本帖最后由 805 于 2016-3-29 09:54 编辑 ) b; c) o z( K
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System 10是在2000 年基于索尼PlayStation硬件的发布南梦宫街机系统主板。一些游戏主板具有额外支持31KHz高解输出。当时的南梦宫同样面临必须变革的艰难处境,一方面在街机市场受到了世嘉的强烈冲击,原本的传统优势项目纷纷不再;另一方面在家用机市场之前和任天堂闹翻,在SFC时代远没有当年的辉煌成果,可以说90年代初的南梦宫完全就是在夹缝中生存,努力延续自己的招牌,也就是在这样近似孤注一掷的情况下,南梦宫决定再次去把希望赌在3D革命,或者说,赌在索尼的Playstation身上。" {7 l* X8 t4 I( ]7 W0 x$ V
在1993年,南梦宫和索尼开始接触,最终达成协议,Namco帮助索尼开发全新的32位游戏机,在至关重要的3D技术上提供支持,同时利用自己多年的人脉资源为索尼争取大量第三方软件支持。而Namco从索尼手里得到的是在FC时代任天堂同样给予的权利金最优惠待遇,以及允许南梦宫自行开发与PS互换的街机基板,保证以后的作品能移植主机版。* @6 w) i5 Z( Z; L3 @
System 10规格
6 D l9 M ?9 H2 TMain CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB5 S2 B7 }$ }+ h0 e: j n8 [
OSC: 53.693175 MHz and 101.4912 MHz
! |/ k2 L- Y9 T& e" ]) N; H oBUS: 132 MB/sec.
; u4 n9 i' u9 S: z7 T& l* J- KOS ROM: 512 Kilobytes
2 H% @* t# s' ?3 i; hAdditional Sound Chips: PlayStation SPU, 24 Channels, 44.1 kHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments.
& ]! H3 G8 h! iMain RAM: 2 Megabytes
5 L7 H M) T1 q% fVideo RAM: 2 Megabyte
$ h% p& `, ~0 ]Sound RAM: 512 Kilobytes
& }2 J$ G9 ^' C& b9 O5 Q4 UGraphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
2 X+ ?+ ^! M# z! z" XSprite Effects: Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
. n: N4 n$ \! B' [4 b; H) kResolution: 256x224 - 740x480
$ i' |! H2 }' i" O$ S; eColours: 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)8 K: U0 ^9 p+ B- [3 z8 b
Other Features: custom geometry engine, custom polygon engine, MJPEG decoder+ `; k8 r0 E) `6 ?9 M8 S
Roms: Roms and some CD/DVD Based (Taiko No Tatsujin)
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游戏列表
; V2 S; C @% BGAHAHA Ippatsudou (2000) by Metro$ y# V/ ?, o+ x1 Y+ C% S9 m" C# a
Mr. Driller 2 (2000) by Namco
5 u$ S: X" s* N4 G3 ^' gPoint Blank 3 / Gunbalina (2000) by Namco$ K+ _1 I+ [/ Y! x' P
GAHAHA Ippatsudou 2 (2001) by Metro9 P8 v! h* l7 Y
Gekitoride-Jong Space (2001) by Metro% h% }6 w4 f8 x; A( J2 ?3 Z; F
Honne Hakkenki (2001) by Namco6 o* f% x8 n/ V. r/ D
Kotoba no Puzzle: Mojipittan (2001) by Namco; `3 `- Q4 e: k$ J7 d$ [' M' [9 r; I: [* I
Mr. Driller G (2001) by Namco
) g5 i+ I5 v6 U, M7 e0 ATaiko no Tatsujin (2001) by Namco
, [8 A: ?& i a% bTaiko no Tatsujin 2 (2001) by Namco# y: h9 l" f: v
Gamshara (2002) by Mitchell
8 Y+ z E( U$ ~( mHard Puncher Hajime no Ippo 2 Ouja e no Chousen (2002) by Taito9 |3 A4 G/ h+ k; ~+ t
Panikuru Panekuru (2002) by Namco
, I8 y+ G( Z5 d1 p2 r: b# D' @Puzz Ball (2002) by Namco0 A) y! h G D2 h% m1 U8 m$ d# V8 a
Slot no Oji Sama (2002) by Namco( v/ ]7 b* v- N* B- i% o/ H
Star Trigon (2002) by Namco2 C( h; N0 r' {/ s. R, ^- l
Sugorochikku Japan (2002) by Namco
% L5 o1 _6 m Q- V, cTaiko no Tatsujin 3 (2002) by Namco/ K- Q, d8 F0 b& V- l
Taiko no Tatsujin 4 (2002) by Namco8 N# x% m7 v0 g# h7 _
Tsukkomi Yousei Gips Nice Tsukkomi (2002) by Metro% e8 ~9 L$ c. h
Uchuu Daisakusen - Chocovader Contactee (2002) by Namco: c9 ?4 S. z; t+ \
Kono e-Tako (2003) by Mitchell3 \2 I' b$ E- J) N1 ~
NFL Classic Football (2003) by Namco
- p1 f: o: f3 h1 k1 q/ G! R! MPetter the Shepherd (2003) by Namco$ K- p8 C5 e. T
Seishun Quiz Colorful High School (2003) by Namco# `: R+ C I. G7 m' `
Taiko no Tatsujin 5 (2003) by Namco
! b* O% J2 h* l/ F7 C5 k7 q3 [0 ]Dokidoki! Flower (2004) by Namco2 t! ]& ^0 R( v6 O) y1 D9 R- _
Puzz Cube (2005) by Namco. \- ~. A) O' v* ?! b
Sekai Kaseki Hakken (2004) by Namco
7 p8 C5 t2 y% Q6 ?0 B7 \Taiko no Tatsujin 6 (2004) by Namco
; U* w" l- y3 A& P/ tBall Pom Line (2005) by Namco |