Looking for a different game? Use the Browse Games page!% i a$ @8 x5 g9 r& t
Street Fighter II: The World Warrior" ?9 a# x/ a. f! a3 d* g \
Manufactured by Capcom, Released in 1991
1 `+ {2 T0 Q. u2 j7 tROM Version: Street Fighter II: The World Warrior (Japan 910214)
; Y" t0 J) y3 E9 T7 _Print3 V: t$ R: d4 T# \6 F _, F
Dip Switch:SW(A)/ K/ H2 A M% w& @6 B
1 2 3 4 5 6 7 8 Function Option
! L' u9 m2 n4 F, f/ e7 W4 K Off 2 Coins to Start, 1 to Continue Off*
" @$ @( b9 ~0 u On On
3 M; ~* S( T5 T( n0 `# EDip Switch:SW(C)
$ Z1 [: u5 F) R; p- K1 2 3 4 5 6 7 8 Function Option
) a: I, u; K4 Z6 L* N7 M4 S8 e1 O Off Free Play Off*) l1 G- r$ B2 n& I3 @8 q; e. {# N" ]& O
On On; g' a! V5 Q4 X* ^" _* O4 Q
Off Freeze Off*
, d6 ~) b6 h+ o, g( [0 Z On On
: r7 Z6 g5 O1 h' Y4 Y- w Off Flip Screen Off*
' z2 x2 ^% z; _ On On3 w# ?) ^, r( |8 A, L
Off Demo Sounds Off# M7 y5 X$ ?& u0 k7 r
On On*
! I6 c2 x6 W( l- F B0 F Off Allow Continue No0 q8 ?$ w; |3 v
On Yes*
! a& k& Q% t. l% Z0 M% | Off Game Mode Game*
' X8 d8 Z. A# Z, D3 e On Test7 [! C8 b1 Y+ a4 n1 V$ E6 |
ROM Version: Street Fighter II: The World Warrior (Japan 910306)( S9 N9 H }2 z8 g5 V& ?( r
Print
2 o, X! V9 b7 |" k* E; SDip Switch:SW(A)
7 Z0 C, ~. F0 Y1 T- C1 2 3 4 5 6 7 8 Function Option
$ D" D8 ]8 H7 F Off 2 Coins to Start, 1 to Continue Off*
% _# b: b1 r( b* ~$ P On On
# T! g2 W8 Q0 x t8 Y1 z) DDip Switch:SW(C)' Z' ~7 o/ Z' K; d
1 2 3 4 5 6 7 8 Function Option
" @' S: R" T0 z$ i3 E Off Free Play Off*
. N9 _8 J \: ~% F* O8 C6 I ? On On
" E; |4 c& ~- H" @/ j Off Freeze Off*5 Z' [* X6 O5 _2 I$ F& J
On On
2 P; R4 \- T; m5 F Off Flip Screen Off*
( o5 m1 T6 n, @2 t On On
4 U: f4 E1 G% m. ?( y Off Demo Sounds Off+ _8 Q& D# u1 a; D
On On*
6 J: X" u' O2 ` d! D% z5 @ Off Allow Continue No
' ~4 Y$ V1 U# c On Yes*
, _4 l `/ I; _ Off Game Mode Game** p* e+ ^; L( x6 t/ ?$ A
On Test
9 u2 A7 o9 j3 i- CROM Version: Street Fighter II: The World Warrior (Japan 910411)5 E/ U" p3 i8 b9 {9 M! p
Print
: p1 [) \4 g. WDip Switch:SW(A)3 Z4 _. R2 `( b0 |$ R5 J# K: Z
1 2 3 4 5 6 7 8 Function Option* b0 {/ u+ _ a' T6 K5 D7 f
Off 2 Coins to Start, 1 to Continue Off*
/ F, Y& ~/ B7 Y9 W On On8 ^# ~. {2 h5 t9 x. @, |1 E4 o
Dip Switch:SW(C)3 X) G0 r, h7 S. t1 ~2 l
1 2 3 4 5 6 7 8 Function Option
' a* J, Q0 _% B p2 G9 m Off Free Play Off*
0 G5 N3 X# {, a On On
+ y5 H% ^3 j1 f Off Freeze Off*( P$ m0 U% y% |8 W% \' V
On On
' X& L/ A9 h: l. N' f# p Off Flip Screen Off*7 g; U5 _9 c O+ m$ n' @
On On
- T H/ M' o% d9 h3 o- X# o" L! T5 d! d Off Demo Sounds Off4 q( p; v$ V @
On On** w: v/ i* Q' l5 p i# N
Off Allow Continue No
$ ~$ P* Q( L1 A4 k r: e0 _ On Yes*
% W3 Q$ p* A% w Off Game Mode Game*
/ E. G* N- i" {; d+ t9 q% ?0 U On Test
/ ]9 |1 l f4 I# @$ f4 o1 ^ROM Version: Street Fighter II: The World Warrior (Japan 910522)6 D2 W7 U) c' D- u
Print% s% a& V9 p" |, x
Dip Switch:SW(A)7 _* n9 a# ]' b1 }) H
1 2 3 4 5 6 7 8 Function Option
( d% b# R' f* g( l |! Y Off 2 Coins to Start, 1 to Continue Off*
, u# W( x: N6 ?% o' [ On On, v' G+ H( v$ \* U( b0 ~9 f' I4 o
Dip Switch:SW(C)/ X9 @0 b6 g; g$ G0 ^: N0 @
1 2 3 4 5 6 7 8 Function Option: O' t+ u0 p6 F
Off Free Play Off*
! n, n4 a6 w+ b+ x On On2 ^8 P* T) ~/ V. {
Off Freeze Off*
9 F4 |# a' V* k4 j$ E* a* l" o% s On On* N1 I" T3 Z, j; g9 [. I) i% w
Off Flip Screen Off*% W0 g. _* w3 D1 C9 `% v1 R
On On
0 H- |2 R! O# Y' G9 E- o/ j Off Demo Sounds Off- r' |7 v- H8 W" d% ~. I! G8 j& w% i
On On*# s( l" e9 f( [% q% S S
Off Allow Continue No5 Q1 N8 R! K* G8 ]7 m1 r' k! t/ h
On Yes*
% y, ]# F2 X8 w v7 V! y2 v Off Game Mode Game*
+ V3 h/ T5 M, x On Test
6 ~5 ?- L5 g5 k' Z/ z. O+ ?ROM Version: Street Fighter II: The World Warrior (Japan 911210)( y0 M3 r7 F, H. C: p
Print7 P5 a4 Q# v* m6 C( B: w
Dip Switch:SW(A)8 S3 p& g) V, t/ C$ U' l& C
1 2 3 4 5 6 7 8 Function Option
8 D6 Q' U& F0 N% U1 Y' {/ a1 n Off 2 Coins to Start, 1 to Continue Off*
( T0 @4 S- E4 }9 t( ]% x% c On On
3 V% O! \* ^. T [: h8 [Dip Switch:SW(B)8 V& w5 l1 M1 h$ E" `4 Z
1 2 3 4 5 6 7 8 Function Option
' F1 d) o- k/ V0 w, Y Off 2 Players Game 1 Credit/No Continue' z: ?: k) V) P4 F" \: Z
On 2 Credits/Winner Continue*
/ ]% @, j5 e9 f# mDip Switch:SW(C)1 Q/ _+ ^, I6 T8 d. v
1 2 3 4 5 6 7 8 Function Option
/ Y2 D% V" H2 y' z& T5 S Off Free Play Off*
/ K4 |# u- G8 L m! Z/ h, @# @ W+ Q On On
1 I, x2 Q# ?7 H g: v: z Off Freeze Off** y3 T. a1 I' F" t" k" N) Y3 W3 v
On On9 ^0 R5 `# ]" Q$ M
Off Flip Screen Off*/ G. B) \+ H: L s' s0 q
On On
' r! M' I9 ?3 e$ b: b G- f Off Demo Sounds Off
2 e% A( C2 Z- m _% t1 I, h On On*
# T0 x& e1 j+ x" t( O Off Allow Continue No) F* Y/ L5 f+ N% ~, h
On Yes* x/ Z. ~/ { y: R0 K' e) C
Off Game Mode Game*' X7 m7 j5 W7 g
On Test/ z& m }, C1 L5 x3 i9 S# v
ROM Version: Street Fighter II: The World Warrior (Japan 920312)
, Z+ m* g2 \2 D4 _7 I" L& HPrint6 z( k: l0 R. n' a% _; ?1 T
Dip Switch:SW(A): } h1 S. P* C2 O
1 2 3 4 5 6 7 8 Function Option
+ [, y3 u# S- \4 C Off 2 Coins to Start, 1 to Continue Off*
/ r1 ]1 s2 O7 s" f: {0 Z On On
* c1 Q7 T: m7 {2 DDip Switch:SW(C): @9 o) d3 e& n: w
1 2 3 4 5 6 7 8 Function Option+ s I% \7 L/ g: p
Off Free Play Off*
, G$ z+ |+ t1 N ?6 g0 k& u8 ~ On On5 i6 N3 d+ I8 D8 u3 d
Off Freeze Off*
( z+ k$ p# M( l3 _! q; g On On, K b6 x! c7 n# G& S
Off Flip Screen Off*
- Z. a9 s; [! ~2 ?. ? On On
, N9 n+ X2 Y( l' a2 h Off Demo Sounds Off8 o! m" V# I% c* \
On On*$ j5 V; [0 A. @3 ^
Off Allow Continue No! l. R. Y f- ~ K, P4 v$ m
On Yes*. J6 m1 U2 ~/ X% U5 ~
Off Game Mode Game*+ u( _& l% X' X
On Test
6 A5 W! J: B2 n) g( o! }) R \3 OROM Version: Street Fighter II: The World Warrior (USA 910206)
0 h" a# |8 P$ K. tPrint
) l& V0 [) m6 z) MDip Switch:SW(A)& V6 C' `0 U4 R% c$ A! t! W# A
1 2 3 4 5 6 7 8 Function Option. S' q% Y$ A3 R: k, l/ ?
Off 2 Coins to Start, 1 to Continue Off*
1 R/ w: E9 G [& d; z, ^# l a/ \4 W9 J On On8 G, D( m- E) ? B; r# Q) @" ]
Dip Switch:SW(C)
4 V3 A) `' s. F2 S4 N; g1 D; y: s) {1 2 3 4 5 6 7 8 Function Option
; t1 e! F- D; q+ { Off Free Play Off*4 |/ P, Z0 k( }# Y9 M' }2 m+ O
On On. U& l7 v7 \" Q* f" O9 {
Off Freeze Off*
|) J O M3 x# ~ On On
0 x8 o3 J2 l, T Off Flip Screen Off*, O5 }& y7 n7 c2 w1 v
On On
% j/ J4 B# ]/ H& X0 R Off Demo Sounds Off
: a2 T4 R0 _1 ^ B( S0 l/ S2 q0 g On On*
- l5 e( O C' S$ v4 m( ~ Off Allow Continue No* ~# K+ q1 ^2 K8 L9 B5 d4 n/ e$ N
On Yes*% Y: D& o& l, |' `
Off Game Mode Game*3 J/ e# w/ A1 @" h
On Test; k; E+ M, C6 N- F
ROM Version: Street Fighter II: The World Warrior (USA 910214)
. x6 i/ f; k8 c$ @4 s% MPrint
. E# O+ Q. X) L( a. @' i3 XDip Switch:SW(A)/ ~9 f! f, X7 N8 g( H+ j( z0 [' w0 B
1 2 3 4 5 6 7 8 Function Option! D& y; p' y4 v8 ?5 h% w, y% j
Off 2 Coins to Start, 1 to Continue Off*
! @" {: b& f- U) _" ^ On On3 w2 Q- G& r$ _/ z. p
Dip Switch:SW(C)
! j: S7 w' R# x$ Z4 k; G2 \1 2 3 4 5 6 7 8 Function Option% Y- l& l; i+ u
Off Free Play Off*7 n- p% E( }! l( L# u% N
On On
3 ^! i: ?4 M% @+ a, Q" W+ c" y$ F Off Freeze Off*6 B2 V9 A! Z* A# f
On On: s) M/ n3 l# l! B/ ?% P
Off Flip Screen Off*# i3 H5 _( ^. x3 [8 u
On On
) y& C5 x1 J x. D. V Off Demo Sounds Off
- i7 V3 ]9 `1 z9 N- N) V/ P" t4 k+ }/ Y On On*
' U8 | v x; K8 f& @7 K; } Off Allow Continue No
' O8 h2 ~3 Q: ]# z On Yes*
0 D* c1 V6 b1 o" I. }5 Z Off Game Mode Game*0 p% @9 {1 g! ~/ D! U; ?+ l! q
On Test
# }0 l/ u* |' F ^) [' u- ZROM Version: Street Fighter II: The World Warrior (USA 910228)
( ]) B# F* w: I/ B4 o7 a" dPrint/ z% M9 h- F- D: r- W% X
Dip Switch:SW(A)* B; z) W2 w$ G5 b
1 2 3 4 5 6 7 8 Function Option
5 N- K- J7 t2 d1 j Off 2 Coins to Start, 1 to Continue Off*
. T, s/ k* X/ `$ X( J9 E On On* i$ a+ p- g9 v5 F( [/ _
Dip Switch:SW(C), i4 x% e7 q% l6 @( i# S8 ~
1 2 3 4 5 6 7 8 Function Option- j* A0 U; U4 d* |' h$ ~
Off Free Play Off*
$ I) m' g8 D) ~ On On
5 i; l( t* J, |, A% S) m Off Freeze Off*
' h$ l/ ^! z* Z7 c* h/ F# j On On
7 k1 c/ e% s* y) B0 q& j: v3 r4 P Off Flip Screen Off*
$ I, @8 _ l$ J( Y5 _( ^" ~ On On+ x/ a6 q* L- Q# e1 F0 m; W* \
Off Demo Sounds Off
8 ^/ ~/ [+ h1 j& Z On On*2 L) X( _. Y5 d! S7 n- S# P
Off Allow Continue No! n. i" A0 l8 ^. }
On Yes*
+ H) Z$ O9 q3 ]- _ Off Game Mode Game*
/ \# W+ W6 T- g1 u3 P( X; o On Test
8 k8 A' G' s; l, iROM Version: Street Fighter II: The World Warrior (USA 910306)( F+ P% M2 V% G1 ~# U
Print( I3 S4 E5 v* w+ w- r0 [" ^& q
Dip Switch:SW(A)% I& b( B/ |( x) b) O6 P
1 2 3 4 5 6 7 8 Function Option
7 R" U' Y/ m) Z; f0 ~* e' x/ c Off 2 Coins to Start, 1 to Continue Off*8 h' l" k& r, k& W- d- }, G
On On
3 k- A2 E. W* E, uDip Switch:SW(C)3 W, ]& q, D. d& n+ y* |! W5 ~
1 2 3 4 5 6 7 8 Function Option* v2 V( X1 X; l
Off Free Play Off*
0 D, m" U. A. v- k& B On On7 S- g3 O9 p+ ?, j8 z* e# A+ g# j
Off Freeze Off*
) F/ R1 R" x0 O$ S% x3 r/ b1 d( E On On: K* {+ j9 E6 h9 X" ]
Off Flip Screen Off*4 O# S2 l1 q' D) S' v4 r4 {
On On
4 f7 }# r6 m. J5 `+ j$ m# y- @ Off Demo Sounds Off
8 O4 d- K, }1 h; Y/ Q' `5 ]* j On On*% P, k) P7 L; w) Q4 P
Off Allow Continue No% M) V, B2 g- r# W$ j1 d6 f
On Yes*
$ A3 [8 e9 V1 X Off Game Mode Game*
8 G, Y3 X, S$ y0 z8 g8 e. A On Test2 s& o! x3 t2 W( S4 O
ROM Version: Street Fighter II: The World Warrior (USA 910318)
! a: h3 e) n- _. G& ]Print
$ m+ \: a5 Q, i( H* uDip Switch:SW(A)$ H2 R+ u/ e( P0 j
1 2 3 4 5 6 7 8 Function Option
9 s3 e% J& l3 R" {; D8 y" { Off 2 Coins to Start, 1 to Continue Off*
7 n- x7 s4 u; x2 g7 k On On# l, Y) Q2 Z/ d3 v5 G: v' e
Dip Switch:SW(C); s- u3 V: B8 x
1 2 3 4 5 6 7 8 Function Option" p- e# @' J" ^# u. |( A* _% h
Off Free Play Off*! a2 ]7 c+ A" C! c/ E" j2 f
On On
3 ^- J; J/ Q0 A5 X' B' D; q1 a Off Freeze Off*
1 Q8 p: k+ q8 C: q On On
3 c# m o; O" c2 Y1 y1 [ Off Flip Screen Off*
$ A( F2 q3 o/ [' ]* m) v4 V On On$ _2 k0 P6 m- s( V( {9 K3 G8 h
Off Demo Sounds Off
' H' O) f3 Z1 ~2 }* H( `! k% X On On*. J' e, D; O. E3 ^
Off Allow Continue No9 B0 o4 k4 ?' u% n
On Yes** s6 y1 h+ v+ F% v/ D7 b
Off Game Mode Game*( } G' T" e, K$ T" x& T% d# q+ {
On Test$ k, \6 d1 w. H8 D ]0 _ d; d
ROM Version: Street Fighter II: The World Warrior (USA 910411)- x- U7 ^; m0 m- P8 s& V
Print
% p& Y4 m( R% M* g- h4 z2 DDip Switch:SW(A)8 _* k4 E0 { o! U3 z; t- ?) S4 U
1 2 3 4 5 6 7 8 Function Option
% A+ K1 H# P" q- T% [ z# t Off 2 Coins to Start, 1 to Continue Off*9 t, \8 C- y0 T$ B
On On% o' V2 y4 @3 D. _+ C; D
Dip Switch:SW(C)+ }( m$ {! E* T! Z; ~# L" M
1 2 3 4 5 6 7 8 Function Option ] S. X# t% m+ o2 ]
Off Free Play Off*
. f- A& Y0 ]& E% F# a' | On On2 Y4 y y# R0 x, B r$ }7 G5 E
Off Freeze Off*
, X: ?" B* ]/ }: w, h- M: Y- A On On! E3 M# P8 `/ a( }* {) W/ L
Off Flip Screen Off** f$ o' g& f' [' U
On On& x$ Z9 |; e1 Q& C5 c# i, n0 A
Off Demo Sounds Off
) X' z( T' i. P4 \4 F1 e$ r On On*7 a. x4 W& ? P, m1 e/ p
Off Allow Continue No
2 V! l) o! t. Z9 Y4 J. U( W3 P On Yes*( v. d/ D) V; \ b8 d
Off Game Mode Game*, r* `) `: v, c5 _
On Test7 y! {4 y0 @/ d' `
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. G)
; r* Z: j% M. ePrint
s2 a' k7 V* C* U' J5 VDip Switch:SW(A)
$ X6 C- `6 s! V6 C- L1 2 3 4 5 6 7 8 Function Option
3 \5 [- v" h7 a5 U# A Off 2 Coins to Start, 1 to Continue Off*/ B6 _- D. ]7 b2 y& Q: M: j
On On4 b' \- { f! V1 w/ g* K
Dip Switch:SW(C)' G9 ], d8 `) L/ |6 H
1 2 3 4 5 6 7 8 Function Option$ v. y' S3 M' J4 i {
Off Free Play Off*( S& X6 m7 o' `/ M# Y
On On" K) J% j. g, [# x& |& t( V# o& X3 J
Off Freeze Off*
" l9 @# v k$ t: n On On
* b, Z N6 T [# w, h Off Flip Screen Off*) J* w6 f, T+ l: I; s
On On4 j# ` N4 Q' ?* z
Off Demo Sounds Off
4 Q8 f5 v2 X1 |8 @; ^# c* ^ On On*0 h+ N" i5 ~; f& M% R
Off Allow Continue No+ ~, ?, a8 Y4 z
On Yes*
$ Z- g0 j. g. m( D+ \) G3 D* Z6 _ Off Game Mode Game*
1 [. @8 c, p5 f1 W5 \' {4 D; v5 r On Test1 D: B6 g+ T1 X) B' W; P) U& ^
ROM Version: Street Fighter II: The World Warrior (USA 910522, Rev. I)
$ g6 [7 U0 d" ZPrint( f/ M- P* U; [5 }% e/ R
Dip Switch:SW(A)5 V5 j$ {: {9 C5 y* Q% O) ~8 U# X5 b
1 2 3 4 5 6 7 8 Function Option
# k3 L7 ?7 A0 P5 J# v8 v Off 2 Coins to Start, 1 to Continue Off*" A, Z4 p, q8 h. u
On On& e7 I# Z. n8 ]1 W( K
Dip Switch:SW(C)
+ L5 K+ o) y* j4 V! H" u) X, O1 2 3 4 5 6 7 8 Function Option" d; A. B) ~: A4 {" I% }
Off Free Play Off*
( e) R d/ O" Y; l& R. S On On( D$ F. L- H' d4 V; s+ W t$ D
Off Freeze Off*6 C7 |9 H/ W4 G2 {. i. Z3 M
On On
2 X l' X& U6 E2 B x8 Z Off Flip Screen Off*
7 S& S7 K4 \/ R On On
: A$ v$ l4 `8 U+ `8 f1 d Off Demo Sounds Off: U F5 m @- I8 J; Q: o* ~
On On*
6 w& _' x+ F- I8 `% H Off Allow Continue No
- b/ V- \ e* [ Y8 k On Yes*5 i8 b& d; }9 m. B, Z4 u, R) Y
Off Game Mode Game*2 D3 z" I2 l4 Y4 d+ X
On Test
1 I% _ c$ r# [+ r1 y _ROM Version: Street Fighter II: The World Warrior (USA 911101)
, S( L) c0 [6 P# t; e# _; r# |Print
0 N2 T0 h/ P3 S; h) ODip Switch:SW(A)- I: p2 f' T# o; }; e+ O, u) k
1 2 3 4 5 6 7 8 Function Option) M0 R- B9 S$ S I
Off 2 Coins to Start, 1 to Continue Off*
- j) p) X5 j& u' y* j# A+ U On On0 Z& ?, v9 b( h& y/ I& Z& m" ~
Dip Switch:SW(C)
! V! ~1 P% t! }5 w1 2 3 4 5 6 7 8 Function Option+ L& [) b! Q% N3 g! ]+ N
Off Free Play Off*
# p+ \; Q' l9 I# C5 K5 K5 i/ u On On0 m9 O/ e! b( a7 X2 B @7 a
Off Freeze Off*% ]- Z" o0 d( S5 S
On On
" f3 y+ ^& S' ` m: c2 H Off Flip Screen Off*
2 s% {( D7 @: q3 s' Z% q On On& q) L2 y! k2 J( W2 c3 t
Off Demo Sounds Off; [2 R" o7 w$ f, P+ F( W
On On*5 O. u0 r# F; y; N: c
Off Allow Continue No! ^" `- W4 f) A, A, m' w& Q9 W4 k
On Yes*
( S2 F' @( Y; y$ z- M( B6 l Off Game Mode Game*% z- I1 W( o9 p
On Test
( ?2 Z: l: V+ X5 U8 [( SROM Version: Street Fighter II: The World Warrior (World 910214)+ `5 ` D. t8 d9 m
Print. i2 W4 Z7 ~2 o( i; L% E2 p% h
Dip Switch:SW(A)3 ^/ Q, y# R7 }* t+ T+ ?
1 2 3 4 5 6 7 8 Function Option: ^& t8 p! h6 d" x* u
Off 2 Coins to Start, 1 to Continue Off*- A. l# y5 c6 Y6 A- ^0 p! d
On On2 o) V) g: w" Y v D" q& i
Dip Switch:SW(C)6 g$ s6 I1 r1 _# s
1 2 3 4 5 6 7 8 Function Option
& t$ r2 O3 F2 j e0 | Off Free Play Off*
; b4 Z s2 m N5 \. R On On& D9 j2 W7 j# Y* [
Off Freeze Off*& T q+ @" O# v9 g+ i# A
On On& @! | O' K. J% P" c
Off Flip Screen Off*+ ~1 [2 M |6 z' y
On On
, C; u/ O; |% V6 [! B* ? Off Demo Sounds Off8 E# p8 p% l; b( A- c
On On*
6 e9 h4 K2 M5 g$ Z6 j Off Allow Continue No% R8 l+ V3 ]0 [/ _2 Z
On Yes*3 ?& e, D Q3 I* J$ }7 D' w
Off Game Mode Game*
# V2 ?" K: G. m: U On Test& W9 _, G4 F$ y" B
ROM Version: Street Fighter II: The World Warrior (World 910228)
3 m0 S6 w4 x1 K% ~5 e5 N8 mPrint
! F& x4 c# s# l: J% g3 @Dip Switch:SW(A)
, h6 e% P) R; g7 A8 R1 2 3 4 5 6 7 8 Function Option% `2 v$ `9 @+ v1 [; g* j
Off 2 Coins to Start, 1 to Continue Off*& y* B4 J2 K! F7 d3 ~. ]( ^
On On& {* ` c$ L8 z x* B" v' M- i0 ~
Dip Switch:SW(C)( q& d9 @. Z. Q" f. w
1 2 3 4 5 6 7 8 Function Option
0 i0 A* ~4 P# H G9 w1 b- R7 z Off Free Play Off*/ |$ s' m; ?- a$ u( ]& h: \
On On* \ L9 m6 h1 A1 `, R$ I
Off Freeze Off*8 L5 n; Y& k+ V: x) i8 w) n# u7 N
On On
1 u1 x9 A0 G2 `( ^5 J* i Off Flip Screen Off*
) G9 r! c8 u% Y+ d: e On On
; T' @' [' z5 Y ]; x: R2 X Off Demo Sounds Off
+ J1 h' ?- s( [) a6 W On On*: y- M2 t% Q- N1 @. J5 {
Off Allow Continue No
4 J: W, q2 z1 v d On Yes*: D8 d5 r) B" _' H
Off Game Mode Game*3 R$ t5 V9 v0 M5 c% O
On Test
; T5 f! C+ y! v; ]7 ^ROM Version: Street Fighter II: The World Warrior (World 910318)
/ K: F. [, |! B' [+ U: p pPrint
6 ]2 N6 F6 s& D7 H7 v1 uDip Switch:SW(A)1 u# q3 O6 A' V5 Y# }6 ?) c
1 2 3 4 5 6 7 8 Function Option
" a/ X0 c6 L+ T- e( F Off 2 Coins to Start, 1 to Continue Off*
, @, w# I! E0 [) V/ p On On
" R8 J' ]7 p$ g2 p$ U9 p1 }Dip Switch:SW(C)
* v7 L! n; V! x7 d: r1 2 3 4 5 6 7 8 Function Option# u# V6 }$ E% R/ ~
Off Free Play Off*
: J4 l7 @) ~, Y7 A# @8 s On On
8 k" ~7 d( u J, ^5 | Off Freeze Off*4 W5 r, [* |2 b# s( K
On On4 L4 C8 U5 G2 S, w# n% N
Off Flip Screen Off*
' A8 n( n w# q W On On1 x& I9 ?8 n+ g, z' R- G
Off Demo Sounds Off' y, u* d' a5 m
On On*( W" |: `# ?% y8 Y3 b- ^4 g
Off Allow Continue No1 `; V- U! |: J7 @& v; k
On Yes*& G2 h" m2 r& t8 P
Off Game Mode Game*
" w2 a- s$ s: Z8 D; H On Test8 D: @; t( G9 M# u& {% `
ROM Version: Street Fighter II: The World Warrior (World 910522)
x+ `1 p" ]& _; C5 UPrint+ }/ z6 m9 z: d1 D4 e$ _7 n
Dip Switch:SW(A)( x9 W$ m# t Q/ y3 c" U% w# R9 Q
1 2 3 4 5 6 7 8 Function Option
, |7 O/ `1 y$ I2 W Off 2 Coins to Start, 1 to Continue Off*, l5 s) a% I4 \/ }
On On
& G; c, x" |9 b# V& @: k0 qDip Switch:SW(C)3 N( t+ W8 t K) A y
1 2 3 4 5 6 7 8 Function Option" u7 ~8 a+ R& J h$ F
Off Free Play Off*
6 o+ {2 v: F' y3 V8 \6 B$ _ On On
* s) a% {7 c6 f5 B* d Off Freeze Off*
: T) m" B5 S( a6 |! Q3 h On On, l2 { V7 _ Q; m% R
Off Flip Screen Off*
) [/ M: ~9 J& d1 |& t On On y6 U& T( p. \# x
Off Demo Sounds Off
, J4 `( J+ S( k% f, T On On*. P3 s8 c& e) S$ s; h
Off Allow Continue No
0 q1 K2 m8 q6 p On Yes*& q# _# p. L5 K/ R% _# O0 k6 n
Off Game Mode Game*# d" [ s1 W/ f
On Test
3 P/ a) n+ n. [6 i+ Q- v3 S5 \
, `* u) ^. K- k* `Street Fighter II
; K3 i, [0 u, b) _5 ]" T' P4 R/ \9 `4 B- h) i% H2 H% p P- G
DIPスイッチ設定(元祖、ターボのみ)
" t4 d+ \3 O) zhttps://games.t-akiba.net/sf2/dip.html+ N0 F, S# M) u; F9 i. n( V' n
|