本帖最后由 勋勋 于 2010-10-1 12:10 编辑
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The Street of Rage (Title Screen) 1:38 -
" o) u" z' n* N$ {* kPlayer Select 0:21 0:19
2 P) G% S- l9 ]+ xFighting in the Street (Stage 1) 2:22 2:21; N" D; z( z- s: e& r
Dilapadated Town (Stage 2) 1:40 1:36
l) F1 E. @2 k1 a3 V! u1 ~Moon Beach (Stage 3) 2:38 2:14
: |. e# E6 b- O: r. oKeep the Groovin' (Stage 4) 1:51 1:167 N* V$ w1 ?4 v- C1 Q# m
Beatnik on the Ship (Stage 5) 2:07 2:03
6 Q' m9 J$ O* gStealthy Steps (Stage 6) 1:27 1:257 ?5 u7 P7 |% P6 \ K& D8 i
Violent Breathing (Stage 7) 0:53 0:52! e1 P* q1 V2 d' ?: e' D/ r. p
The Last Soul (Stage 8) 1:36 1:36
/ C8 v* G5 G8 f0 gLevel Clear 0:07 -
5 s: E" d- B7 p0 x1 \, G XAttack the Barbarian (Boss) 1:37 1:22
* j2 h: n+ F; r, s' ZBig Boss (Guess!) 0:59 0:29
" {; h) e' [' q* |, @9 nGame Over 0:04 -4 f: D( F% c: |. N9 ]
You Became the Bad Guy! 2:11 1:16
. o- u; T4 A6 `Good Ending 2:00 0:04* J' d. O3 a! u; B* C5 S. F- t
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Total Loop
& s0 C3 W9 g3 _ Y4 p* \9 u* n8 F/ ^Player Select 0:20 0:19& U2 v- ]% c) w8 a8 ^1 p. B
Go Straight 1:44 1:29% H5 @! w1 k: m5 p: m
In the Bar 0:36 0:368 r, l! D+ Z3 S+ P! d
Never Return Alive 1:45 1:441 N* j# y2 s- `
Spin on the Bridge 2:08 2:082 g& c3 d; g4 t/ \$ n+ h9 z
Ready Funk 0:54 0:44
F1 c$ v% y* b- n) r$ q- HDreamer 1:09 0:59( `- ^% U8 a/ M* u! D
Alien Powe 1:29 1:29
( C( b! q+ T5 Y H4 _! \Under Logic 1:00 0:44
% S7 S# j0 Y7 V: V8 Q( sToo Deep 1:44 1:44
( j7 K1 l( c& Z8 `) i* wSlow Moon 1:07 1:07- s' c) ]! c! {8 m
Wave 131 1:29 1:295 ~ Q$ j; g# \+ D( g6 T& k
Jungle Base 1:44 1:442 {& _) a' j4 n! ], ]- o
Back to the Industry 0:29 0:295 z1 ]& u/ l6 w- `# I5 d
Expander 1:11 1:105 E. \9 U( u- N% K/ r
SOR Super Mix 1:53 1:33+ n9 F* ]+ L7 ]- K$ F, n0 u7 E& [
Max Man 0:57 0:57
! H% J+ \" F1 t ~) y8 l0 \1 QRevenge of Mr. X 0:46 0:29+ i! t. V4 ]. i$ \, ]; m1 ^' g9 h
Good Ending 1:07 0:38
( r. E: X, x1 X4 y* uLevel Complete 0:09 -
9 z% d# }4 Y# p" `Game Over 0:04 -' @( ?' ~7 d; Y- W
Go Straight (Beatmix) 1:29 1:14 f$ V! s% O2 P
Walking Bottom 0:57 0:57
3 e* t x4 I3 w/ S, r2 C$ I6 RLittle Money Avenue 1:34 1:25) L0 b0 u9 F" @# _2 ^" _9 p4 i
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Total Loop$ S& {4 f( _9 R0 o1 f9 k: P
Spinning Machine 0:25 0:25
p) N, w1 O; Y& S, @; L7 ZFuze 1:23 1:160 C/ g/ f! A2 J' Z
Cycle I 1:37 1:31$ s6 p- {2 A) a( v. u2 o z, i+ n) _
Dub Slash 1:44 1:42
; I5 u7 }' h$ s. zDance Club 0:19 0:19) Z4 S# v: ?0 M3 o, k
Percussion 1:16 1:16
0 g1 s; n; \( ^, C/ SBulldozer 1:10 1:10) u* S+ G! S3 a7 u8 m$ c
Random Cross 1:14 1:14
U% g8 L/ J8 O( y, e& e. W6 eHappy Paradise 1:29 1:29/ c! k5 f Y- y; G% `
Tunnelway 0:19 0:19
6 X$ r9 d% |$ J# n- FShinobi Reverse 1:43 1:423 j4 p( w. C7 @* M! {; ]+ Q
Beat Ambience 3:20 2:50
* P! E, I: \8 Q6 o9 ^( f6 E2 SMoon 2:00 1:57+ }3 R; F3 ^3 E$ k5 c% s
Crazy Train 2:08 2:07
; U- G$ u3 ^: J# I) yThe Poets I 1:34 1:331 u) e% b$ O) G/ h8 W
The Poets II 2:29 2:29
' l$ J* W- G6 T" G1 ~# ]% h Z8 S, b1 ACycle II 1:30 1:29
t0 {1 v/ ?, y/ N, v% y" ~) nInga Rasen 3:51 3:50
" _; f, w$ j' f8 k, cBoss 1:17 1:16
' m! J$ m5 d( N" `! XFateful Meeting 0:51 0:51! C. T8 K, w- h( K# D& z+ w/ G
Mr. X! 0:19 0:19) Z* M v- i6 `* b6 @9 f U
Round Clear 0:07 -& `6 y2 {- V8 q* O( }: V( W6 Y
Bad Ending 0:38 0:38: n8 [+ a9 f' Q, q" J$ j
Good Ending 3:50 1:55
; ]5 Q0 D( w/ k- eGame Over 0:04 -6 k$ s4 } J7 o# C9 b( E& V
Kama de Coco 0:26 0:25, Q0 \3 Q) R% a0 a
Beyond Oasis Early Tune 0:52 0:51
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