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Street Fighter II: The World Warrior
4 r8 W! E1 ]6 f# ?- y; f4 |% b+ VManufactured by Capcom, Released in 1991/ B& J8 J" B2 c9 f2 b7 N' C
ROM Version: Street Fighter II: The World Warrior (Japan 910214)/ @/ ?9 |" `! y; w Q! X2 ^. p [5 V
Print
" n# G8 R' v; ^" i' N- V8 G1 T# {Dip Switch:SW(A)+ Q! U! b8 A6 i" A, u2 X( r
1 2 3 4 5 6 7 8 Function Option
( Y% {+ v# \- m# \; e3 X Off 2 Coins to Start, 1 to Continue Off*
8 v( I8 j; Y; z5 B; K On On
& _0 R/ q9 u9 ~4 f0 r* l. eDip Switch:SW(C)
! T/ h" p! w7 E7 o# g9 z0 w1 2 3 4 5 6 7 8 Function Option
0 v1 U- e$ O v0 o6 ?: U Off Free Play Off*' y$ I1 y$ E% j* l+ p
On On
& c& W1 D; G# J' B( ?& k Off Freeze Off*
" D7 X; j' `$ w1 b On On
+ ^/ G i! A" K @ Off Flip Screen Off*
/ j5 B& L; K" j/ V5 j8 A0 H On On% O" S* u1 s" s) T
Off Demo Sounds Off9 Q0 V& O" I1 ~/ @
On On*$ a5 U* e1 @0 w9 v" r2 |6 y$ V
Off Allow Continue No; a2 U$ h! x e1 q$ t
On Yes*7 F# S0 Q3 R, Z
Off Game Mode Game*1 ?9 o, u' B4 d; y
On Test
! ?9 M" s5 J' `0 z- j# UROM Version: Street Fighter II: The World Warrior (Japan 910306)
0 e& `+ F1 v- N. q; E( T, ePrint
+ t* d3 g6 G3 o- WDip Switch:SW(A)2 Q. \$ C3 A# E7 A+ T t; H% r
1 2 3 4 5 6 7 8 Function Option& r: Q% C! N; ^% z6 K! ?. J
Off 2 Coins to Start, 1 to Continue Off*
" p8 F3 f6 K% j; Q1 g( p% y% D On On8 q, ^3 R6 y! r% f% Z
Dip Switch:SW(C)
G$ S$ h5 `, s1 2 3 4 5 6 7 8 Function Option
" R: a) \7 W# w0 r! G' E Off Free Play Off*
: O" Z) W7 i+ f6 W On On! Y$ E1 F n2 G4 X6 Z0 e6 Y% [
Off Freeze Off*
4 y0 Y# R* o) j On On
( ~8 X o3 q3 i6 o+ R& w Off Flip Screen Off*7 b/ D* p# E4 Y. y/ l m
On On
) s, a8 ?' e3 }# b/ N2 D# w Off Demo Sounds Off
& Z; j+ i2 @* \" i4 q On On*
- R. j# g$ ~- B9 @/ g) | Off Allow Continue No
" a! \7 k- o1 P On Yes*5 `$ W2 ^6 R" }- P+ M
Off Game Mode Game*
4 U( U8 Y% |# y( ?8 K& U On Test
$ Z- F! L- F, Q. G. U0 d3 \: ]7 `ROM Version: Street Fighter II: The World Warrior (Japan 910411)3 i9 [! _+ K1 y& Y1 Z+ j7 r
Print
2 e$ ]$ I* o; mDip Switch:SW(A)
: G- ]6 P5 F6 P3 S5 W, b1 2 3 4 5 6 7 8 Function Option
% z5 f% N6 j! e Off 2 Coins to Start, 1 to Continue Off*
; }2 Q( h1 N1 f# A6 g, K+ s On On; [/ G4 \4 V8 b
Dip Switch:SW(C)' P( i3 j( p: j% H- l; t2 w
1 2 3 4 5 6 7 8 Function Option( k) B& ]4 C) ^$ F9 t$ {( C
Off Free Play Off*
7 `. J! o% e6 ~5 L: P; G On On5 n# b4 f& x* u
Off Freeze Off*% Y ]9 @5 K# a) S
On On( d4 G; e- Z( J9 P) H; q4 S
Off Flip Screen Off*
, a+ q3 h; U: }/ r! V On On/ b% J% w; x5 c/ K8 ?
Off Demo Sounds Off0 d6 }4 v! v& D |7 v! X% D
On On*
8 c% [2 {- b( J" G) v! `& S Off Allow Continue No- Q/ T6 t- x' a- r2 A* d- d+ n
On Yes*" }5 ^. j0 G! U. X. g
Off Game Mode Game*4 b4 P6 I" k) l* h
On Test; T; O! V2 J9 g4 s. t
ROM Version: Street Fighter II: The World Warrior (Japan 910522), ]' S7 a4 q- J: b+ ]
Print
/ w7 l( Z/ g2 x2 ^* N* @) r9 |Dip Switch:SW(A)
2 [/ ]' m* \* R8 s) A* J1 2 3 4 5 6 7 8 Function Option
7 ^; O) [6 r5 V, N. _ Off 2 Coins to Start, 1 to Continue Off*: A$ q0 z+ ]) M9 i6 b
On On
4 a. m9 Y; M" FDip Switch:SW(C)
& n/ t" D2 m5 c1 2 3 4 5 6 7 8 Function Option8 R2 R2 Q! x& [- W# A$ p5 @' R
Off Free Play Off*) v/ M' R a- i$ Y- x- \5 P
On On7 F, w' @9 f; v0 y, S0 u: [
Off Freeze Off*
; V/ s1 Q8 A, z( h; |- k# N3 U On On3 P6 I, S' @+ `1 ~- o
Off Flip Screen Off*1 @+ f0 a9 g( h! G
On On6 _6 j: X- x! G3 s" A6 G4 V0 k4 U
Off Demo Sounds Off
5 q% n# w" \* _% Z7 C On On*
9 s& W1 z8 y) J% T l9 c- I( V8 V Off Allow Continue No4 N0 j' _( t) t8 z
On Yes*/ m2 |1 p( B; W/ T. x9 A
Off Game Mode Game*. z5 j- h U9 S2 S$ G n
On Test& n. W# P: ]: ]) a
ROM Version: Street Fighter II: The World Warrior (Japan 911210)
5 P8 F6 G( R# tPrint
3 ?9 n( u' M! K( ~. ?: I$ N8 X& iDip Switch:SW(A)
3 R1 E0 Y- h; L% \+ h! `1 2 3 4 5 6 7 8 Function Option
" C6 G$ h) _ c6 c2 a: o/ F$ n Off 2 Coins to Start, 1 to Continue Off*+ z2 k( T* E* z1 U
On On
$ _; Z6 N/ s" u0 S2 z9 U7 h6 sDip Switch:SW(B)8 \, b9 u h+ R' P: L
1 2 3 4 5 6 7 8 Function Option" c1 P8 @2 e. B+ `: {8 M
Off 2 Players Game 1 Credit/No Continue* z2 e! i- q9 Z! h: }
On 2 Credits/Winner Continue*
3 j5 Q8 F, f8 f! B4 }Dip Switch:SW(C)
! a) Q$ \5 `% U2 D1 2 3 4 5 6 7 8 Function Option
$ g3 f& Z3 n7 f( }2 \0 y* W! c! ^# P Off Free Play Off*3 ~. |: s4 C4 n( Z: @6 B
On On! b! M# N1 B1 B' o0 B8 D% \7 _
Off Freeze Off*$ I: O2 f/ f8 b2 V( _
On On
+ {9 y! y! ]* s; F1 s; x% I, Q8 k Off Flip Screen Off*
$ W3 Z- U7 d! C& D) o+ O On On# p) k) L; p7 R1 g
Off Demo Sounds Off
$ [6 d q8 @! K# i0 @2 W On On*5 [1 t9 N; i6 y
Off Allow Continue No
$ L1 H' h9 _6 O6 g& E On Yes*8 a. F$ F- K) w+ s
Off Game Mode Game* s& N9 X Q* ~3 u) N! U# w% `" G
On Test
( S; O( L8 `, BROM Version: Street Fighter II: The World Warrior (Japan 920312)* ~# q( y0 D# |8 r& k9 x( D, Z( f
Print, O" H! @& \) Z; E
Dip Switch:SW(A)% E& f: v# j8 T4 u8 i# \9 V
1 2 3 4 5 6 7 8 Function Option, [- v7 t, V0 s4 c! E) A5 o, d# n
Off 2 Coins to Start, 1 to Continue Off*9 Y* t) d% d. _+ p( q. V, k. O5 U
On On" }+ n' d4 b9 a! R! }
Dip Switch:SW(C)
& h, f! i z' @- q% `* s$ _1 2 3 4 5 6 7 8 Function Option
- K) t" M W' _: R" _9 c; C/ n+ Q Off Free Play Off*
5 S- V- ]" `% H5 s( g On On
; |5 Y+ l* f2 g+ p) k" P Off Freeze Off*" L. H4 `$ N8 u" f( z c
On On
n0 O; x8 { ~. D1 t Off Flip Screen Off** s, k9 ~ o0 O) A W" _# [$ X* Y* o
On On
7 n9 L3 t3 u* C* o Off Demo Sounds Off& R9 F1 K0 J5 J# K; w4 ^! [6 `
On On** W3 Q7 n& s2 c
Off Allow Continue No
% h& ` t; R5 Q* d0 \1 W9 L% s On Yes*
- F( d. k7 L/ a: a7 F Off Game Mode Game*! A" v: t+ R8 {+ U
On Test# I+ U2 x# ] g8 o% Z X! P9 r
ROM Version: Street Fighter II: The World Warrior (USA 910206)
. r9 h" L2 `( d, \' U, PPrint
4 K9 U( j# L: NDip Switch:SW(A)
3 e+ l3 h+ p. H, d! L; `1 2 3 4 5 6 7 8 Function Option
- F% J/ _) f2 @2 ?7 x0 l Off 2 Coins to Start, 1 to Continue Off*4 ]! T' ~% H9 ^7 h. S8 F$ A
On On: K8 `2 h4 H1 L2 B& |- V
Dip Switch:SW(C)5 |$ T5 j+ I. {
1 2 3 4 5 6 7 8 Function Option
, H5 _* |0 G G- U5 k Off Free Play Off*3 [7 k2 p3 h1 c" i
On On3 m3 t5 F ~, `+ w
Off Freeze Off*3 \: W7 @0 I6 r" u8 {, b- @
On On: |" ]" b5 c) S! u1 E% H
Off Flip Screen Off*8 M/ q7 c5 k/ M: C* r( }& i6 V$ K
On On
, X6 g3 a5 i9 k. @% E$ T T- X; c Off Demo Sounds Off
, j6 V2 C5 a$ c4 ^+ J' d( E On On*! a$ X! }1 c# c) ~/ b0 X- `
Off Allow Continue No9 Z1 X. h2 Z3 O+ Q
On Yes*: X+ z. ?/ U% X) {
Off Game Mode Game*
7 }5 e2 ~4 t4 Z. Q3 g8 t$ _ On Test M, }( q5 S9 q; R# l L: a3 y5 A; P
ROM Version: Street Fighter II: The World Warrior (USA 910214)) n8 T0 j2 ~# ^- d" J
Print
: }" M0 \, |! @Dip Switch:SW(A)
2 J3 p+ Z. W! ]; w4 T1 2 3 4 5 6 7 8 Function Option1 ]. t; d" @! U h
Off 2 Coins to Start, 1 to Continue Off*
6 K) v0 G+ ~) ]1 Q1 B On On
8 S8 X! {* f$ w9 R- LDip Switch:SW(C)
# \3 j- o0 F/ c/ S1 2 3 4 5 6 7 8 Function Option& _, Q7 N* V+ C6 m) \8 y
Off Free Play Off*. \9 t- [6 \0 i, X
On On3 c( ]- Y9 `. o* j
Off Freeze Off*, k6 A0 C/ s( e7 k2 @' @7 a9 @. W, M
On On$ T& z3 J7 K* _6 e+ x; K
Off Flip Screen Off*
' `' R1 Q+ s: W6 Y } On On9 j8 y( q' J# k% w% n
Off Demo Sounds Off
2 J J4 v# Z' U: N* L On On*+ ^+ `! g, X* Z" I! j( z3 @
Off Allow Continue No
B- ~9 O1 ]1 ^; k# t On Yes*$ B1 z/ R% ^+ F& b
Off Game Mode Game*
7 x9 H: `6 b5 w. M* f% N On Test: Q5 U4 {; a' J Z) d
ROM Version: Street Fighter II: The World Warrior (USA 910228); O V) C( N7 f! H3 l
Print( B/ p. b) p& a1 Z1 h
Dip Switch:SW(A)6 S; u# D% {" L: Y: R, q/ s
1 2 3 4 5 6 7 8 Function Option
# {; }7 n: j( h t, g1 J. m9 } Off 2 Coins to Start, 1 to Continue Off*- U$ i- n- C6 |. W( Y+ |) p6 f. P
On On4 D9 O3 s1 y. L l# f! T) D
Dip Switch:SW(C)
& T4 j# n \% z4 Y% q1 2 3 4 5 6 7 8 Function Option
( _' p, ?" j$ h- {" @- V& s' R' k Off Free Play Off*- k# h5 X" N/ E% p% o
On On+ T/ y7 z& s' J& Q& ~3 d' l$ f
Off Freeze Off*
8 `4 ?9 g; g, A On On
# Z9 ^: g, b( ^6 A Off Flip Screen Off*
% l) [ v! p* s8 a8 w% w8 ` On On4 G" U- f. h. w5 r6 G! ~
Off Demo Sounds Off
6 J- a; k" X) [ On On*
8 T$ C3 }' h5 i Off Allow Continue No
6 o6 k' V6 I2 p# B2 u6 r On Yes*
2 k# z- ~' F1 \% w+ G/ M Off Game Mode Game*
" x( `# _; X0 p7 @7 [' C On Test6 d" p3 y" c. T2 V
ROM Version: Street Fighter II: The World Warrior (USA 910306)
0 Q) x. X, N- k- B& H% RPrint
( Y+ d$ x5 @; ^: d5 d4 r) |. E8 \1 vDip Switch:SW(A)
' a# W3 u7 j( N- P2 C0 T3 @) N1 2 3 4 5 6 7 8 Function Option
# F* d) t% }9 T6 C1 T! ^ Off 2 Coins to Start, 1 to Continue Off*
% D& X# l+ w! T+ t" b) J! K: e8 p& } On On" X! f' P- z% P& i5 E$ u1 T
Dip Switch:SW(C). E5 N& i6 ]* b
1 2 3 4 5 6 7 8 Function Option( @8 s# _# }3 t4 f6 K, E6 D' q
Off Free Play Off*
4 m4 F/ Y2 q" \0 {. T On On7 ~. u9 w8 q- U5 } {# Q Q r
Off Freeze Off*
' g% C3 t2 \% o' o On On8 `& y/ w* G! y3 {: l K
Off Flip Screen Off*# y4 i% s( k# ]5 ?6 l; |
On On. X6 t; H& f1 I4 H0 q
Off Demo Sounds Off
$ v$ A2 Q+ w' u6 V1 i On On*( R+ _! e* h* p
Off Allow Continue No) Y+ @% f" G% b5 h5 b* z( M' D& h
On Yes*; {9 i" v6 u+ y5 i- t. F
Off Game Mode Game*1 C1 N+ t, n8 r/ O% i B
On Test5 x0 W o% y' U1 m
ROM Version: Street Fighter II: The World Warrior (USA 910318)
/ O0 H% T9 }7 h4 ^2 p9 p, p, OPrint
- P) t/ c1 V* N+ Q6 v+ e* cDip Switch:SW(A)
1 L) h& x: Z: a/ `1 2 3 4 5 6 7 8 Function Option; o0 u1 ~1 ^: n D
Off 2 Coins to Start, 1 to Continue Off*3 m$ ~. e( [% E2 e6 ]& O0 u5 r! w
On On8 @& o6 G+ O2 e2 b/ m' S
Dip Switch:SW(C)
: S8 a$ l1 ~, c C0 k1 2 3 4 5 6 7 8 Function Option
1 u3 a) g3 W$ j" M5 p D x Off Free Play Off*
# Z6 m6 Y& u1 i On On) H9 \) I- G4 v6 o, f7 `. M
Off Freeze Off*
Z, n$ o5 u3 Z On On- L& g( t( i# H" ^
Off Flip Screen Off*0 a6 Z2 ^2 O I" w& D( D
On On+ y' e# e0 H- E- E! D1 ]6 x
Off Demo Sounds Off
) Q8 _) S+ v7 u( J, x On On*
1 a8 V$ U7 [. l* ~8 e; ^5 p Off Allow Continue No' z6 U) H: w/ @9 c* w
On Yes*
; }8 I8 h4 C' V9 X' _9 E) B Off Game Mode Game*
& g$ F" J- @: B On Test/ ]0 s: o7 s: s) s0 S9 [& ^
ROM Version: Street Fighter II: The World Warrior (USA 910411)0 R$ p! P( Q1 O
Print
% \+ K/ A; W" Q: \' cDip Switch:SW(A). E9 ~' m6 ]2 U/ ?
1 2 3 4 5 6 7 8 Function Option" d+ w+ K( z! _2 l( @! a
Off 2 Coins to Start, 1 to Continue Off*9 j& p w- ~3 X9 p: Y. N P; n
On On
$ _1 d7 b! i, [1 }2 g! MDip Switch:SW(C)
# Y( I* f3 @' G7 Z1 2 3 4 5 6 7 8 Function Option$ d; j8 n% V) R: ?* e, Z: C* M8 u
Off Free Play Off*
- [& D1 m& \6 L# C+ O* c2 T On On
% p& ]0 [* ~" A7 }" d' R) c Off Freeze Off*/ G2 [. S& t' i9 y
On On! |8 Q4 j0 M# c7 [2 N# g
Off Flip Screen Off*
, c! C& B( W) Q# k On On8 R2 _. C5 s" @( o; G
Off Demo Sounds Off
$ z0 `1 M# h& v% p5 L On On*
& T4 J6 `" l2 h7 P7 U1 g* l- k* s! E Off Allow Continue No4 h9 M( y0 e# l+ ]
On Yes*
7 Y, ]. @; H j Off Game Mode Game*
, W; C$ F. f; C* [ On Test
# H; l5 k& x3 L1 j/ r5 UROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)6 ^+ l: D- s5 R7 Q
Print- m. a# z, {* i0 @
Dip Switch:SW(A)! D' w: w V7 W4 r0 q& w3 T- Q
1 2 3 4 5 6 7 8 Function Option
0 z, V/ ~( I4 Q. w% i. H Off 2 Coins to Start, 1 to Continue Off*& r, F1 @1 W3 N; n& e
On On0 `& Q: N) P/ V4 f0 Y" A
Dip Switch:SW(C)
! u, a' O( ^- ?2 A; c, S1 2 3 4 5 6 7 8 Function Option
$ W# c5 y2 T( A$ H4 n8 R7 Z0 x Off Free Play Off*0 ^1 e" v; ^; q
On On0 X; {; E4 G, ^. x$ A+ `- U
Off Freeze Off** M5 M' b9 d; O Z% c- N6 C" ]2 b6 T
On On0 k7 U% S' n* e8 d4 `( P
Off Flip Screen Off*
+ I8 d7 A, Z: @" { On On7 j9 `4 i& G2 S6 \ ]* W2 E
Off Demo Sounds Off: I; V" U$ m G! l, o
On On*1 d- z R% `1 x
Off Allow Continue No+ f6 i# s' ~+ S) H0 e* Q# k
On Yes*9 G: i6 Y. a& m t
Off Game Mode Game*0 \0 y. s' F8 m2 W4 `* M5 i# f) u
On Test+ x4 ?5 a& ^2 T- O/ Z8 K
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
9 a% {! l7 S! z: t. [5 PPrint
" n5 L* P# n8 P- o9 R9 C( b1 \Dip Switch:SW(A)
. [/ N6 a# p$ B x2 H- Y. y1 2 3 4 5 6 7 8 Function Option; T! i( v8 c) [( Q
Off 2 Coins to Start, 1 to Continue Off*
2 X. u7 Z5 |' `/ n: O On On
7 Y" Z! k3 f" D1 D. cDip Switch:SW(C)8 n( I5 M) { v" l6 p9 n! n: Z2 `7 |
1 2 3 4 5 6 7 8 Function Option
$ |/ t# z4 K/ _: x# U( R% [7 f Off Free Play Off*
3 v, H: b7 u5 H- w: T# [: _ On On
" |; K' x9 b- N! g/ ~$ X# x1 d1 \$ m Off Freeze Off*' N$ h; s% X: C* z7 V- G
On On
, C1 d0 W |" z y Off Flip Screen Off*, C6 s q2 S4 U& }. j5 `) l- \
On On
0 y9 a% K7 Q' Y Off Demo Sounds Off
) Y1 g. `! H K! n On On*
. G! N8 t# w( E J Off Allow Continue No+ V' N5 H/ Q# \0 R
On Yes*/ z1 W0 U) y$ {4 z6 ~& y
Off Game Mode Game*
# o2 Z2 Y, Y, x0 ~ On Test
/ w$ R% [4 N4 }& T5 q+ T0 L( `$ AROM Version: Street Fighter II: The World Warrior (USA 911101)
5 K1 W: d/ V6 h8 h0 \- E( P, PPrint
0 h% c. o0 @, j% @6 h& x& BDip Switch:SW(A)6 C9 V4 M$ V, o9 k# Z, F
1 2 3 4 5 6 7 8 Function Option
: ~ U( R x% p' F3 o- q Off 2 Coins to Start, 1 to Continue Off*2 a: Y) B% V* Y" u5 e7 P7 q
On On# n3 |5 O8 s9 A( ~% I" O! S0 `. D
Dip Switch:SW(C)2 V8 F! j2 D; Q7 S" W; O
1 2 3 4 5 6 7 8 Function Option
$ p! A5 X2 A+ X+ g6 O Off Free Play Off*0 W3 ~# S! r3 l& e
On On
6 O$ x% ^1 _) d% a# @: I; n' v Off Freeze Off*
0 G9 F! |$ O+ ]* W2 A2 e On On
/ b+ K5 z. g+ t% r* l# e/ Q Off Flip Screen Off*
( G x# ]; q; o# N2 | On On
( ?! l, u, ^. H5 W/ O Off Demo Sounds Off
# `# X5 w/ w# [9 z On On*
& v/ p3 \3 M$ ^6 x2 @$ h Off Allow Continue No
( p3 M( L/ \& R3 O+ \ On Yes*
4 x2 {0 e0 Y* w( Q$ A Off Game Mode Game*8 ^# I% ~: `; c* F, o4 j
On Test
* x$ N- b0 Z4 V5 L( w5 k7 m' wROM Version: Street Fighter II: The World Warrior (World 910214)
" {* E; ^5 E& a# |Print
1 _' p/ f8 `0 M) r- lDip Switch:SW(A)
" \& h7 V3 A! A2 i" A1 2 3 4 5 6 7 8 Function Option9 o. }* ^# o. O6 Q& X+ P
Off 2 Coins to Start, 1 to Continue Off*+ {; g' N# t. C
On On
8 Q& X& G, U9 q4 G; a8 MDip Switch:SW(C)
+ B* M& c7 X) |- ~/ v1 2 3 4 5 6 7 8 Function Option
' `( z% I! p$ p/ t9 p Off Free Play Off*8 A! P G4 l& O5 y7 I& d
On On
4 l. j1 x: f$ E9 Y w% w Off Freeze Off*
2 [9 h, P3 S5 F# Z Q, ]5 } On On7 [3 O0 q3 `) x: n: W
Off Flip Screen Off*
" K2 N1 b$ h: J. C' C' N" a( `" ? On On$ O8 A1 {- ]3 U
Off Demo Sounds Off, P4 u' E3 O- Z8 e8 r7 \- T) ]# y
On On*+ J1 E: B$ Z7 E) ?
Off Allow Continue No
; c/ g- ?2 A1 U On Yes*+ j1 o) J7 a, t0 c+ ?
Off Game Mode Game*$ P# L" c+ B& j' k
On Test
- R; E' y( p/ p' z- dROM Version: Street Fighter II: The World Warrior (World 910228)$ C x0 h& P5 y, k" j; Z5 b
Print. o9 K0 o M5 Y& r8 { O- q2 U
Dip Switch:SW(A)
, v% ?5 f; P6 c3 T" i1 2 3 4 5 6 7 8 Function Option; a, j/ Q, G a# x# c3 Z
Off 2 Coins to Start, 1 to Continue Off*
/ P! j( ~6 p: g" Z On On1 j6 [) c" q3 r4 R! p
Dip Switch:SW(C)
5 d9 n! d' \4 d) T) n$ s1 2 3 4 5 6 7 8 Function Option0 |$ O1 d* g9 y" V* K# Z0 ]
Off Free Play Off* d2 X0 |* r4 y+ Z1 _# O& L& O
On On
4 D |, O2 e. Y6 d+ W) Z Off Freeze Off*0 e* A! g V/ W
On On
6 E g5 a' D7 E2 E Off Flip Screen Off*
6 J( M/ N! s4 P, `. V+ G On On; v1 z* t1 `0 e, D
Off Demo Sounds Off! d1 U+ { L6 x$ E) I7 S
On On*/ [4 J) F1 U7 u0 c: k8 F
Off Allow Continue No# [- h0 {8 b. ?( f$ @" q |
On Yes*9 w. q) i9 \6 d) }# G
Off Game Mode Game*' Q6 r& f. }6 S
On Test9 E9 P7 Y" K s! g, L( O
ROM Version: Street Fighter II: The World Warrior (World 910318)5 _) p2 M3 N( G9 x" K
Print
6 |, ]0 B! U' F4 LDip Switch:SW(A)
% {7 D1 G) N4 f- C6 }; J1 2 3 4 5 6 7 8 Function Option6 G j# E2 L5 @' _ \8 z0 Z! n! a3 b
Off 2 Coins to Start, 1 to Continue Off*
% Z/ m! }0 `( t2 m On On0 V) U# Q' R6 x
Dip Switch:SW(C)) R! W; d4 y" p/ X5 e7 }$ N- B
1 2 3 4 5 6 7 8 Function Option
8 @5 } {& y1 k' f$ K Off Free Play Off*1 V( B7 F* H/ e2 W% C+ n
On On4 n0 ~5 r* b5 e
Off Freeze Off*
/ K/ g# K* r K% i) Q4 e$ n On On
0 A2 p( ]: A" _/ u Off Flip Screen Off*3 I) f6 k! N1 f3 M# P
On On
& S6 b7 a+ |6 G Off Demo Sounds Off
! S+ X/ o! [5 j* B On On*
9 w" w$ C- c; x Off Allow Continue No
4 A9 W4 a+ `2 J: M On Yes*
; l! D! }7 c8 W& T n& [* S; W Off Game Mode Game*
6 F# {% Z+ I1 e0 D/ a& ~ O2 { On Test" O$ b! }- d, v/ I5 ]% f; M1 h
ROM Version: Street Fighter II: The World Warrior (World 910522)
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Dip Switch:SW(A)9 R0 |$ \# g9 ~: i' o1 h
1 2 3 4 5 6 7 8 Function Option
- B3 K3 X( V8 x% x5 ~3 ?8 Z Off 2 Coins to Start, 1 to Continue Off*1 R! H2 X0 Z ?# I8 I; X9 r% R/ Y
On On6 ^; d( Q; O$ d. \
Dip Switch:SW(C)
1 k2 _% `+ ]; c1 2 3 4 5 6 7 8 Function Option
5 x. ?5 T. D& Z6 h, @ Off Free Play Off*- p. O8 t4 W. i$ a
On On( [9 a0 j+ y& d9 A
Off Freeze Off*8 u) |* B8 C. w; D' s$ f3 N
On On+ \+ U- B/ S/ [
Off Flip Screen Off*
4 R7 e6 w( C% v5 | On On
- `0 L* u6 |1 g% H, K: G/ I Off Demo Sounds Off4 `/ U$ P0 l- H' ~8 s& Z' |
On On*
`; I. R$ m+ A: j- c- m. o Off Allow Continue No
4 I6 i9 t% r+ t' V7 x9 V On Yes*. s! D3 R/ u8 K8 {, m0 N: H& Y
Off Game Mode Game*
6 x8 D+ W9 w; q, S4 G' |' v6 \( B On Test
! o1 P) x- X$ Z/ Z0 K* \; Y' ~& B& R, T3 O" M* U x
Street Fighter II
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DIPスイッチ設定(元祖、ターボのみ)
* T& x3 y/ ?8 a2 T( ohttps://games.t-akiba.net/sf2/dip.html
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