本帖最后由 n805 于 2015-12-19 18:48 编辑 - z3 n0 d2 S; _" I( t0 g5 c5 V
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ps1游戏软件开发工具; S; ~8 ]+ q5 {. x
DTL-H505 - the very first ) w Z7 ~$ t; j1 u0 G) Y' c% T
Two (2) DTL-H500 Prototype
2 Y0 L, h" z) M0 m; [5 b0 {DTL-H700A - Artist Board
- K J3 r2 A- X5 k4 B8 O2 |+ D% fDTL-H2000 - SN Systems ) y! G: q- a$ E( _; O7 m9 u7 \! z( K
DTL-H201A - Graphics Artsit Board! j/ f0 i/ l+ b
DTL-H2010 - External CD-Rom Drive (for use with H2000)
( _& H+ y& O7 {" fDTL-H2040 - Memory Box (complete in box)5 l) q% s) A. i. @( P' ^
DTL-H2050 - Adapter for controller port
4 U) q' f4 _5 Y0 t# X+ vDTL-H2080 - Two (2) Controller Boxes (one complete in box)
Z, T/ _7 L8 x' W+ vDTL-H2500 - redesigned H2000 to fit onto a PCi board.+ O+ V# P9 q, r6 `0 O( `$ _
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable% z- X9 ^" H2 s
DTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)3 M8 `9 i0 C0 ^# a
DTL-H3050 - RS232 cable% E' {1 w* P! R6 t$ G0 R
DTL-H700 - Sound artist board
8 q" d8 g( ~. k+ q2 f( t/ E1 rDTL-H1001 - Blue debugging unit NTSC
! s* K8 }# k, y" l. q ]DTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX
! f5 b& @" p6 @& Q0 CDTL-H1201 - Green debugging unit NTSC
7 o% I$ \4 m$ \- M: \DTL-H1202 - Green debugging unit PAL4 t) O: l- _& x% Q0 G% O
DTL-H3XXX - Special black debugging unit from SCEA) Z/ d- k: a) s; M2 f9 A K3 T5 V
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.
( K# \* q; q: J; d( pSCPH-1010e - Three (3) controllers with special connectors for the dev kits
6 }8 B" `7 v1 ]7 Y) X, _& ~Psygnosis CD-Rom e m u board9 I8 h: V$ O) j( i3 Q% b
Two (2) Psy-Q Psygnosis security Dongles0 B0 R0 R" M/ }( @+ ?4 G+ @
CDR-71PS - Seventeen (17) Blank Master Discs [one sealed]. m6 v) d7 R; V+ w
Sony CDW-900E Master Disc Burner
3 t6 H; N: }- W% E, PSony CDU-921S External/Internal Master Disc Burner3 K7 |; i$ ?6 S6 b% I/ J
Adaptec SCSI Adaptor
6 d' `9 T5 _, R; [* f. h3D Graphics Tool (book)
: h3 } r, P! K8 W" F& }( e, FCD-Emulator Manual (book)
3 F) e4 C/ Q& ]1 J; Y# l) iCD-ROM Generator Manual (book)$ C2 @0 d" R2 o$ e' I% e
GTE Inline Programming Reference (book)
- l- e# h8 q% a- @PC ISA Board Development System Manual (book)6 S# A, ^' C f; Q! `% ^& _- k
Performance Analyzer Technical Reference (book)% x, \6 P% X# P* A. @& C; A+ s
Run-Time Library Overview (book)
" ]$ a/ g6 N: U/ i& \; WRun-Time Library Reference (book)
I# b# N) V, X% a# e# ASDevTC Development Environment (book)7 {5 O+ G+ s/ Z( Z1 V ~9 ?9 ~9 l
Sprite Editor 1.7 (book), R1 ^' \8 e" ?
PLUS various development software on CDs and diskettes.
" a" L* @6 x4 S9 MIncludes five working unreleased game titles, including one with original design document., p: s, W `2 S7 c4 k
All together this whole set up would have cost well over $100K back in the day.
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