本帖最后由 n805 于 2015-12-19 18:48 编辑
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ps1游戏软件开发工具- ` K( U, I7 u1 w; ?* m
DTL-H505 - the very first - R5 B/ o' q: [" [) T
Two (2) DTL-H500 Prototype
/ ]" B2 T5 K9 G7 B$ y3 F( GDTL-H700A - Artist Board
1 T: j2 {7 p8 I$ {DTL-H2000 - SN Systems ' I" ]2 p0 n" p; ^4 P8 E
DTL-H201A - Graphics Artsit Board' c: v, A/ m3 K
DTL-H2010 - External CD-Rom Drive (for use with H2000)
1 M1 f8 a4 ^3 j zDTL-H2040 - Memory Box (complete in box): B) v; i0 Q- C
DTL-H2050 - Adapter for controller port7 A. Q9 |* _5 X) b6 @. `
DTL-H2080 - Two (2) Controller Boxes (one complete in box)
% v7 N' z. X; A$ FDTL-H2500 - redesigned H2000 to fit onto a PCi board.
; Q% I0 Z4 \5 b( z% ?DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable( p2 G2 k" Q! B: r
DTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)8 Z0 J2 K& G' _/ y4 d
DTL-H3050 - RS232 cable
" p$ U5 N9 H) a2 u7 W9 V6 hDTL-H700 - Sound artist board0 g, y/ D0 ]8 i* p, R9 l. n+ d
DTL-H1001 - Blue debugging unit NTSC
' \) X4 F2 S3 mDTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX
) ~* p6 ]; y$ ^" G pDTL-H1201 - Green debugging unit NTSC
# J( K. E) b" N, oDTL-H1202 - Green debugging unit PAL% V+ u0 Z7 E" B% `
DTL-H3XXX - Special black debugging unit from SCEA
( ^1 Z r6 ~7 N; f- @& o, f& R5 t3 TDTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.
6 y9 @1 ^0 t& l9 p( Y: o+ ISCPH-1010e - Three (3) controllers with special connectors for the dev kits
: L7 J* t) A2 B0 q7 dPsygnosis CD-Rom e m u board
3 L; X( x: \) z& F1 e. |Two (2) Psy-Q Psygnosis security Dongles5 O9 I' i. X: Z9 {3 J
CDR-71PS - Seventeen (17) Blank Master Discs [one sealed] Y" c m5 x3 c" l, K5 n, Q
Sony CDW-900E Master Disc Burner
5 c) w* ^; o% e7 v. M* U9 K) zSony CDU-921S External/Internal Master Disc Burner/ R; X4 f+ h, P% h A, W
Adaptec SCSI Adaptor7 O: I; y- K- F' V; a( e
3D Graphics Tool (book)
/ u1 t+ s' F' O. a; @CD-Emulator Manual (book)
. E+ i" s/ |+ \; b+ \, H% OCD-ROM Generator Manual (book)
8 ~- p7 g9 k0 n' w0 LGTE Inline Programming Reference (book): z! t: i9 M9 f. o
PC ISA Board Development System Manual (book): B8 R6 N) W7 A& p
Performance Analyzer Technical Reference (book)
8 s9 u( t1 u' a M0 pRun-Time Library Overview (book)* W6 a7 m- P% v, O$ W
Run-Time Library Reference (book)% K& r( V: X) K7 T4 m4 d
SDevTC Development Environment (book)' p$ E( y% O5 R) M3 U( Y1 M
Sprite Editor 1.7 (book)* p& s% I7 S+ O$ Z) x$ `% p
PLUS various development software on CDs and diskettes.
9 h7 P9 y+ Q* B3 H' q+ C. t5 m rIncludes five working unreleased game titles, including one with original design document., F1 q/ j% x. C0 l: g: l
All together this whole set up would have cost well over $100K back in the day.
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