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# _3 E' W! b6 Z1 b0 s* `1 P& CSystem 10是在2000 年基于索尼PlayStation硬件的发布南梦宫街机系统主板。一些游戏主板具有额外支持31KHz高解输出。当时的南梦宫同样面临必须变革的艰难处境,一方面在街机市场受到了世嘉的强烈冲击,原本的传统优势项目纷纷不再;另一方面在家用机市场之前和任天堂闹翻,在SFC时代远没有当年的辉煌成果,可以说90年代初的南梦宫完全就是在夹缝中生存,努力延续自己的招牌,也就是在这样近似孤注一掷的情况下,南梦宫决定再次去把希望赌在3D革命,或者说,赌在索尼的Playstation身上。
" p5 V7 I# b. L7 g在1993年,南梦宫和索尼开始接触,最终达成协议,Namco帮助索尼开发全新的32位游戏机,在至关重要的3D技术上提供支持,同时利用自己多年的人脉资源为索尼争取大量第三方软件支持。而Namco从索尼手里得到的是在FC时代任天堂同样给予的权利金最优惠待遇,以及允许南梦宫自行开发与PS互换的街机基板,保证以后的作品能移植主机版。) y. P# R* l9 a/ A
System 10规格
: H* F2 P/ q _Main CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB9 G7 _% T- O1 ], C; N2 H
OSC: 53.693175 MHz and 101.4912 MHz! b2 D" k+ D+ w5 B
BUS: 132 MB/sec.1 q+ ]' Q$ _ b* G( c: a8 K) |
OS ROM: 512 Kilobytes3 X$ B7 r# q7 l; ^) A$ \. @$ r
Additional Sound Chips: PlayStation SPU, 24 Channels, 44.1 kHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.5 W+ v* y) S$ q5 w% B& I- m& D
Main RAM: 2 Megabytes
( a! o8 G+ a( V( E5 JVideo RAM: 2 Megabyte
/ _6 ? i- |3 r7 W' }0 K) B& XSound RAM: 512 Kilobytes4 l& R& |) _, ?( h' T- Z
Graphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
2 \" i+ I* u# ?! }Sprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll( l4 l3 p* O3 R! H' @9 h; b9 x
Resolution: 256x224 - 740x480
7 Z2 t- @# Q( EColours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
7 U* B! d$ |$ b/ M. rOther Features: custom geometry engine, custom polygon engine, MJPEG decoder
+ K* f/ M" S' O+ b8 X _3 n& @Roms: Roms and some CD/DVD Based (Taiko No Tatsujin)5 |; G! u4 T+ i7 _7 }( M" O
( e8 l9 p, v, ^3 ~" n6 Q! x游戏列表
' q2 V5 b4 A/ i* z, TGAHAHA Ippatsudou (2000) by Metro O% t3 ~! d# j( S2 _1 l9 X
Mr. Driller 2 (2000) by Namco
; q7 x5 r9 z- U& S" Y7 s( O0 LPoint Blank 3 / Gunbalina (2000) by Namco# X5 d# I s: `/ J3 `
GAHAHA Ippatsudou 2 (2001) by Metro
2 ]9 d& I" L) O, KGekitoride-Jong Space (2001) by Metro
* f+ }* F& _ x- A$ L) s: o( KHonne Hakkenki (2001) by Namco0 s6 G4 O: N3 r
Kotoba no Puzzle: Mojipittan (2001) by Namco, K2 H1 t: q+ m' V
Mr. Driller G (2001) by Namco
. D9 t7 s: X$ KTaiko no Tatsujin (2001) by Namco) T, E' D# |! j! b3 d1 |( q9 v4 S
Taiko no Tatsujin 2 (2001) by Namco
/ F' L: T1 i2 _9 AGamshara (2002) by Mitchell
* ^5 ^) @, f r" e/ uHard Puncher Hajime no Ippo 2 Ouja e no Chousen (2002) by Taito( ^/ I1 i: G: [. e* U. x
Panikuru Panekuru (2002) by Namco" x7 K* k4 w% S; H
Puzz Ball (2002) by Namco( M9 K; }6 V& B
Slot no Oji Sama (2002) by Namco6 I% v: `( Q# G7 k9 L) P$ x
Star Trigon (2002) by Namco: T1 r7 `+ t `) M: g+ ~% d
Sugorochikku Japan (2002) by Namco
5 V* _8 d: _1 J* I; ETaiko no Tatsujin 3 (2002) by Namco
: a' C& J- q2 F" CTaiko no Tatsujin 4 (2002) by Namco% }! I5 x3 I, u2 [2 A% R
Tsukkomi Yousei Gips Nice Tsukkomi (2002) by Metro
5 H0 a" K$ k; o, o% o" ~& z: BUchuu Daisakusen - Chocovader Contactee (2002) by Namco
/ H& U6 Q# b! VKono e-Tako (2003) by Mitchell3 C! ?) j( f" \& R+ G( ?
NFL Classic Football (2003) by Namco0 @: |' b6 z) j8 r
Petter the Shepherd (2003) by Namco
4 c, X! T; G- f: cSeishun Quiz Colorful High School (2003) by Namco
: f8 \! h, ^9 o$ ^Taiko no Tatsujin 5 (2003) by Namco% }7 T- Q3 G1 H: Y% T6 V
Dokidoki! Flower (2004) by Namco
5 F) z$ b1 D% ]3 y5 J2 F# j% K7 qPuzz Cube (2005) by Namco
; w: y; |& G8 a, ?8 J4 \: KSekai Kaseki Hakken (2004) by Namco
3 \& H* |- G$ c( J+ g% FTaiko no Tatsujin 6 (2004) by Namco
' W7 @5 E, R6 I5 _Ball Pom Line (2005) by Namco |