本帖最后由 n805 于 2015-12-19 18:48 编辑 + Q7 V. W3 a) v1 m0 ]& e
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ps1游戏软件开发工具' o0 x6 r m% o: F9 g
DTL-H505 - the very first
4 ^% `4 F1 d' `; S. s1 O) ~. l4 TTwo (2) DTL-H500 Prototype
6 a0 `* x( }: z$ F& @1 @DTL-H700A - Artist Board
0 ~% {$ R- ?" x/ J1 t% _! ~DTL-H2000 - SN Systems
$ T$ g3 Z ?! Y! a7 ?DTL-H201A - Graphics Artsit Board2 X# R" R9 \! f$ f
DTL-H2010 - External CD-Rom Drive (for use with H2000); b" W9 N3 \4 ]. T9 H: p: y
DTL-H2040 - Memory Box (complete in box)) B1 E5 W( @! J6 A1 U
DTL-H2050 - Adapter for controller port
, D. V) Z# D( `2 ]& m4 V$ ^0 ~. oDTL-H2080 - Two (2) Controller Boxes (one complete in box): J7 I0 b! X- t& p
DTL-H2500 - redesigned H2000 to fit onto a PCi board.* Z8 w4 I ^2 m5 h- V" [( z% D
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable
. G2 u' R+ @# V! ?, f2 J5 Q' VDTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)
/ ]% F2 p9 _' g0 s. TDTL-H3050 - RS232 cable/ h1 [3 i/ a& s& u% e
DTL-H700 - Sound artist board/ t$ j# {8 F9 I ^9 X+ @/ q" W
DTL-H1001 - Blue debugging unit NTSC
; U! ^" o2 A9 x9 \DTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX
) e) z3 M* q; Y: g2 k/ [DTL-H1201 - Green debugging unit NTSC
5 u# g. I c9 I' v, Q. QDTL-H1202 - Green debugging unit PAL& \2 H+ [) L1 V g U* c' Z
DTL-H3XXX - Special black debugging unit from SCEA4 ?9 @7 n& e6 ]: i7 j' g4 b8 E
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.
/ L" a" X% v0 Z3 q7 nSCPH-1010e - Three (3) controllers with special connectors for the dev kits
/ E( [1 v5 I) U" jPsygnosis CD-Rom e m u board
2 R" B- c. x$ Q" o* g2 STwo (2) Psy-Q Psygnosis security Dongles( E k/ T: n* l. Y: x$ W9 ?2 R9 u
CDR-71PS - Seventeen (17) Blank Master Discs [one sealed], S: A, Y: r4 ^
Sony CDW-900E Master Disc Burner
0 r }& @9 [) v- w: E; m1 o" \Sony CDU-921S External/Internal Master Disc Burner
% A v% p+ c" \. b7 FAdaptec SCSI Adaptor
( J6 N) S. {0 z) \3D Graphics Tool (book)% S- Q: K! r) P& ]
CD-Emulator Manual (book)
2 ~* _# I7 N* Q3 p3 TCD-ROM Generator Manual (book)7 \5 ~( K7 D L. o" I
GTE Inline Programming Reference (book)
C. k, w* h4 WPC ISA Board Development System Manual (book)4 z. \. f5 d: k! i2 a
Performance Analyzer Technical Reference (book)
$ B$ Q! u1 V: f" U% LRun-Time Library Overview (book)
* G6 V( {9 {" q- I( y! A6 n; dRun-Time Library Reference (book)
0 B$ v3 j; I& q4 u0 \# x. A2 }, L2 ~SDevTC Development Environment (book)
) J- s6 E4 }/ g7 NSprite Editor 1.7 (book), n! N3 f4 K) g. v9 [, u
PLUS various development software on CDs and diskettes.. \' `: i, h" w1 z# N" [0 p& D* @
Includes five working unreleased game titles, including one with original design document.
# z- s& O4 c) @% i( n9 N2 EAll together this whole set up would have cost well over $100K back in the day.9 @( G1 P- _" c( E" C# A
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