本帖最后由 勋勋 于 2010-10-1 12:10 编辑
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$ H6 L! F' M# m+ y& z5 gName Length:
' m6 l5 f5 W, k" a) A7 d Total Loop
' {' E( B3 H' `- z/ @' t, ]: {. XThe Street of Rage (Title Screen) 1:38 -
+ `7 k0 V; W. i3 V! g; n$ E5 nPlayer Select 0:21 0:19# @3 H/ f1 O. g9 B9 K4 v# _8 p
Fighting in the Street (Stage 1) 2:22 2:219 `4 u: M% ?9 e8 z2 N
Dilapadated Town (Stage 2) 1:40 1:367 g8 n5 `* D- i+ u& E, m) l* {! Y
Moon Beach (Stage 3) 2:38 2:14
9 A! i& P# N. I6 B2 j; q% DKeep the Groovin' (Stage 4) 1:51 1:16
+ L4 z7 p8 m5 ~# r. {- [Beatnik on the Ship (Stage 5) 2:07 2:037 f: O, I& q* U& q# `
Stealthy Steps (Stage 6) 1:27 1:25
3 @+ c0 K, |5 `, aViolent Breathing (Stage 7) 0:53 0:527 |- _3 V% \+ l2 f( D) b
The Last Soul (Stage 8) 1:36 1:36
8 e) f2 K5 N3 {) ?% @/ m6 t, VLevel Clear 0:07 -
/ S) z) x, ^' w U5 `; ZAttack the Barbarian (Boss) 1:37 1:22
) h9 P$ _8 [; d- c0 LBig Boss (Guess!) 0:59 0:29$ m) J! i8 x- G8 y5 Q
Game Over 0:04 -% m8 U4 o% w- m' I
You Became the Bad Guy! 2:11 1:16
: Y, w- W( J# S# ^+ F# dGood Ending 2:00 0:04
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7 T/ @0 P1 }7 ?2 O----------------------------------------------------------------------------5 k3 N3 x4 d1 K1 {3 X5 Q
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Name Length:
$ E; V5 y! A$ [7 K) i1 g8 g1 i Total Loop
$ ]% h3 s; v/ S/ a5 H) J3 _Player Select 0:20 0:19
$ F+ M% k: {. k' G2 }2 t; u# ?- ?Go Straight 1:44 1:29
/ M. \! V) o: _% E- B8 Y5 m& wIn the Bar 0:36 0:36; C( ^, o2 j" ?0 ~
Never Return Alive 1:45 1:44- w% H5 {! p( C( I8 b. k
Spin on the Bridge 2:08 2:08
8 H' g9 G# z. G: DReady Funk 0:54 0:44" P9 g( Y+ D4 Y7 j9 a- p
Dreamer 1:09 0:59
n' G' _* h, v9 u+ G8 ?6 n; |" XAlien Powe 1:29 1:29
. ^# C. \5 ]. s3 @2 {Under Logic 1:00 0:44
7 p7 G2 h' y$ T* J, @! n! n( hToo Deep 1:44 1:44
! `4 B" G( W, Z( {Slow Moon 1:07 1:07
+ }0 b5 G+ w7 y. V0 \' p& cWave 131 1:29 1:29
+ S; v3 E! v% z% b0 k* `& d1 R; nJungle Base 1:44 1:44
* Z3 M. G" s* DBack to the Industry 0:29 0:29
' _9 _/ \. f5 y! A; p& o; f) hExpander 1:11 1:10
d/ v$ S- _& m: o, ^SOR Super Mix 1:53 1:33- a! D5 D4 R9 q# B, N
Max Man 0:57 0:57
4 Y! S$ [6 j, e9 [- i7 WRevenge of Mr. X 0:46 0:29
2 g* z2 S" i. z, C+ n% _Good Ending 1:07 0:38
7 {, b/ D! m* k: K2 G, S) zLevel Complete 0:09 -
6 E# N8 v) v8 ?Game Over 0:04 -
. `* q w6 _9 b0 _3 eGo Straight (Beatmix) 1:29 1:14" W. g* L; K! k! A9 j
Walking Bottom 0:57 0:57
6 ?) `8 y: R/ n8 d/ ~$ D! ]2 WLittle Money Avenue 1:34 1:25
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Total Loop
# j% u; d3 W, L6 ySpinning Machine 0:25 0:259 e6 T1 W# u( ]& h$ Q* u4 J% \: G
Fuze 1:23 1:16
) ]7 z1 P; k7 v. e3 p4 d4 }) nCycle I 1:37 1:31
! ^* w) n# v/ L) k* E3 M$ P- NDub Slash 1:44 1:42! T: H" {$ L6 D' o b: U: _
Dance Club 0:19 0:19) x3 z' R* i3 ?
Percussion 1:16 1:16
. ~) k+ b' W0 h" w$ N# b; XBulldozer 1:10 1:10* W" i( o# r& S- \8 q6 [
Random Cross 1:14 1:14
, Y4 K( D6 d; }) ]& _, |Happy Paradise 1:29 1:29
" g M2 q2 U! z8 TTunnelway 0:19 0:19& Q5 d2 ^) w7 {$ n
Shinobi Reverse 1:43 1:42& d9 E: p' q! R( r
Beat Ambience 3:20 2:50
7 D8 \0 x% h) i4 J3 pMoon 2:00 1:57; J8 h% w' @3 r1 d, g M0 t
Crazy Train 2:08 2:07* m$ u5 p% U% o( S3 B& d0 b
The Poets I 1:34 1:33: c4 G+ v! r5 I9 v3 J: m
The Poets II 2:29 2:29
) e% p5 K* }8 q0 _& B( OCycle II 1:30 1:29# q6 @/ D2 s3 b4 Z! `9 e& y
Inga Rasen 3:51 3:50! P7 P! g' l# I1 n: x
Boss 1:17 1:16
; X R& J" ]; ~2 @% fFateful Meeting 0:51 0:51
1 F n* e ]3 A3 G: J5 m0 O- p6 w6 \- OMr. X! 0:19 0:19
! \, g& ~' n' T" t1 D6 LRound Clear 0:07 -
) n3 I, c. h; [ \+ g! C: yBad Ending 0:38 0:38
* D2 V$ |5 G: P" lGood Ending 3:50 1:55
* \0 ~4 r Q5 B& NGame Over 0:04 -) ~3 G7 W, ^5 a
Kama de Coco 0:26 0:25* ~8 o2 `! B, I" L' @
Beyond Oasis Early Tune 0:52 0:51
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