本帖最后由 n805 于 2015-12-19 18:48 编辑 7 p7 b; E5 S; ~; E9 n5 ?, [: w$ ^! E e
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DTL-H505 - the very first
$ b ^( d) k' UTwo (2) DTL-H500 Prototype 6 H7 R2 Y% l6 h1 o3 {
DTL-H700A - Artist Board4 i7 ]6 y+ a$ O7 d3 c
DTL-H2000 - SN Systems
9 f& a" p3 N# o+ L7 VDTL-H201A - Graphics Artsit Board
/ m+ y/ c5 M$ O* v* r6 ]DTL-H2010 - External CD-Rom Drive (for use with H2000) e& F3 h# o' R* H0 \; w
DTL-H2040 - Memory Box (complete in box)! w. u5 M( D5 e; y c4 U0 I
DTL-H2050 - Adapter for controller port" ]1 n1 H2 D! W( V+ c$ _- `* [
DTL-H2080 - Two (2) Controller Boxes (one complete in box)+ H, ?% y# H/ ?$ x( G
DTL-H2500 - redesigned H2000 to fit onto a PCi board.; i7 H8 y! I6 Y* Q1 x( M
DTL-H2510 - Two (2) Internal CD-Rom drives for use with H2500 or H2700. One comes complete with special cable
" m* Y& |' Q% y, x* yDTL-H2700 - The ultimate dev kit with a performance analyzer (ISA)
/ _/ {0 J5 T2 hDTL-H3050 - RS232 cable
( B, i6 Z3 ^# m5 U* lDTL-H700 - Sound artist board
; ^* s9 l+ Q7 A% ADTL-H1001 - Blue debugging unit NTSC
% q" g; q' T$ W6 l7 eDTL-H1101 - Blue debugging unit external power supply NTSC BRAND NEW IN BOX! ^& A W0 ~* w9 S7 g. p
DTL-H1201 - Green debugging unit NTSC
7 }. k, u+ _6 `, y2 v- B4 l( PDTL-H1202 - Green debugging unit PAL
+ K0 ^+ b- C! [* f! BDTL-H3XXX - Special black debugging unit from SCEA8 s1 G" C# x5 Q+ s" K6 J0 @
DTL-H3001 - COMPLETE Net Yaroze development kit in box - includes controller, memory card, guides and original paperwork.
) T/ W( {; E$ C- SSCPH-1010e - Three (3) controllers with special connectors for the dev kits
# J/ u2 N. r \$ QPsygnosis CD-Rom e m u board; Q3 H9 {& S8 w4 m
Two (2) Psy-Q Psygnosis security Dongles5 @) q7 r, j0 ~& C8 s& L$ I
CDR-71PS - Seventeen (17) Blank Master Discs [one sealed]
/ K& k& ?. U3 i3 [9 [* m. uSony CDW-900E Master Disc Burner2 p% r: E( f c
Sony CDU-921S External/Internal Master Disc Burner
" ~" e5 B; Y: b, @Adaptec SCSI Adaptor
% c) Z0 { ?" G8 T9 h3D Graphics Tool (book)# l$ r3 m D. x2 H" w2 w- `
CD-Emulator Manual (book)0 F m8 }% e: d# F
CD-ROM Generator Manual (book)
' A; x/ m, l, R8 L5 x5 c! kGTE Inline Programming Reference (book)
" ~; [/ j6 J5 w, ?8 C& ?PC ISA Board Development System Manual (book)
, @$ `: k% H, D; X% N& M8 ~! {Performance Analyzer Technical Reference (book)# r, a2 n3 @$ w1 b. O* K7 S
Run-Time Library Overview (book)* g! _7 ^ y; U9 A6 y% Z+ ^
Run-Time Library Reference (book). r+ z: r, ], U8 Y. c% _
SDevTC Development Environment (book)! X2 i7 V& f) ]- a ^9 i
Sprite Editor 1.7 (book)! e( g3 J1 _6 M+ K8 i8 {
PLUS various development software on CDs and diskettes.( I Y: r! n6 b2 z
Includes five working unreleased game titles, including one with original design document.: U' ~* d5 y; [3 j
All together this whole set up would have cost well over $100K back in the day.
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