t' g0 ?! ~/ Y) Y" J( BROM Version: Street Fighter II: The World Warrior (USA 910306)% m7 X# h5 D. [ J
Print) A9 j& S- v- |. p" O2 Z. z$ ~
Dip Switch:SW(A)
! W/ P; {7 k6 }/ {1 2 3 4 5 6 7 8 Function Option
6 C/ J' ?$ I7 n9 A9 y) w Off 2 Coins to Start, 1 to Continue Off*
7 h! U- ]) s/ C0 v4 M$ D( _ On On
2 Y% }& P% A/ H% QDip Switch:SW(C)! r6 Z' `8 K/ Y& \9 J; f# n
1 2 3 4 5 6 7 8 Function Option h0 L" d' Y) v' a- e1 N/ A
Off Free Play Off*; }1 O# K n2 i" [8 W7 s1 c2 u/ m) C0 S
On On. j0 S3 x1 u0 Y; D9 P7 p3 w
Off Freeze Off*
% j% R' J4 l' V On On4 k: T' ?0 B ]$ t$ e3 W8 U# G3 H( `
Off Flip Screen Off*
3 Q% _* G1 s. g# `1 R On On1 x2 Y0 H0 E. X' I
Off Demo Sounds Off+ ^/ x$ }! ~; X+ }4 s" {
On On*( e$ i( h2 \. A3 {3 n: x
Off Allow Continue No" e# S0 N, T7 ^' f: f- D; d+ Z1 u7 a
On Yes*$ _" N) U' J9 E7 W, P
Off Game Mode Game** }- {- ~: g5 G6 |
On Test) u) c4 h. x; t( Z4 ] Y
ROM Version: Street Fighter II: The World Warrior (USA 910318)
9 C3 T3 A' a' t" _Print
: w" X; L5 Z x/ h( T' \0 \Dip Switch:SW(A): c) |1 `2 y' h( r/ o0 G
1 2 3 4 5 6 7 8 Function Option
5 ~% y i1 |# \9 P/ J# ~: D+ b Off 2 Coins to Start, 1 to Continue Off*
3 z8 b3 r3 u4 ]% X0 }8 [3 i+ h On On
. b5 n* n8 ~+ ~& |, }Dip Switch:SW(C)0 u4 M4 y% j( |
1 2 3 4 5 6 7 8 Function Option
& Q+ [4 m, I1 R* n r% w Off Free Play Off*/ j* ~3 r. \3 M; \6 Z
On On1 R$ i$ C8 F, I6 r# ]. C0 T \: c
Off Freeze Off*0 S# ^9 r7 M0 C7 V0 Q" E
On On) D) ?# ^% a- L7 u- z
Off Flip Screen Off*
- X2 Z2 K8 U7 W0 R2 O On On2 i6 f @! M( v2 q# O" @8 }
Off Demo Sounds Off
, _; N7 F X- _" g+ | On On** ?2 O5 @; Y* W, c3 j& X$ h2 C
Off Allow Continue No
6 l/ c k; K$ m) j On Yes*: F% ]* B( P* Q7 h
Off Game Mode Game*
* v, \; U0 Z2 \; S& `7 } On Test% K- {/ Q& k8 D1 S) z6 ]! T* {
ROM Version: Street Fighter II: The World Warrior (USA 910411)
* H3 ~; e1 c8 p( SPrint7 ^3 d. V$ j, _! `& Y
Dip Switch:SW(A)1 F; l7 b1 b6 B( @0 J/ y8 \- H g
1 2 3 4 5 6 7 8 Function Option
3 Q: ~ E3 R0 y& i Off 2 Coins to Start, 1 to Continue Off*
: j. ]: X8 E" k) w On On
: p$ Z- D1 L9 U& YDip Switch:SW(C)
' ?- H$ z, h t4 w p: Z) {1 2 3 4 5 6 7 8 Function Option; G1 z2 V: P, C0 m/ G4 _
Off Free Play Off*
0 O3 e2 k2 ?. B4 s On On
3 g% \0 V) _$ q6 Q6 L5 ]0 D Off Freeze Off*
2 t8 O$ g4 @# f. h3 q8 ^6 \+ F! h5 ? On On- s3 y: b5 _& J% k4 \8 ~9 M
Off Flip Screen Off*
8 R) E8 I3 p$ |$ Z1 i# i9 { On On w. }9 U/ c; h! \' U/ }
Off Demo Sounds Off. Y# U# e5 W6 M- z/ p- X$ U4 N
On On*
. S+ u2 Q1 f" h& h Off Allow Continue No. t" m) F3 q3 E0 H5 f2 V
On Yes*
! d' w. `3 ~* n4 P Off Game Mode Game*
1 }% h% p$ d# K* @- X On Test ]$ [; K+ }2 o' t" Y
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)- b+ x2 u( b U0 ~# q- g$ f
Print' B& M! c) e7 Y3 i0 `2 z; U4 E7 q
Dip Switch:SW(A) Z3 g! y9 K' p6 c" V; P* ^0 J! w7 C
1 2 3 4 5 6 7 8 Function Option. C/ w' u$ E. `
Off 2 Coins to Start, 1 to Continue Off*
1 t D# b( L( ]- F" z( r On On
# }7 Q7 D' d3 bDip Switch:SW(C)
2 U' v% ~& Z* @0 L L4 i1 2 3 4 5 6 7 8 Function Option
! b/ ?3 I) Z" l" [% }$ V6 ]* @+ Q Off Free Play Off*6 B# P. i h6 A: f& H( z
On On3 k( F& a4 m& [; s3 d' c; N& q
Off Freeze Off* N. G% Q& m0 Z" W1 `$ A
On On
( X9 x" J7 q2 C) ?% X) T Off Flip Screen Off*
( l" k7 C5 h+ E e r/ n6 e On On% i( q# O, h9 M& m( y
Off Demo Sounds Off
+ E1 N. {' ?- f3 i) O! ? On On*
3 ~% v5 g& L: M5 w# y Off Allow Continue No
" e: l* k. o0 E* V8 d7 Z2 R On Yes*! D8 L) l+ v8 @: V& n* s
Off Game Mode Game*
7 c' O4 ^% ~6 K0 n On Test
* o/ m2 H9 E' y4 O# f( dROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I), c* r$ r+ q" g. ^( G; E/ G8 [5 w
Print
/ B8 b( }8 U% ?4 {Dip Switch:SW(A)
) k& ~4 u5 O" x" ]6 \6 x n1 2 3 4 5 6 7 8 Function Option
0 o' W( C U* B" k q3 ` Off 2 Coins to Start, 1 to Continue Off*
b$ g: `" X) g On On& Z9 i2 O" d$ w9 y$ r
Dip Switch:SW(C)
6 t4 v+ a' t& R# P9 G6 ]1 2 3 4 5 6 7 8 Function Option
5 J. F' ?3 j% _6 w9 ^ Off Free Play Off*7 o( v/ i* o# k A1 v9 e& N
On On. |# b, n7 O6 O9 i8 I3 o- e
Off Freeze Off*. p" ~: C/ R8 s, @2 e/ Z/ v d
On On
7 E0 e d N/ i5 ?2 s ^% \# x Off Flip Screen Off*
! H" L! i* W) y) N9 ~& b( A/ Z On On5 X5 Y0 T; G% s/ f+ z4 t# W( O
Off Demo Sounds Off" F, Q+ o) G; w: Q; D4 }
On On*
' j- v3 ` J7 J Off Allow Continue No, j# N7 s: D+ z: k. t# V. C
On Yes*
, n( y. ~( ^4 u# ]9 ^5 z; Z Off Game Mode Game*
' b' k/ `1 q& H On Test
" r# t" _- d' L1 vROM Version: Street Fighter II: The World Warrior (USA 911101)
1 [$ z* w4 F5 tPrint# M! k% j1 F+ r" P# t1 {
Dip Switch:SW(A)
/ a/ u) X" {: n( U7 y. J6 b. q1 2 3 4 5 6 7 8 Function Option- g" s; g- L( g, \& l' L0 N
Off 2 Coins to Start, 1 to Continue Off*
7 S0 `$ Q% F" y On On
4 Y- |* p( X2 {( o# e& hDip Switch:SW(C)
7 w5 v4 j- q+ Z, ^1 2 3 4 5 6 7 8 Function Option* t5 @ z5 @ W
Off Free Play Off*
: Z# @8 H- X7 k0 F7 Q8 } On On5 [! d% H" n2 q$ i3 I7 g* B
Off Freeze Off*
. l* {5 z0 d9 N D9 e On On
2 k0 V. F' \2 t Off Flip Screen Off*
8 l. h7 w2 s% { l+ Y( G* ~ On On2 \# O0 S- z, s
Off Demo Sounds Off. n. ~: j& j: |( s! `& d% r* |
On On*: o4 G1 s# T F% O! m
Off Allow Continue No, M0 W7 F) B. F6 x" X# V) z
On Yes** S; D! L9 p8 x' k- w4 o& q
Off Game Mode Game*' g/ n. R. k& k
On Test$ C) D1 S5 n- W: D
ROM Version: Street Fighter II: The World Warrior (World 910214)
0 |7 q b3 W8 {- H3 [1 v% CPrint
1 b% ~6 f7 x& d8 _1 E: \. ?Dip Switch:SW(A)/ y5 u u% B( K% `* B
1 2 3 4 5 6 7 8 Function Option a2 Z" K* P# p5 v) w
Off 2 Coins to Start, 1 to Continue Off*/ a9 ~' l5 x8 z' }) g( l
On On
% e! U% x _9 t. B" h: D$ X0 b7 I, FDip Switch:SW(C)
) G) z; x% W0 Z# L# D- f1 2 3 4 5 6 7 8 Function Option9 E4 N, @2 `3 j- s/ \6 P
Off Free Play Off*
, M6 u. w: y* z. h1 W On On
6 Z5 Y! O. U2 `; \ Off Freeze Off** H8 z- n4 {+ t& m8 Y( }" R
On On
. e1 S( T8 J0 k! S0 k Off Flip Screen Off*3 a7 s; q$ x* g% T
On On
0 c" X$ g7 n5 F( U# V5 Z Off Demo Sounds Off
+ X% e2 H4 Y/ k% r. |+ K9 Y, ?. u On On*8 H; M9 o. ]+ p5 X: n' Z1 \# r a
Off Allow Continue No
" [) x# ]' x/ o% u7 g7 q4 v; @ On Yes*
- l* c0 t; r4 _& m8 x3 H+ \& H2 j Off Game Mode Game*- p! q8 B' O0 [8 H/ E
On Test
& d, t5 Z+ N: q( M' fROM Version: Street Fighter II: The World Warrior (World 910228). L/ k4 ?2 u+ o; b8 j3 `' g3 X
Print, s' L2 Q6 N. s( D& F
Dip Switch:SW(A)0 z4 b8 x4 f1 ?5 ~$ e* o+ ]. ]
1 2 3 4 5 6 7 8 Function Option# t+ Y' K c# [. J* k' L
Off 2 Coins to Start, 1 to Continue Off*
3 b( ^6 b4 g* r4 x2 c# n9 c On On
* O1 k8 f" R0 t. w; h: O# b$ p) Y4 pDip Switch:SW(C)2 _' d& d- ]! g/ N' J( B, g
1 2 3 4 5 6 7 8 Function Option* X0 |/ H1 {, ?+ l) {( y f! t
Off Free Play Off*
- H) \$ i9 ?7 H On On
& L2 P. U4 a: `( A$ S' c0 R Off Freeze Off*
9 W9 R4 p2 U( Z On On1 A1 A& x) l ~3 S* Q
Off Flip Screen Off*, H/ o% ]3 S+ j, j8 ?, T
On On! c3 N6 x& X! a& ]' i
Off Demo Sounds Off% j0 ~6 |* P2 H1 A' Q: P
On On*6 Y9 W3 k- d; K( ]
Off Allow Continue No
, @& n5 x I4 I7 H On Yes*+ ~0 ]: \; _/ s; y/ o" P
Off Game Mode Game*
2 _; r4 n" \, U2 Y4 \, K On Test
& a- }) R/ d7 u+ {9 {' \ROM Version: Street Fighter II: The World Warrior (World 910318)
% y# ]3 X& D: W# k9 k9 O7 NPrint
9 L" i1 h. l# c; n( Z9 O; vDip Switch:SW(A)
$ K9 z2 X) V, P4 \( |. l1 2 3 4 5 6 7 8 Function Option0 c% p5 h( }9 I
Off 2 Coins to Start, 1 to Continue Off*3 [0 Z9 w- f( [, S/ r
On On: p* F% |, Q3 ]/ {. T
Dip Switch:SW(C)7 c+ F( G: m! u2 t# E; v) b
1 2 3 4 5 6 7 8 Function Option5 T2 w5 A% R! u* S
Off Free Play Off*- l# {- q# g" e3 x- s& L9 c
On On
2 g p* ], t6 h6 b$ D Off Freeze Off*
) b$ A( G+ O1 D1 h% f On On2 n/ F. ]4 n5 Z2 t; R7 w8 O9 H
Off Flip Screen Off*/ B# i3 o) X1 l: [
On On8 g# { D0 p& E% Q
Off Demo Sounds Off1 ?2 }, m( |0 f; }$ q- C; W
On On*3 R2 h8 W( U0 x( H4 O9 I3 }
Off Allow Continue No$ c) F E+ x" f: r
On Yes*
8 v) U- d, w# s Off Game Mode Game*# P& h' Q" D' s4 ]' V, ^" n
On Test
& h7 D2 i5 @, OROM Version: Street Fighter II: The World Warrior (World 910522)* Z# ^: a0 n1 a7 r: |6 q
Print. F. o2 |1 J/ v3 F( l. I
Dip Switch:SW(A)! p* o% R2 [! u3 t! g( ^
1 2 3 4 5 6 7 8 Function Option3 O! M: j) [/ r5 A R
Off 2 Coins to Start, 1 to Continue Off*
& Q- H- B% S" d On On
. x! R/ s0 t2 S9 l' ]; H1 ^% {Dip Switch:SW(C)$ T7 G) O6 r5 w7 S, m0 t$ g, U
1 2 3 4 5 6 7 8 Function Option
4 s/ g9 @/ m) ~) _) n4 Q* ] Off Free Play Off*
( i! b3 y+ b3 S/ x, N& z% P, @7 w On On
5 f! I2 V6 O* Z2 |; c% I Off Freeze Off*. L/ v/ \0 j! x4 H& [. v
On On, F6 M6 h" T1 n1 U) F D% J
Off Flip Screen Off*
" ~% k, e7 G6 F& o( V& u On On9 f0 B& D! Z/ u+ v& I( F) Y
Off Demo Sounds Off
" e/ _- v* h# W5 S$ `. v On On*
/ }" L9 y' r l C Off Allow Continue No
0 S! r: e% N- f. D On Yes*
2 c$ A# v8 \* Q6 r, E Off Game Mode Game*
3 H7 z$ v) y8 Y% O7 X, i# e On Test
$ {' L' ?/ x" @5 u
& \/ t. Q: v/ y3 Y$ M2 r) QStreet Fighter II
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9 X% @) X! G, SDIPスイッチ設定(元祖、ターボのみ)
1 @) O3 d2 X' G9 @0 Phttps://games.t-akiba.net/sf2/dip.html& i2 ^/ a1 L/ r5 Y% i8 n; E+ y
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