本帖最后由 n805 于 2015-12-19 18:48 编辑
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ps1游戏软件开发工具( A9 {1 L1 D) A$ A, a
DTL-H505 - the very first 4 A' P B5 c: H+ J7 K/ [) |
Two (2) DTL-H500 Prototype
6 l( v0 |: P6 O9 O& j; _1 X6 ?DTL-H700A - Artist Board9 q: {! [) i* P! D
DTL-H2000 - SN Systems
( {9 Y6 A J' l" D" ?3 B/ lDTL-H201A - Graphics Artsit Board: i/ `0 E0 o; o- ` w3 X. O
DTL-H2010 - External CD-Rom Drive (for use with H2000)% J; N6 c; C/ N2 { W% ~+ \
DTL-H2040 - Memory Box (complete in box)
, R$ e1 E8 V0 X5 `% @7 A0 e0 H) g% YDTL-H2050 - Adapter for controller port
- I) {3 H/ M( WDTL-H2080 - Two (2) Controller Boxes (one complete in box)& S8 ~* b- y+ k3 Q% s9 b
DTL-H2500 - redesigned H2000 to fit onto a PCi board.' f/ o/ h) s) K# k4 i, _
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable
$ E* }" o2 U# ~DTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)
; k5 G ]5 e( D8 ?7 f! ]. e4 x+ |DTL-H3050 - RS232 cable+ l2 q! C$ x0 N5 | X( ]' K
DTL-H700 - Sound artist board
+ F1 Z, s4 {6 `8 U* NDTL-H1001 - Blue debugging unit NTSC0 L0 `- D% ?% U/ b) W0 W4 Q& W
DTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX; y; S$ f% f ~
DTL-H1201 - Green debugging unit NTSC1 ~: H0 v! H; S6 M, Q! \6 P
DTL-H1202 - Green debugging unit PAL
* X0 Y" M3 a8 C$ }$ y8 Q( t4 ]DTL-H3XXX - Special black debugging unit from SCEA
4 N- r4 U! k. @+ K6 I/ c- kDTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.( }2 F( n. v# i" q
SCPH-1010e - Three (3) controllers with special connectors for the dev kits
0 a8 C" r$ z% Y4 ^Psygnosis CD-Rom e m u board! K# w5 X0 L6 R" ]# }% K7 N0 t0 t
Two (2) Psy-Q Psygnosis security Dongles
4 Q2 d) q0 p8 g/ j, eCDR-71PS - Seventeen (17) Blank Master Discs [one sealed]
$ b) H3 |+ E d6 OSony CDW-900E Master Disc Burner
7 z4 i. z0 \4 T% Y$ J) F5 t+ ~Sony CDU-921S External/Internal Master Disc Burner a7 e" p" C8 e8 w" K7 Z4 j2 t
Adaptec SCSI Adaptor, @( \/ } H, @
3D Graphics Tool (book)
- @5 L# d: r3 |" S* jCD-Emulator Manual (book)
3 s" f" z9 I4 n6 @$ b; }CD-ROM Generator Manual (book)6 z# |$ B' h8 ?. m3 v" b
GTE Inline Programming Reference (book)
# J7 b" @1 A( l: YPC ISA Board Development System Manual (book), E2 \' L6 E. b3 E& J+ D1 V' V
Performance Analyzer Technical Reference (book)
& l' t: Q+ x" ?0 c1 MRun-Time Library Overview (book)
{- L% Z3 Y; ARun-Time Library Reference (book)$ x$ H0 @& j0 f2 B. g6 P" c# J
SDevTC Development Environment (book)+ L# O2 F. P) ~9 y _) k' I
Sprite Editor 1.7 (book)
0 \4 f/ s1 ?, O6 [: jPLUS various development software on CDs and diskettes.
" Y$ d" T) Y2 r5 A/ A2 [6 h1 R. ?$ @Includes five working unreleased game titles, including one with original design document.2 r# t5 ~8 U; `9 [/ x0 h6 }
All together this whole set up would have cost well over $100K back in the day.; j3 j3 l3 j: Y
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