Looking for a different game? Use the Browse Games page!: Q, b0 [0 f0 F2 B# I1 D! v
Street Fighter II: The World Warrior
. U4 t4 O( f1 n2 xManufactured by Capcom, Released in 1991
3 I, P6 t; K& d: u# c4 {7 m- bROM Version: Street Fighter II: The World Warrior (Japan 910214). R' a/ X' t3 j* J3 d9 B5 B7 N
Print2 E( [" N8 e6 p$ I/ Q
Dip Switch:SW(A). D5 P( x7 f u4 f: f! M$ n# Y
1 2 3 4 5 6 7 8 Function Option
8 H5 \5 F7 {& ?# R Off 2 Coins to Start, 1 to Continue Off*
3 d4 ?: } Q" ~7 ? On On
6 p% Q" `9 p6 Z: j9 VDip Switch:SW(C)7 U0 i5 {+ L& t p# B
1 2 3 4 5 6 7 8 Function Option
# n L Z4 a/ h2 }' M% L2 p) z7 G Off Free Play Off*
9 n+ J& ^1 O* ^ On On- e! ]. @; T. `* r. ~
Off Freeze Off*
! }" u) F% U1 w0 w- J f On On9 L1 O1 ~) _5 g3 W8 e, B
Off Flip Screen Off*8 b0 W- u5 Z+ d2 `! L! ^
On On2 P) m5 i7 J# _ d: y
Off Demo Sounds Off. h/ h7 J( c1 S9 t! @. a
On On*
& X7 b+ a; x7 n7 b- l Off Allow Continue No( Z5 J; j1 M9 X# Y
On Yes*5 M8 a+ j# }; {4 [1 `7 k
Off Game Mode Game*: U4 q5 X" Y0 j, R' ?7 O: Q
On Test! o2 n: q3 t/ a- q7 ^" o
ROM Version: Street Fighter II: The World Warrior (Japan 910306): G% }0 |% O1 P0 ~
Print
' v5 O3 t# B/ ADip Switch:SW(A); R. u4 P* } U
1 2 3 4 5 6 7 8 Function Option
1 v/ y$ m0 x' L) M7 |+ `6 h6 r Off 2 Coins to Start, 1 to Continue Off*& @9 H& `' A: A
On On7 a3 k; M6 V- f2 a
Dip Switch:SW(C)
! k5 g8 D' J1 q3 }1 2 3 4 5 6 7 8 Function Option3 G+ ^+ x, H$ k6 e# Q( H* f2 s
Off Free Play Off*
. O! D4 _/ T4 c1 ~: ^$ E On On) p8 r* r$ }6 u4 [2 Z
Off Freeze Off*
7 J# x) X. P( w On On+ M* C* P# H6 s
Off Flip Screen Off*
$ p t" F- A3 A6 p On On# p1 w. o( M+ X
Off Demo Sounds Off% t r7 z8 _3 G( F; f
On On*
2 h( z i1 H- O" r Off Allow Continue No. h7 d4 X3 \4 ?
On Yes*+ [2 P- F; ?# A0 }: [
Off Game Mode Game*
: e9 [: a) k8 a/ H2 Z2 Y On Test, _- P G- i& y1 e. T
ROM Version: Street Fighter II: The World Warrior (Japan 910411)
. a q3 x& |+ OPrint
9 j" x( |% S& x( }Dip Switch:SW(A)
8 z4 M6 y- g0 C) H4 H3 V1 2 3 4 5 6 7 8 Function Option6 T! q% k* S6 O( K6 [' r% ^
Off 2 Coins to Start, 1 to Continue Off*2 ^0 O* Y% y3 x G2 p3 t+ `
On On
& u" N2 ]* o' D) N* YDip Switch:SW(C)1 Q6 ^4 @: O( k1 T- M' u4 @& ]
1 2 3 4 5 6 7 8 Function Option
2 u! a% k6 y N" @) X Off Free Play Off*) n+ P- ?) V, I4 K+ F
On On
3 `$ ?, ~2 }) e2 \! n Off Freeze Off*
$ T4 v, ?6 @3 \* R6 B On On
4 y) Q; d, r; v8 x Off Flip Screen Off*( j6 _) \9 d3 C2 y2 C9 ^9 W
On On
! l/ Z( {* z/ C) { Off Demo Sounds Off5 D9 I+ z! i+ f; l9 g$ Z; e' H
On On*; \' ?: }4 ?* R* T+ T. c
Off Allow Continue No/ C; g- `( z* R0 C7 ~
On Yes*
1 F! l0 s* T& f( Z Off Game Mode Game*+ L( [6 ]5 U, r" R- K6 a
On Test
4 s0 R# F5 i. g zROM Version: Street Fighter II: The World Warrior (Japan 910522)
, ~+ g1 v& M l* gPrint) Q* Z8 y1 o$ {4 t
Dip Switch:SW(A)
+ f; P) Y. q3 ^& V- c! | b1 2 3 4 5 6 7 8 Function Option
6 k1 D K, d6 u" c. z2 b9 q Off 2 Coins to Start, 1 to Continue Off*: i1 K/ l* U2 f
On On& Q( ], W. {# D; e0 v
Dip Switch:SW(C): a$ @# Y5 u, Q
1 2 3 4 5 6 7 8 Function Option
/ c7 Z& w0 X" {# x/ }- D) } Off Free Play Off*% U+ I/ D5 ?, s
On On5 V2 f2 m1 B; ~1 P0 M( k
Off Freeze Off*3 E& E3 u* @ c; g5 c/ Y% q) }
On On$ p7 [* q. m& O# `
Off Flip Screen Off** s; Z* o/ R7 p
On On, H% Q* w& c( ^* X: u
Off Demo Sounds Off K; y( Z& J( h1 ]
On On*5 N5 Y9 u0 e5 Q$ O) o9 b
Off Allow Continue No
: u2 N3 q* S7 ^# L On Yes*
( ?- T% g: y! o( |" G" F Off Game Mode Game*# W! Q, L/ k* i5 _( B8 L9 M% W5 u
On Test9 B0 a% b4 b& T1 x* t7 s
ROM Version: Street Fighter II: The World Warrior (Japan 911210)* @: y1 F9 x2 M0 y
Print) H2 {: D* q3 x; K5 t8 J& U
Dip Switch:SW(A), H3 ?9 k7 ?, M3 w! t/ f' }
1 2 3 4 5 6 7 8 Function Option
- n& `+ ^$ @4 [" ?, X Off 2 Coins to Start, 1 to Continue Off* D0 X* X! ~" {2 P; |, N
On On
[, Y6 a/ ?; g4 ~1 N4 u1 LDip Switch:SW(B)
! D/ l2 L" o3 |1 r) ?7 j3 e1 2 3 4 5 6 7 8 Function Option
8 @. Q# u- F8 B' Q: B Off 2 Players Game 1 Credit/No Continue% B! a4 q! v- U2 j4 Q# K* m
On 2 Credits/Winner Continue*+ D2 b) `" d5 N d! ?1 |6 Y
Dip Switch:SW(C)
/ f* t) X6 ]) V4 H1 O' k3 J1 u1 2 3 4 5 6 7 8 Function Option
9 j/ ~( w, B% e2 q2 n) M" @3 i Off Free Play Off*
2 [, m- D" p3 I& H: m On On$ H$ y& _) `8 a7 a5 t% v* q
Off Freeze Off*
% \ s) h+ U/ F On On6 {1 a' N; R4 w: q
Off Flip Screen Off*
. s: Q/ `& @9 Q. J2 d, d On On/ j# X7 v2 q' k% o: q# [/ w
Off Demo Sounds Off
' a. \- O6 `& m' [" ~& S$ F On On*
2 }% T, A% Q7 B Off Allow Continue No
2 k9 t) t, W8 i/ P$ o3 f. o On Yes*9 n: _9 ]" p& n* j! @
Off Game Mode Game*
1 s: p8 e+ V) ~' J On Test
+ L6 N G$ @. ], a/ K7 T# WROM Version: Street Fighter II: The World Warrior (Japan 920312)3 O9 C; r g! Q! R( S& p
Print
, q3 ?2 d5 ?; O1 L4 f' aDip Switch:SW(A)
$ R* P. V- ?, r, \$ O4 ]' W1 2 3 4 5 6 7 8 Function Option
5 U3 A$ h5 r3 L6 Q1 ^/ p, o Off 2 Coins to Start, 1 to Continue Off*( s0 n) C1 {9 Q; X6 I
On On1 J) \- a2 k) G/ j& o; z1 D
Dip Switch:SW(C)
" @. W' T, C& r5 L' l# X1 2 3 4 5 6 7 8 Function Option
! q4 Y# ^0 z! [9 |- W5 t1 O2 C! H Off Free Play Off*
' P6 ^- N. f% Z/ N; z& G8 y" |; e) G On On
( W5 X2 v! {) S: z" m Off Freeze Off*
1 J1 Q, K5 p! ?; j* M) f On On6 I+ T& t2 Q, z( D. M6 d3 E4 g
Off Flip Screen Off** Y- o- y4 T) k9 v( H7 e) q
On On
+ X) C; R. k/ X! n+ e& n Off Demo Sounds Off
) v! @" b0 h& _1 H On On*
) V, v! D% P* E6 b) ?- F2 n Off Allow Continue No% m8 q% u# a+ e7 L
On Yes*. _5 {; Q, F- B5 \4 c- _ |$ T8 @
Off Game Mode Game*
0 P# b/ r% h; q6 p On Test
% ?$ D b$ A8 k% y* O! ]2 ~) Q( jROM Version: Street Fighter II: The World Warrior (USA 910206)9 O: Y0 N c1 C* q
Print- Z0 |/ v/ j" a/ ~! L' U0 `
Dip Switch:SW(A)
" @, o1 f+ E4 w! O1 2 3 4 5 6 7 8 Function Option' a- D3 ]; n, X
Off 2 Coins to Start, 1 to Continue Off*
! E0 A& s# U! D$ _7 L) C# i On On4 s+ o$ I' k* e
Dip Switch:SW(C)
|* R1 Q0 @' f) X" V7 g: _* J1 2 3 4 5 6 7 8 Function Option. n) V, k5 R \( _3 b1 ?. k% \
Off Free Play Off*
& [; _7 Q9 u; x( O& Z* a. _' M On On
% l4 R; r* b* n2 `) E- Z Off Freeze Off*
/ f' v q6 n6 w+ ^4 t% Y On On
" K2 f4 e: x7 n, v5 A% `2 C) Z$ M m Off Flip Screen Off*' T0 ?* B% Q O8 @
On On0 k$ {4 r H x" a" t: Z1 L1 r
Off Demo Sounds Off
+ H5 J1 u* j( O. n* | On On*! S2 `/ w T8 Z% ]) e. O
Off Allow Continue No
- s" \' `9 h, g% f( o; e On Yes*
, L4 j3 b( ]' s: h& K8 q# I1 c$ b Off Game Mode Game*
8 n) a4 E1 u* Y7 h On Test& S0 {# w( U2 x; ?' W# {! k
ROM Version: Street Fighter II: The World Warrior (USA 910214)
8 p3 Y4 G1 J' ?* @3 f# KPrint
e: S6 G, [% _3 j; kDip Switch:SW(A)* V& ?5 e0 o& o: O6 I8 g
1 2 3 4 5 6 7 8 Function Option
& c* d9 M+ L! d6 z. c Off 2 Coins to Start, 1 to Continue Off*3 p" H6 v/ Z6 Q$ g7 x$ X8 K
On On
: i, @/ B) w- H3 i: ]Dip Switch:SW(C)
, A, ~2 A7 e& \' {- |& @$ P: i1 2 3 4 5 6 7 8 Function Option0 L& |; L& P8 Y2 M% \
Off Free Play Off*" A. P$ D0 \4 q: F' P
On On
4 J" e/ j# p6 R: m8 |% z5 o% d Off Freeze Off*1 x+ S( Z9 I: n' I2 S
On On
9 r% n1 R+ ]* n6 ~) j7 d: P Off Flip Screen Off*
/ a% p9 d. N' `, t' Y On On/ x0 @/ ?' T$ b/ O9 }2 j! b
Off Demo Sounds Off
; t5 I. K0 o, j3 _, b On On*
! o' s0 [: g! ~+ r$ e/ O G+ ]! f Off Allow Continue No) D% o; J5 h+ S h0 l
On Yes*% H; }! |3 j0 Q. C6 p% i, G
Off Game Mode Game*; N" q% {8 `; x: f" d7 ?! z
On Test
( F- F) }- A3 ^3 s/ bROM Version: Street Fighter II: The World Warrior (USA 910228)( m! M" A% F" p" r
Print
# U$ ]9 Z- \! `, [! U: ?Dip Switch:SW(A)
t) h* A' v7 \1 2 3 4 5 6 7 8 Function Option
! X! W9 W( H- Z# X5 h F Off 2 Coins to Start, 1 to Continue Off*+ r. y G6 b# F' x5 P' x/ g
On On
6 N9 ]/ @+ v/ Y5 ODip Switch:SW(C)
% F$ |( S0 b1 q' M0 Q* f: e1 2 3 4 5 6 7 8 Function Option" [) X# |4 g+ e" v; J# L
Off Free Play Off*
9 t Q6 C, \- s" F+ h5 H On On
; ^; L# S k* { Off Freeze Off*
3 j5 i2 b( B% l. _( q! @ On On) _" a" @ s1 F: {$ h9 {& b/ V
Off Flip Screen Off*
' L' m. {, ~8 _5 S, c' v4 Y On On
7 K" T9 x/ k) x1 |3 M. D3 B Off Demo Sounds Off& P' r5 L* `' |: X- x
On On*/ s* Z5 e- R! L: j: P) v
Off Allow Continue No
# L% B* J% l5 d0 y/ V U On Yes*
* x [3 G6 C) x0 x3 l. o5 S: H$ h Off Game Mode Game*
/ f/ e$ }( G+ I5 m/ s On Test
1 r6 W! H; E- XROM Version: Street Fighter II: The World Warrior (USA 910306), \6 n! d& ?" Z# E% h1 b" j6 G; f9 l
Print
) l2 p' T& A" H. HDip Switch:SW(A)
0 \6 \: Y# d L7 ~) i1 2 3 4 5 6 7 8 Function Option
A1 |; C& t4 M# X, f. `, f7 E* f( @$ b Off 2 Coins to Start, 1 to Continue Off*$ ]$ P6 D6 v* }+ A
On On
8 Z, T2 M& T w3 t. ~$ c% Y/ MDip Switch:SW(C)6 _7 |3 q+ u$ I7 J3 p2 r8 \
1 2 3 4 5 6 7 8 Function Option2 f6 p0 ?! W0 B( x3 x1 ~
Off Free Play Off*/ m# s3 t* j k' I/ \' Q# T9 _
On On5 [. a" n7 J# @. }) i/ t1 z! @
Off Freeze Off*/ N# j6 h) J7 ?0 x
On On# A- Y2 Z% x/ Q J
Off Flip Screen Off*! z3 I; ~6 Y) q5 r8 L+ x4 u
On On
* b+ U# B2 \$ H" l' z Off Demo Sounds Off8 u1 m/ @. X& f8 h! `1 B4 D- a
On On*+ Y8 h5 f- i$ |/ m8 G7 Z2 x
Off Allow Continue No& Z$ Y4 ]$ Y ?% ?! p5 @
On Yes*
! E* B% h# e& r" S6 L Off Game Mode Game*
$ d: z( Z7 ]3 W- B; ?- |9 ~ On Test
' Z1 Q$ L& ~9 s& ^ROM Version: Street Fighter II: The World Warrior (USA 910318)- A, d2 g2 Q) t; l* ^' T, {
Print/ O- E3 W! [+ s& e+ \% Y i
Dip Switch:SW(A)
! `4 Y0 N Y+ O j1 2 3 4 5 6 7 8 Function Option
[8 l& |- O7 _. H6 k, J) j: K4 n Off 2 Coins to Start, 1 to Continue Off*) `8 M9 Z1 ?( U( b5 w" i
On On g3 [ T. F; P3 F( T% S
Dip Switch:SW(C), y) Z# F1 ^ p
1 2 3 4 5 6 7 8 Function Option: S) C; r: U- X: r0 Z: I! v* l
Off Free Play Off*
" e3 t' ]9 b" D+ x7 i7 n On On, g, v# D: M* I3 g" y8 e6 u
Off Freeze Off*; i% B- e" \( n1 J7 N" e. Z1 \
On On1 x- r; H/ b2 m" k" h$ `2 V6 M5 k, I
Off Flip Screen Off*
1 b# e3 z0 K/ x* a1 J; @# ?9 _ On On4 x/ e% U% i6 [# t6 d
Off Demo Sounds Off% ^6 r: v( ~; G# T
On On*
) _) A Y! ^+ [4 @' m, Z Off Allow Continue No% _- D% m6 Y: I8 s9 R; H9 T
On Yes*, b. H, ~+ M' S' s3 r; x) u, _, Q1 h
Off Game Mode Game*
0 V/ Q7 v2 r0 v% e On Test+ v8 A- J6 ]9 O% }5 j4 ^7 {$ E
ROM Version: Street Fighter II: The World Warrior (USA 910411)
7 R$ s9 c' I2 @# _Print" }. l# w0 `$ v+ m# N
Dip Switch:SW(A)
1 `. u7 w& c8 ?3 o3 Z1 2 3 4 5 6 7 8 Function Option
9 i* @- e1 x# E/ D7 y Off 2 Coins to Start, 1 to Continue Off*6 i+ G" q' x5 G1 P
On On
, R; g( d6 X8 tDip Switch:SW(C)2 h8 s( x; d* U# A7 a0 i
1 2 3 4 5 6 7 8 Function Option
9 Q5 O; _* `# M( [. @& u Off Free Play Off*; c) t1 h: @( f! z
On On& J7 P6 u O# r: F' }3 x- n6 `
Off Freeze Off*
. l4 W& ^% E* y On On
* e/ k) R7 Z# ~" Y7 F$ O5 S Off Flip Screen Off*
5 q$ p" Q" [, ?. K. O On On/ _* m7 }0 v! H5 ]. m
Off Demo Sounds Off
; n5 Y0 I( t# a2 i On On*/ b+ [8 k% L) O4 ^
Off Allow Continue No+ \% D+ S+ i% ~" v3 g
On Yes*
& B! C; b. q" q+ n Off Game Mode Game*
% \: K8 u% n2 A! }3 F1 V( Q5 S On Test4 n3 I% ~( U) @0 y
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
& G( m/ P* k' p* H$ l; UPrint! c. w5 H& v/ n W V7 S, f
Dip Switch:SW(A)8 w6 R1 |4 f; t# b: E' Y* o
1 2 3 4 5 6 7 8 Function Option
* ]2 `# T! M/ C" c Off 2 Coins to Start, 1 to Continue Off*8 ~; a% t7 ^1 K$ K0 M5 e
On On
( J0 a4 w( O0 M) JDip Switch:SW(C)- w; X& ]1 V2 ^ L+ x
1 2 3 4 5 6 7 8 Function Option
. r: A* f* \ {, o. b7 Q( K6 o Off Free Play Off*
( p4 y: n3 ?8 J6 q+ | On On/ W2 c, Q: x9 S
Off Freeze Off*
! W4 f# @: e8 i: \ On On
6 p2 t4 Y* R6 t Off Flip Screen Off*
- }3 C9 q6 I( [9 q& W) N On On
4 X" z2 m7 b+ x+ ^# b Off Demo Sounds Off* ]$ ^ T+ H" M% d
On On*
0 r3 G* ]1 r+ \- U5 y" U Off Allow Continue No
+ }' J3 t1 h, l* | On Yes*
8 H" Q8 Q L1 ?7 @( K( v I Off Game Mode Game*5 L! N1 a/ L- N% V
On Test" Y- c+ v, x. `) F# J
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
0 K. Q0 L0 T. r, C$ G7 v2 S8 `Print
l) M- q- j1 L' R/ hDip Switch:SW(A)
3 X# A" K; q r* k3 T8 s" G7 j1 2 3 4 5 6 7 8 Function Option
4 T% r. W! F! Q& m F Off 2 Coins to Start, 1 to Continue Off*) R' T! g$ O4 U6 [8 @
On On- G9 w q1 U' J
Dip Switch:SW(C)4 d V6 m: y2 }$ V& k1 h1 ` N R
1 2 3 4 5 6 7 8 Function Option; [5 u+ y6 x2 U: U7 S. x
Off Free Play Off* y' a% T- r2 T K
On On
% {+ P# f2 e* p Off Freeze Off*
3 a7 g8 C$ I; X" ?% f+ { On On/ s$ M" g7 v' q. H, Z. W
Off Flip Screen Off*# t0 b0 D/ E2 h: }: W
On On
j# [( }# g4 G8 f7 `- b3 t Off Demo Sounds Off2 R4 _6 m, D% Q1 B& U
On On*. O( ^, S( m J0 ? ?4 R0 I
Off Allow Continue No. Q+ j' q0 q9 L; |0 N
On Yes*$ [! w6 T4 @- e/ F; H4 \
Off Game Mode Game*
3 i4 x7 C h" r5 L( B, R- d On Test' ~; V1 |; I0 x
ROM Version: Street Fighter II: The World Warrior (USA 911101)
3 o7 M+ o# A0 v' @6 a( `% m1 [Print
$ ^9 f( j# n/ ?! MDip Switch:SW(A)* G2 ~% c+ i5 v# U" c# |
1 2 3 4 5 6 7 8 Function Option
- @: L! M7 [( f2 j& a9 f; P Off 2 Coins to Start, 1 to Continue Off*
- c9 T; c/ i- P' y On On
6 `( c7 T# S1 P; x3 Q' I' jDip Switch:SW(C)$ i! b6 q9 M' ?: H) [
1 2 3 4 5 6 7 8 Function Option
( x5 q( ~4 V% c- w6 t) h5 p Off Free Play Off*
! w( b' e$ Q" }5 H On On' Y& s3 A. u4 E1 v
Off Freeze Off*2 W/ y9 l6 a; u/ N8 S7 M# g' w- F. a9 I
On On
, e: C; T' F. {6 o, {8 P Off Flip Screen Off*
( n* J# q* L- B1 h9 u7 I! _ On On
5 t3 W a- f( p1 l; q: @7 P Off Demo Sounds Off
- i0 i! a" c8 C& P4 }- Z On On*
i0 m3 n! X7 D5 X8 c5 b Off Allow Continue No
4 Y& Q( ?" M: P! D8 g On Yes*3 D) Y: M5 a4 }
Off Game Mode Game*3 Z8 h+ r) p' K8 o+ l/ U4 X5 W4 k
On Test+ h' b( h: G5 ^1 T
ROM Version: Street Fighter II: The World Warrior (World 910214)
5 B$ S2 o! n7 `: Y4 }# }3 VPrint
+ H+ N6 Q. ?: `, DDip Switch:SW(A)9 @4 F6 J2 \' T" p
1 2 3 4 5 6 7 8 Function Option# E7 f# O. t6 {# c6 b
Off 2 Coins to Start, 1 to Continue Off*+ [' E' w. u) h: P' ~1 N
On On' i' G9 A" f; j( h8 s
Dip Switch:SW(C) H t* m Q! D# D3 O6 m
1 2 3 4 5 6 7 8 Function Option
5 R& u; ]/ y% i8 f E/ H Off Free Play Off*
" Q: R8 n; V0 b( ^% _; H On On
- I, \% K5 i3 Y' u Off Freeze Off*
( V3 I4 y; A: W4 o8 V+ z* G- D2 P On On+ e( Y1 ^* G4 d/ X
Off Flip Screen Off*6 t' w9 c4 P+ e) Y
On On* A2 r |6 J. q$ o) q
Off Demo Sounds Off
) P7 t0 }2 r( z: d- s On On*. s. H8 C+ T- r( F! L
Off Allow Continue No6 D+ g+ H2 t4 r& O
On Yes*
( d/ b- U1 ]! ^+ B3 C+ N' u Off Game Mode Game*
/ I, O8 m4 K) n* R b On Test6 J) H$ K/ }& G# b$ ?; j5 R4 `
ROM Version: Street Fighter II: The World Warrior (World 910228)5 W% s6 x- U" S. U% \1 S1 V
Print+ J5 l C: L4 n6 `3 X
Dip Switch:SW(A)- Z( z: s F5 Z; s) L4 P$ L
1 2 3 4 5 6 7 8 Function Option
4 E$ G& l. }; x0 E* n) t7 | Off 2 Coins to Start, 1 to Continue Off*: L1 v$ i0 ]5 L8 z
On On- [8 K1 a" d* u0 L
Dip Switch:SW(C)
, v2 v; z$ i! h7 T# E& R1 2 3 4 5 6 7 8 Function Option% M' P2 V( z/ F6 j# w1 @9 x4 W# f
Off Free Play Off*! V* e& E3 ~' K4 G# d5 _
On On
7 X* f9 p R# o5 Y( ?* B Off Freeze Off*4 M# u6 V& k; G* @& C+ d
On On
+ b0 D8 O/ L4 O& _ Off Flip Screen Off*: D+ E% U( H1 k- Y
On On
/ j& h6 B# n; ]) G Off Demo Sounds Off
( W3 b0 }* J0 `4 t On On*
3 z. w) u* u2 l4 x6 j Off Allow Continue No
6 D0 S! Y# T6 V" T$ q On Yes*
' W# b$ e: ^* ] Off Game Mode Game*5 u. B, A0 W# v8 A
On Test2 B% d/ n ]# d9 _5 ~
ROM Version: Street Fighter II: The World Warrior (World 910318); e5 W) l6 z$ N k# k- \8 J
Print
+ `( e& F0 g( _' jDip Switch:SW(A)
% N1 U/ `6 M' \1 V1 2 3 4 5 6 7 8 Function Option0 a( a+ k/ D1 W) \3 R+ R) H" G! L
Off 2 Coins to Start, 1 to Continue Off*
1 ~8 l+ i( `( N4 i: H On On
; Y: O1 I+ D6 P/ z1 o& E7 [Dip Switch:SW(C)7 ]0 j& B7 K, q( N0 f0 L
1 2 3 4 5 6 7 8 Function Option
3 V3 X$ |5 W' |. G Off Free Play Off*$ s2 a. N2 K, V/ V7 c, p
On On
2 j: T2 ` a: Q% k Off Freeze Off*
' Z$ s5 K, u$ c/ j On On7 _ |# Q, z' v
Off Flip Screen Off*9 y, w! M' f4 r( D: Q/ {
On On5 ]% i: f4 N" C! A: b$ D
Off Demo Sounds Off
; W! w( C) F) f On On*- w! {% @, w, p5 }
Off Allow Continue No
- j2 D9 I' J7 V0 _4 l H: | On Yes*
- _1 ]8 g% X3 } Off Game Mode Game*/ `* ^$ n1 {/ Y% d, A/ h- m0 b
On Test; E( T+ i2 V! J6 s# [8 d7 x
ROM Version: Street Fighter II: The World Warrior (World 910522)5 m a# Q( Q) \$ Z
Print
8 l: H0 j3 T9 q( rDip Switch:SW(A) n+ Y6 G3 Y# o1 s' ^2 U, t9 Q$ ]
1 2 3 4 5 6 7 8 Function Option
& Q' N+ c' U/ I8 `- p8 H Off 2 Coins to Start, 1 to Continue Off** a. M7 Q' n2 N- l+ V) I, y3 y
On On. G6 F0 o; M- T6 W
Dip Switch:SW(C)
1 j" f$ q; g& `2 f) D, L& a1 2 3 4 5 6 7 8 Function Option4 |0 T* L1 g* V2 X' {% ~
Off Free Play Off*- q, u% y' f; }' K6 T* A) Y
On On
2 ~0 x+ w# i$ Q. |) J Off Freeze Off*: f% E, c# g+ G, E+ A4 v
On On
3 L6 ~6 l9 t) [( ^6 a' D7 u Off Flip Screen Off*
0 T1 ] p' ?" H& x9 r9 v On On
7 l" p* s% ]4 J' f2 Z" g Off Demo Sounds Off3 y/ z" ?/ e8 A3 a8 L& I# ]
On On*
# o" B4 @; S0 B2 I Off Allow Continue No
8 R, x: I. g; {; D; { On Yes** b6 E3 d- H: W" D% d
Off Game Mode Game*
! {2 l1 ^# l. Q8 l7 z) ]& J On Test0 a$ P$ m$ D8 G5 _
7 S2 V5 ^( p/ ~" _7 F1 L
Street Fighter II
5 P- E" ?! R' Z; X2 }0 T' R1 G% s& k/ J& b# d
DIPスイッチ設定(元祖、ターボのみ)
/ Z+ K! L# b9 \: v; H5 W3 W+ z# Rhttps://games.t-akiba.net/sf2/dip.html
, h7 Q: D: [! E3 o" V$ N1 O |