本帖最后由 n805 于 2015-12-19 18:48 编辑
$ \# F: D- ^+ i4 ?$ `3 B- S# \0 u/ m, g" m f: Q
; C2 r, c! m$ ]( T: I4 T
ps1游戏软件开发工具
$ p0 w* E8 z" d9 S! |DTL-H505 - the very first j& V/ ~4 |; V/ B3 r( J
Two (2) DTL-H500 Prototype
, i3 _+ p8 Y. QDTL-H700A - Artist Board
6 S- U: p. } G1 F1 u" sDTL-H2000 - SN Systems # v; _9 K4 G0 B! Z
DTL-H201A - Graphics Artsit Board9 U, R; l7 ?5 Z( v- n6 ^
DTL-H2010 - External CD-Rom Drive (for use with H2000)
5 {7 X. W# J% TDTL-H2040 - Memory Box (complete in box)
* H) p1 d3 j$ L; [" |7 |- HDTL-H2050 - Adapter for controller port
! B8 @/ f) _6 c4 G Y' K1 pDTL-H2080 - Two (2) Controller Boxes (one complete in box)) U3 L0 b+ F+ y; i
DTL-H2500 - redesigned H2000 to fit onto a PCi board.# r7 k- |& M' W$ e" G3 t
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable8 }' ]9 q7 h0 }2 y8 S6 J1 d
DTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)- k$ `! K d! k+ l: e
DTL-H3050 - RS232 cable
5 l" I" d9 N% ]2 R/ G( M% SDTL-H700 - Sound artist board9 y1 I- [' z% C ]9 c9 F/ l+ I; X
DTL-H1001 - Blue debugging unit NTSC
( e8 ?2 \9 Q: G/ d. O0 sDTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX8 S1 H1 u. J A
DTL-H1201 - Green debugging unit NTSC8 T" |: R/ g" q. S
DTL-H1202 - Green debugging unit PAL
; X, k" g6 Q( J d" E) tDTL-H3XXX - Special black debugging unit from SCEA
2 W4 m/ a! u8 U+ W4 o/ x+ ^DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.8 V/ R, J" y5 u1 K& l
SCPH-1010e - Three (3) controllers with special connectors for the dev kits
3 Y- {; b9 N6 F3 y% g! DPsygnosis CD-Rom e m u board
( S( B3 B2 U Y! d5 u* \/ GTwo (2) Psy-Q Psygnosis security Dongles6 W& B% j7 H( I
CDR-71PS - Seventeen (17) Blank Master Discs [one sealed]- a0 T2 A9 g! W7 f; S
Sony CDW-900E Master Disc Burner
' Y6 x1 j+ q3 gSony CDU-921S External/Internal Master Disc Burner
& h h; g5 S" f, N+ H+ i$ oAdaptec SCSI Adaptor( P! O# {/ x! m! _8 a- Z1 `# V9 I. g. R
3D Graphics Tool (book)9 _2 R" z' V7 `% y7 i2 \ E
CD-Emulator Manual (book)0 h% N+ S+ T0 r# R$ P% `
CD-ROM Generator Manual (book)- U& e" `* e5 j8 F8 s
GTE Inline Programming Reference (book)
: r; U6 \- Z( aPC ISA Board Development System Manual (book)
4 u0 P. N% Q, u+ h5 W. HPerformance Analyzer Technical Reference (book): N: E. _! ]% D5 @ o8 Q; _
Run-Time Library Overview (book)$ S1 [& K0 D" P3 h
Run-Time Library Reference (book)
& C0 A& J6 x4 k. M7 @2 eSDevTC Development Environment (book)5 }; T4 T- U. u; `. e
Sprite Editor 1.7 (book)) ~% e8 }+ V8 L$ a* O/ ]) y
PLUS various development software on CDs and diskettes." { O5 Z3 ?6 h( f
Includes five working unreleased game titles, including one with original design document.; u c# T+ h1 E+ ^$ B
All together this whole set up would have cost well over $100K back in the day.* q4 L3 P5 F# i3 I
1 ?2 I; J# U4 m9 y
( n& C, N0 F) ~) C: u; n[url] ζ ζ |