本帖最后由 n805 于 2015-12-19 18:37 编辑
' k: f- I7 n$ b! }$ h
- @2 X9 O. E1 i8 c% q; @! I% y: x" _( G* g5 W
NGC主机互换大型机板TRIFORCE是任天堂、namco和世嘉3个好基友合作而成的街机机板。而这个机板和NGC也是亲兄弟,很多参数和NGC都一模一样。但有許多不同的地方,包括比GC大一倍的1T-SRAM容量、增設世嘉的GD-ROM及可升級的RAM模組等,也能让家用主机与大型电玩相互间的移植更具效更具效率.性能方面在软件展示中已经获得了专业人士的认可,9 N$ q9 |( q# i8 P) |' w/ S) ]9 x, T
$ n z& _4 `; m9 k主板規格1 c* T0 o: [6 ]
CPU:IBM PowerPC "Gekko" @ 486 MHz9 S4 X& |5 Y! ^, X q$ U( I% b+ C4 |- x
顯示:(自訂)ATI/任天堂 "Flipper" @ 162 MHz
$ L! _; ]: ]7 s/ J色彩:24-bit Color (24-bit Z Buffer)
# X/ U! P+ K6 G$ K( p' Y音效DSP:(自訂)Macronix 16-bit DSP @ 81 MHz
( T6 {5 G1 C! V. Z4 rRAM:48MB MoSys 1T-SRAM主記憶體,10ns可接受延遲值* M0 O% @; o6 E1 s$ d* F2 u
4 A8 M5 X& W4 z3 s; s5 a5 ?6 SCPU : IBM Power PC "Gekko" 6 J" X; U" S; U$ K
Sound DSP : Custom Macronix 16bit DSP @ 81MHz
4 u- L9 P8 S ^Main RAM : Main Memory 48 MB MoSys 1T-SRAM, Approximately 10ns Sustainable Latency.
2 \- c/ F: X: a9 ]$ z1 O; y9 wRAM : Version "A" upgradable RAM modules, up to 512MB (possibly higher) _3 @, M) N9 c' }9 m
RAM : Version "B" unknown
H% I7 X+ P( F+ `' eGraphics Engine : "Flipper" (Custom ATI/Nintendo) # R( |6 B/ c7 l6 X! W
Color : 24-bit Color, 24-bit Z Buffer. ) J* \: v# o: m' c4 C# R
Hardware Features : Fog, Subpixel Anti-aliasing, 8 Hardware lights, Alpha Blending, Virtual Texture Design, Multi-texture, Mapping/Bump/Environment Mapping, MIPMAP, Bilinear/Trilinear/Anisotropic Filtering, Real-time Texture Decompression (S3TC), HW 3-line Deflickering filter.. E0 y: Z( A+ i. x$ T+ d7 U# t# z
Notes : Conceived as a joint venture between Sega, Namco and Nintendo to produce a low cost arcade system, with even talk of multiplayer games between people in arcades and home consoles using the GAMEFORCE network.
9 U- G: \ G F+ H$ Z% B& WOrigonally thought to be just an arcade/jamma compatible system, this is now know to be around twice as powerfull as the home variant,
6 x3 U$ J I; [* Z8 `/ F0 x% U& u# SThe only details being leaked that it has 48 MB of 1T-SRAM in place of the standard "cube's" 24, so to this end I have taken out all of the specs for the system an just replaced it with what we know about it so far.
* c' e( j8 m3 F4 l' UDevelopement Notes : Sega's AM4 dept. re-wrote the Naomi development toolkit to be fully compatible with the Triforce, making development for this system very easy, as both Sega and Namco are familiar with it. ' O- X7 ?( }7 `0 ]" ^ o; y1 }
Hardware Notes : Sega have made the Naomi GD-ROM drive compatible with the triforce as well, it is unknown if this will be used by Namco and other manufacturers as well.: ^, a. ]; n' @& b) u) o5 l
Versions : The 2 versions are the "A" and "B" versions. The "A" version has a Naomi stype Dimm board on top, where the "B" version has built in internal RAM.
r2 h# @" H) s v, c1 J: B# R. x4 |+ r& T5 V1 R
! k: H- s q$ x& R& j[url] メ メ メ メ |