KONAMI M2 HARDWARE . v3 E( t$ W1 n+ o& g" Q
1998KONAMI就相继公布了基于M2互换机版的街机游戏开发.曾经在3D技术上吃了不少亏的KONAMI此时已经在硬件和软件技术上走到了业界前列。
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Main CPU : 2 x IBM PowerPC 602 EMPPC602FB66 7 c9 G9 h, x; ?- X/ o; v g0 z" J
Custom ASICs ( |* h+ k7 p7 b& v! r: A- J
BDA: # x/ q+ A! g9 ^' q+ E' W4 \
Memory control, system control, and video/graphic control
* y3 M2 f% E0 |5 `$ W+ VFull triangle renderer including setup engine, MPEG-1 decoder hardware, DSP for audio and various kinds of DMA control and port access
7 S3 H [: ~9 O4 T# V6 \Random access of frame buffer and z-buffer (actually w-buffer) possible at the same time ( m: D7 N; v2 [: c
CDE: Power bus connected to BDA and the two CPUs, "bio-bus" used as a low-speed bus for peripheral hardware $ ~. s& w9 Z. S m% x" Q& q9 O
Renderer capabilities: ; _# {3 ~3 h' X
1 million un-textured triangles/s geometry rate
0 a& ^( N2 e7 r; D7 C: i j( y100 million pixels/s fill rate
( ^( b) J% k A6 \8 ~1 ~0 _' b) Jreportedly 700,000 textured polygons/s *without* gouraud shading or additional effects $ S! O. f) l* F9 f- E4 S+ j
reportedly 300,000 to 500,000 textured polygons/s *with* gouraud shading, lighting and effects
9 i4 |4 X! f- [Shading: flat shading and gouraud shading, texture mapping, decal, modulation blending, tiling (16K/128K texture buffer built-in)
" d# C8 `: p) C2 ?* |9 X0 OHardware z-buffer (16-bit) (actually a block floating point with multiple (4) range w-buffer), object-based full-scene anti-aliasing, alpha channel (4-bit or 7-bit)
7 `! A% q/ c! x% x* fResolution : 320x240 to 640x480 resolution at 24-bit color % j- f5 D9 C8 ?* Q
Sound hardware - 16-bit 32-channel DSP at 66 MHz (within BDA chip) , ]6 h, q5 j4 P# A
Media - Quad-speed CD-ROM drive (600 KB/s)
' ~; c$ q! k4 Y) HRAM - Unified memory subsystem with 8 MB/s, 64-bit bus resulting in peak 533 MB/s bandwidth, Average access 400 MB/s.
. P4 I6 h8 Q. z" j+ r8 FFull Motion Video - MPEG-1 2 W* p* p9 A i/ h2 ]5 m
Writable Storage - Memory cards from 128 KiB to 32 MiB 9 ]. U% w0 d& t/ z8 L2 a- S
Expansion Capabilities - 1 PCMCIA port (potentially used for Modems, Ethernet NICs, etc.)
$ \3 Z3 ~, k4 x6 Q0 g$ ~7 B/ T8 eRoms : 8x CD Rom LW and Rom Bios
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